Player Matchup

Sol
Sol
ICYWOLFPACK69
Sol
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 14L
1,838 Elo+
Solo
Ymir
Ymir
NyautiK
Ymir
Level 26
God Stats
1W - 0L
1,243 SR
Queue Stats
2W - 3L
1,273 Elo+
Solo
Cupid
Cupid
TheCrownedKing25
Cupid
Level 28
God Stats
13W - 9L
1,648 SR
Queue Stats
110W - 95L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFuzzyKiwi
Gilgamesh
Level 24
God Stats
3W - 1L
1,467 SR
Queue Stats
73W - 53L
1,599 Elo+
Party 1
Fenrir
Fenrir
XtraAverage
Fenrir
Level 28
God Stats
15W - 11L
1,577 SR
Queue Stats
74W - 50L
1,626 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,574 Elo+

VS

Team Averages
Level 25
1,469 SR
1,581 Elo+
Odin
Odin
Bhu3hard
Odin
Level 16
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 2L
1,612 Elo+
Solo
Ne Zha
Ne Zha
Danstg9
Ne Zha
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
79W - 64L
1,620 Elo+
Solo
Anubis
Anubis
DatWhiteKid824
Anubis
Level 27
God Stats
5W - 8L
1,469 SR
Queue Stats
45W - 41L
1,540 Elo+
Party 2
Izanami
Izanami
LilSkidd420
Izanami
Level 33
God Stats
40W - 33L
1,521 SR
Queue Stats
85W - 77L
1,494 Elo+
Party 2
Chaac
Chaac
ąŋGêl
Chaac
Level 21
God Stats
2W - 3L
1,310 SR
Queue Stats
174W - 130L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 4
7,890
717
11,334
7,245
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
NyautiK
Ymir
9
0 / 1 / 6
5,362
487
1,545
9,030
2,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 3 / 3
5,362
487
2,275
7,151
1,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
TheFuzzyKiwi
Gilgamesh
11
1 / 2 / 1
6,056
551
3,108
7,509
3,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
10
6 / 2 / 2
6,412
583
3,346
6,018
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 3 / 1
4,865
442
944
4,996
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
Danstg9
Ne Zha
9
4 / 2 / 2
6,452
587
5,853
7,578
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 7 / 3
5,937
540
2,283
7,170
3,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LilSkidd420
Izanami
10
2 / 5 / 4
6,122
557
5,814
7,814
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ąŋGêl
Chaac
11
2 / 2 / 0
6,540
595
5,235
6,450
2,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
9
10
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
1
0.17
L
Ne Zha
Danstg9
Ne Zha
4
2
2
2.5
L
1
7
3
0.36
W
10
2
4
6
L
Izanami
LilSkidd420
Izanami
2
5
4
0.8
W
Ymir
NyautiK
Ymir
0
1
6
3
W
2
3
3
1.17
W
Gilgamesh
TheFuzzyKiwi
Gilgamesh
1
2
1
0.75
W
Fenrir
6
2
2
3.5
L
Chaac
ąŋGêl
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
20,129
36,953
Taken
34,008
10,784
Mitigated
12,663
14,025
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
944
298
0
1,170
4,996
1,534
90
2,201
2,795
0
12,359
L
Ne Zha
Danstg9
Ne Zha
5,853
1,770
0
1,701
7,578
2,762
0
2,586
4,992
0
22,137
L
2,283
173
0
1,083
7,170
3,003
0
4,185
2,985
25,964
0
W
11,334
3,629
0
3,569
7,245
1,844
1,982
1,147
6,098
44,584
0
L
Izanami
LilSkidd420
Izanami
5,814
3,532
0
1,108
7,814
2,762
394
2,172
5,642
0
32,467
W
Ymir
NyautiK
Ymir
1,545
274
349
2,923
9,030
2,644
386
434
8,596
13,388
0
W
2,275
625
306
2,164
7,151
1,364
1,036
0
7,151
0
22,270
W
Gilgamesh
TheFuzzyKiwi
Gilgamesh
3,108
883
0
2,340
7,509
3,403
0
0
7,509
0
31,994
W
Fenrir
3,346
868
0
2,374
6,018
1,529
72
702
5,316
0
23,270
L
Chaac
ąŋGêl
Chaac
5,235
1,695
0
2,628
6,450
2,602
206
1,735
4,715
0
41,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
29,916
271
Minions Killed
275
0
Camps Cleared
0
1,010,724
Distance Traveled
975,195
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,865
442
42
4
0
191,612
0
L
Ne Zha
6,452
587
37
3
0
216,010
3
L
Anubis
5,937
540
52
5
0
182,831
0
W
Sol
7,890
717
82
7
0
184,681
3
L
Izanami
6,122
557
54
5
0
179,196
0
W
Ymir
5,362
487
27
2
0
185,895
3
W
Cupid
5,362
487
32
3
0
187,857
2
W
Gilgamesh
6,056
551
80
7
0
220,003
1
W
Fenrir
6,412
583
50
5
0
232,288
3
L
Chaac
6,540
595
90
8
0
205,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role