Player Matchup

Pele
Pele
DNeisler0
Pele
Level 17
God Stats
1W - 4L
1,165 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 1
Ra
Ra
Fergi8998
Ra
Level 42
God Stats
2W - 1L
1,338 SR
Queue Stats
4W - 5L
1,350 Elo+
Party 1
Janus
Janus
KAIROSMMA
Janus
Level 38
God Stats
3W - 0L
1,445 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 1
Ganesha
Ganesha
Lieinsith
Ganesha
Level 76
God Stats
120W - 103L
1,559 SR
Queue Stats
203W - 206L
1,429 Elo+
Solo
Hades
Hades
janbrochill
Hades
Level 40
God Stats
4W - 0L
1,507 SR
Queue Stats
5W - 5L
1,367 Elo+
Party 1
Team Averages
Level 43
1,403 SR
1,340 Elo+

VS

Team Averages
Level 95
1,488 SR
1,386 Elo+
Sylvanus
Sylvanus
EvanTheDrummer
Sylvanus
Level 85
God Stats
49W - 58L
1,427 SR
Queue Stats
50W - 59L
1,352 Elo+
Party 2
Ullr
Ullr
Finatic oG
Ullr
Level 89
God Stats
116W - 132L
1,451 SR
Queue Stats
326W - 331L
1,357 Elo+
Solo
Vulcan
Vulcan
TheLastOctopus
Vulcan
Level 108
God Stats
27W - 23L
1,496 SR
Queue Stats
31W - 31L
1,363 Elo+
Party 2
Set
Set
kenko1311
Set
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 46L
1,316 Elo+
Solo
Neith
Neith
neon03neko
Neith
Level 109
God Stats
13W - 7L
1,564 SR
Queue Stats
27W - 16L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 0 / 2
9,084
757
4,796
7,277
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 4
9,138
762
8,359
9,537
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
KAIROSMMA
Janus
14
2 / 4 / 2
8,428
702
6,125
8,023
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Lieinsith
Ganesha
16
0 / 1 / 6
8,962
747
4,524
10,177
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 1 / 6
10,692
891
11,419
9,480
6,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 4 / 4
7,772
648
3,197
12,355
6,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 5
7,944
662
5,875
10,134
3,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 3
7,619
635
5,429
2,167
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 4 / 2
9,108
759
8,739
9,115
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
16
1 / 2 / 5
8,796
733
7,704
10,695
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
15
Kills
9
10
Deaths
15
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
3
0
2
4
L
Sylvanus
1
4
4
0.75
W
3
4
4
1.25
L
2
4
5
1.13
W
Janus
KAIROSMMA
Janus
2
4
2
0.75
W
Ganesha
Lieinsith
Ganesha
0
1
6
3
L
1
1
3
2.5
W
7
1
6
10
L
4
4
2
1.25
L
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,223
Damage
30,944
44,494
Taken
44,466
22,562
Mitigated
18,915
10,311
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,796
620
0
355
7,277
2,419
580
1,013
6,068
0
20,108
L
Sylvanus
3,197
431
2,946
3,498
12,355
6,370
30
8,067
3,923
10,640
0
W
8,359
414
931
2,417
9,537
4,064
219
1,770
7,625
31,649
0
L
5,875
2,770
0
842
10,134
3,320
506
7,233
2,471
0
19,499
W
Janus
KAIROSMMA
Janus
6,125
253
0
685
8,023
2,146
402
1,190
6,665
19,919
0
W
Ganesha
Lieinsith
Ganesha
4,524
206
902
1,293
10,177
7,852
505
2,595
7,312
28,446
0
L
5,429
1,935
398
91
2,167
742
124
1,540
515
21,590
0
W
11,419
626
250
3,478
9,480
6,081
523
1,618
7,688
32,821
0
L
8,739
2,571
0
726
9,115
4,385
0
6,097
2,652
0
24,293
L
Neith
7,704
1,818
0
4,912
10,695
4,098
120
6,394
3,937
0
43,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
41,239
266
Minions Killed
234
7
Camps Cleared
7
1,148,091
Distance Traveled
977,551
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,084
757
55
5
3
262,471
1
L
Sylvanus
7,772
648
23
2
1
213,522
0
W
Ra
9,138
762
76
6
0
220,853
1
L
Ullr
7,944
662
34
3
0
205,650
0
W
Janus
8,428
702
41
3
0
203,492
0
W
Ganesha
8,962
747
39
3
0
228,759
2
L
Vulcan
7,619
635
51
4
2
144,822
0
W
Hades
10,692
891
55
5
4
232,516
0
L
Set
9,108
759
36
3
1
212,635
0
L
Neith
8,796
733
90
8
3
200,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role