Player Matchup

Anhur
Anhur
DipasaurusRex
Anhur
Level 21
God Stats
10W - 11L
1,423 SR
Queue Stats
48W - 48L
1,338 Elo+
Solo
Aphrodite
Aphrodite
GetSomeCam420
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,776 Elo+
Solo
Gilgamesh
Gilgamesh
Hive_Mind-03
Gilgamesh
Level 22
God Stats
15W - 10L
1,644 SR
Queue Stats
161W - 130L
1,460 Elo+
Solo
Heimdallr
Heimdallr
c1o1alpha
Heimdallr
Level 11
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 2L
1,141 Elo+
Solo
Bellona
Bellona
c99_Slycooper
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,443 Elo+

VS

Team Averages
Level 20
1,475 SR
1,462 Elo+
Neith
Neith
Fer3ooN_x
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,576 Elo+
Solo
Pele
Pele
Meteoric_Black29
Pele
Level 29
God Stats
38W - 29L
1,575 SR
Queue Stats
209W - 245L
1,409 Elo+
Solo
Ganesha
Ganesha
MonoNocturno97
Ganesha
Level 16
God Stats
4W - 4L
1,319 SR
Queue Stats
30W - 23L
1,309 Elo+
Solo
Persephone
Persephone
QuellsGod
Persephone
Level 23
God Stats
4W - 5L
1,491 SR
Queue Stats
240W - 244L
1,581 Elo+
Solo
Cthulhu
Cthulhu
WOLVER1NE-04
Cthulhu
Level 28
God Stats
124W - 121L
1,491 SR
Queue Stats
232W - 279L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
9,179
437
11,231
21,268
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
GetSomeCam420
Aphrodite
13
2 / 10 / 2
8,150
388
6,714
18,454
7,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Hive_Mind-03
Gilgamesh
15
4 / 4 / 2
10,038
478
13,031
19,117
10,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
c1o1alpha
Heimdallr
5
0 / 5 / 0
6,170
294
446
5,853
1,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
2 / 11 / 4
8,438
402
4,600
17,414
10,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fer3ooN_x
Neith
17
11 / 1 / 11
12,224
582
10,847
11,439
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 4
10,773
513
3,906
13,756
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 23
10,230
487
7,731
15,159
9,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
QuellsGod
Persephone
20
22 / 1 / 9
14,636
697
30,511
17,756
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
WOLVER1NE-04
Cthulhu
15
1 / 4 / 6
10,270
489
7,735
15,500
12,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
10
Kills
37
38
Deaths
12
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Neith
Fer3ooN_x
Neith
11
1
11
16.5
L
Aphrodite
GetSomeCam420
Aphrodite
2
10
2
0.3
L
Gilgamesh
Hive_Mind-03
Gilgamesh
4
4
2
1.25
W
3
2
4
2.5
W
0
4
23
2.88
W
Persephone
QuellsGod
Persephone
22
1
9
26.5
W
Cthulhu
WOLVER1NE-04
Cthulhu
1
4
6
1
L
Heimdallr
c1o1alpha
Heimdallr
0
5
0
0
L
Bellona
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
60,730
82,106
Taken
73,610
34,944
Mitigated
37,219
16,239
Healing
24,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,231
7,358
0
4,963
21,268
5,569
882
9,126
12,028
0
59,143
W
Neith
Fer3ooN_x
Neith
10,847
5,509
0
5,857
11,439
3,892
5,188
3,027
8,412
0
49,277
L
Aphrodite
GetSomeCam420
Aphrodite
6,714
1,666
2,632
3,897
18,454
7,412
0
11,061
7,267
31,816
0
L
Gilgamesh
Hive_Mind-03
Gilgamesh
13,031
2,952
0
4,093
19,117
10,135
0
12,307
6,554
275
52,083
W
3,906
1,181
0
4,528
13,756
4,477
0
183
13,573
0
62,912
W
7,731
286
432
2,062
15,159
9,852
568
1,003
14,156
31,511
0
W
Persephone
QuellsGod
Persephone
30,511
4,201
290
8,973
17,756
6,703
2,790
1,972
15,783
114,100
0
W
Cthulhu
WOLVER1NE-04
Cthulhu
7,735
635
788
1,821
15,500
12,295
678
769
14,731
47,415
0
L
Heimdallr
c1o1alpha
Heimdallr
446
326
0
0
5,853
1,434
203
2,355
3,316
0
8,153
L
Bellona
4,600
1,177
0
654
17,414
10,394
0
10,232
6,964
0
34,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
58,133
321
Minions Killed
464
0
Camps Cleared
0
1,509,498
Distance Traveled
1,981,385
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,179
437
103
5
0
315,357
1
W
Neith
12,224
582
104
5
0
383,542
1
L
Aphrodite
8,150
388
47
2
0
307,718
2
L
Gilgamesh
10,038
478
102
5
0
397,377
0
W
Pele
10,773
513
109
5
0
362,516
0
W
Ganesha
10,230
487
15
1
0
416,104
5
W
Persephone
14,636
697
157
7
0
401,132
0
W
Cthulhu
10,270
489
79
4
0
418,091
2
L
Heimdallr
6,170
294
16
1
0
116,158
3
L
Bellona
8,438
402
53
3
0
372,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role