Player Matchup

Awilix
Awilix
Cheezy_slumped
Awilix
Level 38
God Stats
8W - 10L
1,516 SR
Queue Stats
248W - 227L
1,474 Elo+
Party 2
Anhur
Anhur
DabDabSuhDude
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,500 Elo+
Party 3
Cerberus
Cerberus
DieLawnIsHigh
Cerberus
Level 57
God Stats
5W - 4L
1,559 SR
Queue Stats
25W - 27L
1,635 Elo+
Party 3
Sun Wukong
Sun Wukong
TacticalAngel-_-
Sun Wukong
Level 123
God Stats
5W - 9L
1,580 SR
Queue Stats
196W - 200L
1,490 Elo+
Party 2
Poseidon
Poseidon
austin_slumped
Poseidon
Level 105
God Stats
9W - 4L
1,736 SR
Queue Stats
408W - 365L
1,497 Elo+
Party 2
Team Averages
Level 67
1,578 SR
1,519 Elo+

VS

Team Averages
Level 98
1,637 SR
1,496 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ADuckOnQwuack
Serqet
Level 120
God Stats
1W - 0L
1,752 SR
Queue Stats
24W - 14L
1,473 Elo+
Party 1
Achilles
Achilles
Aschaal79
Achilles
Level 46
God Stats
23W - 13L
1,653 SR
Queue Stats
83W - 75L
1,546 Elo+
Party 1
Izanami
Izanami
YallNeedTherapy
Izanami
Level 34
God Stats
4W - 3L
1,311 SR
Queue Stats
290W - 288L
1,414 Elo+
Solo
Fafnir
Fafnir
feldiphenry
Fafnir
Level 137
God Stats
8W - 0L
1,967 SR
Queue Stats
283W - 226L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,409
458
5,452
9,762
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 0
7,631
545
5,240
8,472
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
DieLawnIsHigh
Cerberus
9
0 / 3 / 1
5,922
423
4,643
12,623
5,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TacticalAngel-_-
Sun Wukong
12
1 / 6 / 0
7,148
511
6,905
12,230
9,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
11
2 / 6 / 0
6,854
490
4,104
7,984
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
7 / 1 / 4
8,367
598
11,035
10,325
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 8
8,098
578
8,127
8,931
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Aschaal79
Achilles
13
3 / 1 / 4
7,891
564
5,208
10,222
8,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
6,712
479
4,044
5,063
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
11
2 / 1 / 2
7,460
533
6,287
9,056
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
19
19
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
1
4
9
W
4
2
8
4
W
Achilles
Aschaal79
Achilles
3
1
4
5
L
1
4
2
0.5
L
2
0
0
2
L
Cerberus
DieLawnIsHigh
Cerberus
0
3
1
0.17
L
Sun Wukong
TacticalAngel-_-
Sun Wukong
1
6
0
0.17
W
3
1
2
4
L
Poseidon
2
6
0
0.33
W
Fafnir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
34,701
51,071
Taken
43,597
23,043
Mitigated
22,029
13,641
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,035
1,289
1,834
7,009
10,325
3,548
208
3,181
7,144
57,422
0
W
8,127
1,108
0
382
8,931
3,309
0
1,101
7,830
0
47,340
W
Achilles
Aschaal79
Achilles
5,208
1,818
0
3,469
10,222
8,094
699
485
9,737
0
39,987
L
5,452
1,741
0
2,449
9,762
2,923
0
3,405
6,177
0
35,054
L
5,240
2,202
0
3,823
8,472
2,723
0
3,604
4,868
0
47,623
L
Cerberus
DieLawnIsHigh
Cerberus
4,643
479
0
4,074
12,623
5,064
0
5,481
6,842
16,996
0
L
Sun Wukong
TacticalAngel-_-
Sun Wukong
6,905
1,756
0
2,206
12,230
9,815
0
645
10,845
0
42,312
W
4,044
2,203
0
2,266
5,063
1,080
1,197
851
4,212
0
34,174
L
Poseidon
4,104
454
0
1,089
7,984
2,518
0
4,187
3,770
45,046
0
W
Fafnir
6,287
897
0
3,257
9,056
5,998
0
3,129
5,927
21,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
38,528
388
Minions Killed
395
0
Camps Cleared
0
1,262,042
Distance Traveled
1,367,555
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,367
598
97
7
0
270,659
3
W
Serqet
8,098
578
91
7
0
305,405
1
W
Achilles
7,891
564
86
6
0
262,069
1
L
Awilix
6,409
458
67
5
0
282,239
0
L
Anhur
7,631
545
105
8
0
243,981
5
L
Cerberus
5,922
423
27
2
0
259,249
2
L
Sun Wukong
7,148
511
96
7
0
236,689
3
W
Izanami
6,712
479
89
6
0
260,530
3
L
Poseidon
6,854
490
93
7
0
239,884
3
W
Fafnir
7,460
533
32
2
0
268,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role