Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HellDestroyer54
Ah Puch
Level 107
God Stats
7W - 8L
1,474 SR
Queue Stats
176W - 197L
1,414 Elo+
Solo
Hades
Hades
Poopityscoop647
Hades
Level 46
God Stats
6W - 7L
1,503 SR
Queue Stats
25W - 50L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Remorsent
Tsukuyomi
Level 108
God Stats
2W - 1L
1,678 SR
Queue Stats
11W - 12L
1,668 Elo+
Solo
Cerberus
Cerberus
YoSenseiVo
Cerberus
Level 65
God Stats
7W - 8L
1,427 SR
Queue Stats
58W - 66L
1,355 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,464 Elo+

VS

Team Averages
Level 94
1,592 SR
1,522 Elo+
Artemis
Artemis
CherryCherri
Artemis
Level 57
God Stats
10W - 10L
1,500 SR
Queue Stats
49W - 41L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
MYER RETURNS
Tsukuyomi
Level 122
God Stats
38W - 41L
1,504 SR
Queue Stats
741W - 859L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Malaq a1 Haq
Guan Yu
Level 120
God Stats
9W - 3L
1,922 SR
Queue Stats
197W - 201L
1,517 Elo+
Solo
Zeus
Zeus
RickHarrison270
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 282L
1,610 Elo+
Solo
Chang'e
Chang'e
Simply Boofed
Chang'e
Level 66
God Stats
8W - 11L
1,536 SR
Queue Stats
155W - 174L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 1 / 16
12,253
1,225
12,265
10,386
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 25
11,404
1,140
16,361
5,104
2,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 21
11,583
1,158
15,754
13,855
11,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Remorsent
Tsukuyomi
18
12 / 5 / 16
12,278
1,228
16,693
9,450
4,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
YoSenseiVo
Cerberus
16
4 / 4 / 20
10,203
1,020
9,143
13,548
10,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CherryCherri
Artemis
16
4 / 9 / 7
10,362
1,036
10,414
15,893
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MYER RETURNS
Tsukuyomi
15
2 / 5 / 5
9,761
976
6,866
14,947
6,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Malaq a1 Haq
Guan Yu
16
2 / 9 / 8
9,595
960
7,126
19,814
16,762
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 8 / 8
10,325
1,033
15,163
13,893
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
16
3 / 6 / 6
10,365
1,037
9,516
13,541
3,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
48
37
Kills
14
14
Deaths
37
98
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
1
16
19
L
Artemis
CherryCherri
Artemis
4
9
7
0.83
W
4
0
25
16.5
L
Tsukuyomi
MYER RETURNS
Tsukuyomi
2
5
5
0.9
L
Guan Yu
Malaq a1 Haq
Guan Yu
2
9
8
0.67
W
6
4
21
4.13
W
Tsukuyomi
Remorsent
Tsukuyomi
12
5
16
4
L
3
8
8
0.88
L
Chang'e
3
6
6
1
W
Cerberus
YoSenseiVo
Cerberus
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,216
Damage
49,085
52,343
Taken
78,088
33,365
Mitigated
36,850
11,154
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,265
8,928
0
2,673
10,386
3,617
0
5,649
4,737
0
48,605
L
Artemis
CherryCherri
Artemis
10,414
4,805
105
245
15,893
4,956
0
11,225
4,668
0
20,554
W
16,361
1,122
940
1,373
5,104
2,159
0
2,027
3,077
36,671
0
L
Tsukuyomi
MYER RETURNS
Tsukuyomi
6,866
1,963
0
165
14,947
6,974
0
5,923
9,024
0
36,812
L
Guan Yu
Malaq a1 Haq
Guan Yu
7,126
734
2,497
2,500
19,814
16,762
0
10,441
9,373
230
17,068
W
15,754
523
915
2,623
13,855
11,997
0
7,640
6,215
24,091
0
W
Tsukuyomi
Remorsent
Tsukuyomi
16,693
3,357
0
44
9,450
4,946
0
4,701
4,749
0
28,014
L
15,163
2,118
0
0
13,893
4,323
0
6,732
7,161
36,339
0
L
Chang'e
9,516
196
1,549
2,670
13,541
3,835
0
6,937
6,604
28,743
0
W
Cerberus
YoSenseiVo
Cerberus
9,143
674
433
2,153
13,548
10,646
0
4,892
8,656
18,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
50,408
196
Minions Killed
208
12
Camps Cleared
5
883,401
Distance Traveled
853,605
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,253
1,225
72
7
4
174,804
0
L
Artemis
10,362
1,036
24
2
0
159,451
0
W
Ah Puch
11,404
1,140
51
5
4
182,251
0
L
Tsukuyomi
9,761
976
69
7
1
184,922
0
L
Guan Yu
9,595
960
24
2
0
196,784
1
W
Hades
11,583
1,158
18
2
1
160,439
0
W
Tsukuyomi
12,278
1,228
30
3
2
188,914
0
L
Zeus
10,325
1,033
47
5
1
164,588
0
L
Chang'e
10,365
1,037
44
4
3
147,860
2
W
Cerberus
10,203
1,020
25
3
1
176,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role