Player Matchup

Cernunnos
Cernunnos
FriendVinc
Cernunnos
Level 17
God Stats
16W - 15L
1,352 SR
Queue Stats
309W - 347L
1,300 Elo+
Party 4
Yemoja
Yemoja
HopeSwolo
Yemoja
Level 17
God Stats
19W - 20L
1,266 SR
Queue Stats
241W - 301L
1,300 Elo+
Party 4
Tiamat
Tiamat
hndreddllrbilly
Tiamat
Level 27
God Stats
2W - 4L
1,690 SR
Queue Stats
28W - 49L
1,354 Elo+
Party 3
Cthulhu
Cthulhu
honkmanbonk
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,436 Elo+
Party 3
Thanatos
Thanatos
potofaimless
Thanatos
Level 24
God Stats
2W - 5L
1,160 SR
Queue Stats
141W - 158L
1,443 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,366 Elo+

VS

Team Averages
Level 23
1,440 SR
1,413 Elo+
Fenrir
Fenrir
Anak1nX
Fenrir
Level 25
God Stats
17W - 19L
1,374 SR
Queue Stats
41W - 55L
1,332 Elo+
Party 1
Bellona
Bellona
Ganker101010001
Bellona
Level 24
God Stats
14W - 6L
1,602 SR
Queue Stats
65W - 74L
1,332 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Metroboomkin
Kumbhakarna
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Cupid
Cupid
MoonSaber1
Cupid
Level 17
God Stats
11W - 6L
1,479 SR
Queue Stats
11W - 13L
1,298 Elo+
Party 1
Sol
Sol
SimplyNikki
Sol
Level 45
God Stats
1W - 3L
1,244 SR
Queue Stats
22W - 23L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FriendVinc
Cernunnos
13
2 / 6 / 3
8,457
423
13,077
17,831
7,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
HopeSwolo
Yemoja
11
3 / 5 / 2
8,399
420
9,706
17,210
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 10 / 0
7,449
372
5,859
16,511
8,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
honkmanbonk
Cthulhu
11
0 / 11 / 1
7,170
359
5,580
17,718
13,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
potofaimless
Thanatos
15
1 / 5 / 0
9,343
467
4,921
18,368
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anak1nX
Fenrir
17
7 / 0 / 15
11,300
565
10,817
14,350
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 8
10,945
547
8,697
12,108
13,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Metroboomkin
Kumbhakarna
14
1 / 1 / 13
9,738
487
3,751
13,867
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
13
2 / 4 / 5
8,902
445
5,325
10,954
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
21 / 1 / 5
12,605
630
31,501
15,172
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
6
Kills
37
37
Deaths
6
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anak1nX
Fenrir
7
0
15
14.5
L
Cernunnos
FriendVinc
Cernunnos
2
6
3
0.58
W
6
0
8
10
L
Yemoja
HopeSwolo
Yemoja
3
5
2
0.8
W
Kumbhakarna
Metroboomkin
Kumbhakarna
1
1
13
7.5
W
Cupid
2
4
5
1.13
W
21
1
5
23.5
L
0
10
0
0
L
Cthulhu
honkmanbonk
Cthulhu
0
11
1
0.05
L
Thanatos
potofaimless
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
60,091
87,638
Taken
66,451
49,098
Mitigated
41,353
21,826
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anak1nX
Fenrir
10,817
3,250
0
3,536
14,350
6,727
1,478
3,532
10,818
0
63,905
L
Cernunnos
FriendVinc
Cernunnos
13,077
6,549
0
4,115
17,831
7,437
497
8,045
9,786
0
56,749
W
8,697
2,639
255
3,178
12,108
13,355
2,534
3,304
8,804
0
47,611
L
Yemoja
HopeSwolo
Yemoja
9,706
1,027
1,020
621
17,210
13,406
106
9,166
8,014
29,166
0
W
Kumbhakarna
Metroboomkin
Kumbhakarna
3,751
1,167
0
1,202
13,867
9,859
804
5,224
8,643
12,203
0
W
Cupid
5,325
2,465
423
2,591
10,954
3,821
1,743
2,548
8,406
0
46,783
W
31,501
16,406
0
8,757
15,172
7,591
7,178
6,537
8,635
100,615
5,387
L
5,859
671
254
3,996
16,511
8,233
0
4,662
11,645
37,060
0
L
Cthulhu
honkmanbonk
Cthulhu
5,580
458
112
389
17,718
13,159
0
7,096
10,462
29,433
0
L
Thanatos
potofaimless
Thanatos
4,921
2,043
0
11,319
18,368
6,863
0
5,258
12,930
0
68,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
53,490
382
Minions Killed
435
0
Camps Cleared
0
1,677,172
Distance Traveled
1,929,110
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,300
565
107
5
0
384,366
1
L
Cernunnos
8,457
423
103
5
0
301,654
1
W
Bellona
10,945
547
98
5
0
410,922
4
L
Yemoja
8,399
420
45
2
0
349,738
3
W
Kumbhakarna
9,738
487
5
0
0
384,306
3
W
Cupid
8,902
445
76
4
0
380,691
1
W
Sol
12,605
630
149
7
0
368,825
1
L
Tiamat
7,449
372
69
3
0
320,278
0
L
Cthulhu
7,170
359
37
2
0
342,811
1
L
Thanatos
9,343
467
128
6
0
362,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role