Player Matchup

Cthulhu
Cthulhu
DaveMartini
Cthulhu
Level 23
God Stats
8W - 11L
1,382 SR
Queue Stats
8W - 19L
1,233 Elo+
Party 1
Anubis
Anubis
Malekhor
Anubis
Level 45
God Stats
8W - 19L
1,333 SR
Queue Stats
8W - 20L
1,233 Elo+
Party 1
Artemis
Artemis
rafahanuman
Artemis
Level 10
God Stats
1W - 5L
1,341 SR
Queue Stats
3W - 13L
1,096 Elo+
Party 1
Team Averages
Level 26
1,352 SR
1,187 Elo+

VS

Team Averages
Level 49
1,324 SR
1,293 Elo+
Medusa
Medusa
DuB41xB4rB3r
Medusa
Level 23
God Stats
21W - 43L
1,297 SR
Queue Stats
22W - 48L
1,240 Elo+
Party 2
Ah Puch
Ah Puch
LilWeechie
Ah Puch
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Anhur
Anhur
S3WFellGlobe
Anhur
Level 97
God Stats
1W - 2L
1,176 SR
Queue Stats
54W - 71L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveMartini
Cthulhu
15
0 / 1 / 6
11,615
645
3,674
9,431
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Malekhor
Anubis
16
10 / 7 / 0
13,211
734
18,810
15,741
7,535
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rafahanuman
Artemis
13
1 / 7 / 6
10,924
607
4,225
11,060
3,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 6 / 5
12,991
722
12,412
14,851
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
LilWeechie
Ah Puch
11
0 / 1 / 4
9,810
545
2,186
2,195
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
7 / 4 / 6
13,883
771
16,659
19,146
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
15
15
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaveMartini
Cthulhu
0
1
6
3
W
Medusa
8
6
5
1.75
W
Ah Puch
LilWeechie
Ah Puch
0
1
4
2
L
Anubis
Malekhor
Anubis
10
7
0
1.43
W
7
4
6
2.5
L
Artemis
rafahanuman
Artemis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
31,257
36,232
Taken
36,192
20,644
Mitigated
9,343
8,545
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaveMartini
Cthulhu
3,674
78
538
3,189
9,431
9,739
357
626
8,630
34,799
0
W
Medusa
12,412
8,061
0
2,320
14,851
3,235
2,096
10,758
4,093
0
42,732
W
Ah Puch
LilWeechie
Ah Puch
2,186
31
0
217
2,195
395
100
1,316
879
14,113
0
L
Anubis
Malekhor
Anubis
18,810
1,139
0
3,937
15,741
7,535
369
604
15,021
56,279
0
W
16,659
8,371
0
1,914
19,146
5,713
1,186
10,454
8,692
0
114,363
L
Artemis
rafahanuman
Artemis
4,225
2,681
0
881
11,060
3,370
2,079
1,073
9,853
0
18,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
36,684
153
Minions Killed
215
0
Camps Cleared
0
651,803
Distance Traveled
721,713
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,615
645
52
3
0
233,796
0
W
Medusa
12,991
722
56
3
0
285,885
0
W
Ah Puch
9,810
545
11
1
0
154,718
0
L
Anubis
13,211
734
66
4
0
214,033
2
W
Anhur
13,883
771
148
8
0
281,110
2
L
Artemis
10,924
607
35
2
0
203,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role