Player Matchup

Zeus
Zeus
Lapdus
Zeus
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 27
God Stats
81W - 70L
1,595 SR
Queue Stats
165W - 190L
1,379 Elo+
Solo
Artemis
Artemis
Tiinchx
Artemis
Level 6
God Stats
2W - 0L
1,673 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Geb
Geb
TonyMorris
Geb
Level 28
God Stats
8W - 1L
1,588 SR
Queue Stats
29W - 31L
1,407 Elo+
Solo
Arachne
Arachne
ludwigneidl95
Arachne
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 9L
1,479 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,453 Elo+

VS

Team Averages
Level 18
1,465 SR
1,470 Elo+
Khepri
Khepri
CaNoN95PB
Khepri
Level 14
God Stats
5W - 7L
1,165 SR
Queue Stats
56W - 61L
1,612 Elo+
Solo
Neith
Neith
Generos0
Neith
Level 7
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LifelikeLime103
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,314 Elo+
Solo
Ra
Ra
SilverSurferBB
Ra
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Nemesis
Nemesis
nickrivers2k13
Nemesis
Level 48
God Stats
5W - 12L
1,457 SR
Queue Stats
12W - 21L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lapdus
Zeus
15
7 / 5 / 2
10,186
599
8,176
8,823
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SA197SZ
Cthulhu
15
5 / 1 / 8
9,862
580
7,479
7,277
5,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Tiinchx
Artemis
13
4 / 2 / 5
9,042
532
7,801
6,471
2,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 3
9,385
552
2,923
14,734
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
16
7 / 2 / 2
10,059
592
4,857
10,214
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CaNoN95PB
Khepri
9
1 / 2 / 0
6,478
381
3,455
6,824
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Generos0
Neith
6
0 / 7 / 0
5,161
304
1,489
6,768
2,038
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Gilgamesh
LifelikeLime103
Gilgamesh
8
0 / 2 / 2
5,844
344
2,048
5,458
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 10 / 3
7,614
448
6,100
11,249
5,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 5 / 2
9,507
559
10,253
12,574
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
25
Kills
10
13
Deaths
26
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
CaNoN95PB
Khepri
1
2
0
0.5
L
Neith
Generos0
Neith
0
7
0
0
W
Zeus
Lapdus
Zeus
7
5
2
1.6
L
Gilgamesh
LifelikeLime103
Gilgamesh
0
2
2
0.5
W
Cthulhu
SA197SZ
Cthulhu
5
1
8
9
L
1
10
3
0.25
W
Artemis
Tiinchx
Artemis
4
2
5
3.25
W
2
3
3
1.17
W
Arachne
7
2
2
4
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
23,345
47,519
Taken
42,873
24,150
Mitigated
18,707
11,771
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CaNoN95PB
Khepri
3,455
176
0
1,855
6,824
3,888
0
2,510
4,314
18,292
0
L
Neith
Generos0
Neith
1,489
668
0
663
6,768
2,038
0
3,497
3,231
0
9,260
W
Zeus
Lapdus
Zeus
8,176
1,322
0
1,448
8,823
3,273
1,227
3,145
5,678
42,651
0
L
Gilgamesh
LifelikeLime103
Gilgamesh
2,048
400
0
231
5,458
2,658
0
2,229
3,223
0
15,281
W
Cthulhu
SA197SZ
Cthulhu
7,479
43
673
771
7,277
5,408
1,155
1,779
5,498
38,510
0
L
6,100
1,061
0
363
11,249
5,496
150
6,762
4,023
39,741
0
W
Artemis
Tiinchx
Artemis
7,801
5,958
0
601
6,471
2,314
5,194
3,285
3,186
0
33,254
W
2,923
956
0
4,738
14,734
8,176
2,168
1,137
13,597
34,221
3,642
W
Arachne
4,857
3,061
0
3,540
10,214
4,979
344
209
10,005
0
73,318
L
10,253
6,090
0
1,364
12,574
4,627
0
2,678
9,822
0
44,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
34,604
426
Minions Killed
210
0
Camps Cleared
0
1,548,920
Distance Traveled
1,129,278
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,478
381
27
2
0
193,679
4
L
Neith
5,161
304
14
1
0
198,950
1
W
Zeus
10,186
599
104
6
0
234,319
0
L
Gilgamesh
5,844
344
30
2
0
195,729
2
W
Cthulhu
9,862
580
64
4
0
356,597
3
L
Ra
7,614
448
66
4
0
233,322
0
W
Artemis
9,042
532
66
4
0
264,394
0
W
Geb
9,385
552
77
5
0
320,775
2
W
Arachne
10,059
592
115
7
0
372,835
2
L
Nemesis
9,507
559
73
4
0
307,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role