Player Matchup

Anubis
Anubis
LordYahntan
Anubis
Level 97
God Stats
7W - 9L
1,520 SR
Queue Stats
41W - 74L
1,254 Elo+
Party 2
Ymir
Ymir
OniKinzu
Ymir
Level 89
God Stats
9W - 15L
1,458 SR
Queue Stats
59W - 113L
1,251 Elo+
Party 2
Fenrir
Fenrir
ShadowWolf-_35
Fenrir
Level 69
God Stats
21W - 35L
1,361 SR
Queue Stats
37W - 83L
1,210 Elo+
Party 2
Team Averages
Level 85
1,446 SR
1,239 Elo+

VS

Team Averages
Level 53
1,533 SR
1,383 Elo+
Chaac
Chaac
Flash x 33
Chaac
Level 67
God Stats
99W - 80L
1,582 SR
Queue Stats
246W - 256L
1,475 Elo+
Solo
Neith
Neith
ltzKinger
Neith
Level 33
God Stats
8W - 13L
1,464 SR
Queue Stats
134W - 162L
1,335 Elo+
Party 1
Fenrir
Fenrir
oopybear
Fenrir
Level 60
God Stats
34W - 31L
1,552 SR
Queue Stats
147W - 176L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 8 / 7
11,340
630
8,754
21,129
12,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
5 / 7 / 4
12,011
667
11,348
20,975
13,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 6 / 4
11,833
657
7,266
17,825
7,501
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
8 / 2 / 13
13,554
753
24,564
17,915
17,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
ltzKinger
Neith
15
6 / 1 / 12
12,733
707
10,800
7,007
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
oopybear
Fenrir
15
7 / 7 / 10
12,799
711
11,504
15,236
4,947
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
21
21
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
2
13
7.25
L
Anubis
1
8
7
0.56
L
Ymir
5
7
4
1
L
4
6
4
1
W
Neith
ltzKinger
Neith
6
1
12
12
W
Fenrir
oopybear
Fenrir
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
46,868
59,929
Taken
40,158
33,370
Mitigated
24,990
21,520
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
24,564
5,570
639
10,794
17,915
17,530
1,054
8,606
9,309
1,472
77,569
L
Anubis
8,754
339
1,100
8,444
21,129
12,142
310
149
20,980
74,368
0
L
Ymir
11,348
1,141
392
5,273
20,975
13,727
252
196
20,779
36,032
0
L
7,266
2,987
159
6,152
17,825
7,501
480
224
17,601
0
38,058
W
Neith
ltzKinger
Neith
10,800
7,046
0
3,040
7,007
2,513
1,422
4,733
2,274
0
43,738
W
Fenrir
oopybear
Fenrir
11,504
6,113
0
3,690
15,236
4,947
1,518
6,911
8,325
0
37,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
39,086
190
Minions Killed
172
0
Camps Cleared
0
797,164
Distance Traveled
952,191
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,554
753
73
4
0
354,431
4
L
Anubis
11,340
630
112
6
0
239,815
0
L
Ymir
12,011
667
39
2
0
274,792
1
L
Fenrir
11,833
657
39
2
0
282,557
0
W
Neith
12,733
707
67
4
0
301,532
4
W
Fenrir
12,799
711
32
2
0
296,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role