Player Matchup

Thanatos
Thanatos
Alligator
Thanatos
Level 148
God Stats
8W - 1L
1,635 SR
Queue Stats
89W - 43L
1,723 Elo+
Party 1
Heimdallr
Heimdallr
Dako7a
Heimdallr
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 26L
1,549 Elo+
Party 1
Bacchus
Bacchus
SilverGbc
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Smiv
Zhong Kui
Level 156
God Stats
11W - 7L
1,717 SR
Queue Stats
110W - 64L
1,694 Elo+
Party 1
Team Averages
Level 138
1,588 SR
1,617 Elo+

VS

Team Averages
Level 78
1,729 SR
1,611 Elo+
Ra
Ra
GeneralArtz
Ra
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 5L
1,620 Elo+
Party 2
Chiron
Chiron
KnightEdem
Chiron
Level 117
God Stats
0W - 1L
1,828 SR
Queue Stats
8W - 5L
1,620 Elo+
Party 2
Mulan
Mulan
VoidMageLowell
Mulan
Level 61
God Stats
1W - 1L
1,676 SR
Queue Stats
8W - 5L
1,620 Elo+
Party 2
Sobek
Sobek
Zeshiria
Sobek
Level 69
God Stats
0W - 1L
1,696 SR
Queue Stats
11W - 8L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alligator
Thanatos
15
5 / 1 / 5
8,811
881
8,708
7,475
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Dako7a
Heimdallr
13
1 / 2 / 3
7,755
776
2,910
5,085
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SilverGbc
Bacchus
15
7 / 2 / 5
9,423
942
7,422
10,751
9,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Smiv
Zhong Kui
15
5 / 1 / 8
9,115
912
11,853
9,195
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,471
747
4,871
8,122
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
KnightEdem
Chiron
13
4 / 4 / 1
7,704
770
7,986
8,370
3,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 6 / 1
7,310
731
4,978
10,170
4,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Zeshiria
Sobek
12
0 / 4 / 5
7,404
740
4,823
9,901
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alligator
Thanatos
5
1
5
7.5
W
Heimdallr
Dako7a
Heimdallr
1
2
3
1.25
L
1
4
0
0.25
L
Chiron
KnightEdem
Chiron
4
4
1
1.13
W
Bacchus
SilverGbc
Bacchus
7
2
5
4.75
W
Zhong Kui
Smiv
Zhong Kui
5
1
8
9
L
1
6
1
0.25
L
Sobek
Zeshiria
Sobek
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
22,658
32,506
Taken
36,563
22,046
Mitigated
19,936
15,337
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alligator
Thanatos
8,708
2,315
0
6,764
7,475
3,915
0
1,848
5,627
0
24,963
W
Heimdallr
Dako7a
Heimdallr
2,910
1,050
0
1,010
5,085
1,703
1,475
894
4,191
0
21,468
L
4,871
684
626
1,592
8,122
3,089
0
6,354
1,678
23,416
0
L
Chiron
KnightEdem
Chiron
7,986
3,749
357
1,988
8,370
3,045
0
3,581
4,669
0
31,765
W
Bacchus
SilverGbc
Bacchus
7,422
942
0
2,142
10,751
9,180
108
3,825
6,926
23,662
0
W
Zhong Kui
Smiv
Zhong Kui
11,853
2,919
0
5,421
9,195
7,248
1,794
3,641
5,554
34,655
0
L
4,978
1,408
0
242
10,170
4,862
0
5,382
4,423
0
15,717
L
Sobek
Zeshiria
Sobek
4,823
482
0
1,806
9,901
8,940
0
4,048
5,763
11,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
29,889
181
Minions Killed
151
10
Camps Cleared
5
745,231
Distance Traveled
637,558
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,811
881
39
4
3
201,125
1
W
Heimdallr
7,755
776
49
5
2
182,770
1
L
Ra
7,471
747
56
6
1
171,066
3
L
Chiron
7,704
770
57
6
1
125,728
1
W
Bacchus
9,423
942
30
3
2
202,797
2
W
Zhong Kui
9,115
912
63
6
3
158,539
1
L
Mulan
7,310
731
19
2
2
177,996
1
L
Sobek
7,404
740
19
2
1
162,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role