Player Matchup

Hercules
Hercules
Chopzilla318
Hercules
Level 8
God Stats
11W - 16L
1,287 SR
Queue Stats
16W - 25L
1,323 Elo+
Party 1
Ra
Ra
Little Bappo
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,143 Elo+
Party 1
Tiamat
Tiamat
LukeTheDuke4231
Tiamat
Level 10
God Stats
5W - 6L
1,210 SR
Queue Stats
6W - 12L
1,074 Elo+
Party 1
Heimdallr
Heimdallr
Wickedlygrzz16
Heimdallr
Level 4
God Stats
1W - 1L
1,217 SR
Queue Stats
1W - 4L
1,079 Elo+
Solo
Nemesis
Nemesis
brockstar200430
Nemesis
Level 23
God Stats
22W - 26L
1,286 SR
Queue Stats
24W - 35L
1,230 Elo+
Party 1
Team Averages
Level 11
1,300 SR
1,170 Elo+

VS

Team Averages
Level 7
1,247 SR
1,199 Elo+
Bakasura
Bakasura
Hyuga96
Bakasura
Level 6
God Stats
2W - 5L
1,079 SR
Queue Stats
2W - 12L
1,115 Elo+
Party 2
Neith
Neith
NukaWorld_Boss
Neith
Level 8
God Stats
1W - 3L
1,416 SR
Queue Stats
3W - 6L
1,226 Elo+
Solo
Sol
Sol
Roguekeybarer
Sol
Level 11
God Stats
0W - 2L
1,193 SR
Queue Stats
14W - 28L
1,192 Elo+
Party 2
Olorun
Olorun
Wild Child5366
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
XxdarknessxX986
Ymir
Level 8
God Stats
1W - 4L
1,045 SR
Queue Stats
1W - 10L
961 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chopzilla318
Hercules
17
6 / 6 / 9
11,800
492
7,304
19,586
13,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 7 / 16
12,367
515
8,095
13,114
3,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 9
10,950
456
7,932
16,437
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Wickedlygrzz16
Heimdallr
20
14 / 3 / 15
13,899
579
23,100
16,176
7,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 3 / 8
14,724
614
12,822
21,168
9,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hyuga96
Bakasura
18
10 / 17 / 5
12,447
519
11,466
26,690
12,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 11 / 9
10,685
445
17,429
17,161
5,375
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 11 / 2
10,386
433
9,797
18,011
6,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 4 / 0
6,527
272
36
2,668
473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 8 / 7
11,248
469
11,301
21,045
11,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
45
48
Kills
22
24
Deaths
51
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chopzilla318
Hercules
6
6
9
1.75
L
Bakasura
Hyuga96
Bakasura
10
17
5
0.74
W
4
7
16
1.71
W
4
5
9
1.7
L
4
11
9
0.77
L
5
11
2
0.55
W
Heimdallr
Wickedlygrzz16
Heimdallr
14
3
15
7.17
L
0
4
0
0
L
3
8
7
0.81
W
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,253
Damage
50,029
86,481
Taken
85,575
40,487
Mitigated
35,887
20,797
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chopzilla318
Hercules
7,304
3,114
0
2,161
19,586
13,449
1,349
10,276
9,005
0
39,817
L
Bakasura
Hyuga96
Bakasura
11,466
7,821
0
3,235
26,690
12,285
779
6,135
20,425
0
35,685
W
8,095
1,728
2,968
3,138
13,114
3,939
2,922
3,577
8,634
55,519
0
W
7,932
1,911
285
4,686
16,437
5,812
726
4,412
11,838
37,201
0
L
17,429
4,532
0
2,459
17,161
5,375
958
4,990
11,895
0
49,221
L
9,797
4,144
0
3,507
18,011
6,478
1,302
3,514
14,321
49,778
0
W
Heimdallr
Wickedlygrzz16
Heimdallr
23,100
13,095
0
3,548
16,176
7,863
788
6,139
9,887
0
84,061
L
36
36
0
102
2,668
473
19
870
1,758
3,063
0
L
11,301
2,899
120
2,240
21,045
11,276
651
801
20,204
52,329
0
W
12,822
6,393
0
4,011
21,168
9,424
3,046
4,196
16,862
0
124,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,740
Gold Earned
51,293
501
Minions Killed
293
0
Camps Cleared
0
2,152,753
Distance Traveled
1,664,551
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,800
492
66
3
0
417,617
0
L
Bakasura
12,447
519
54
2
0
402,002
0
W
Ra
12,367
515
86
4
0
408,071
4
W
Tiamat
10,950
456
67
3
0
383,327
0
L
Neith
10,685
445
67
3
0
431,074
1
L
Sol
10,386
433
82
3
0
341,964
4
W
Heimdallr
13,899
579
110
5
0
470,159
1
L
Olorun
6,527
272
8
0
0
73,542
1
L
Ymir
11,248
469
82
3
0
415,969
1
W
Nemesis
14,724
614
172
7
0
473,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role