Player Matchup

Scylla
Scylla
JyNX-29-_-
Scylla
Level 7
God Stats
6W - 2L
1,610 SR
Queue Stats
9W - 2L
1,721 Elo+
Party 1
Fenrir
Fenrir
Lockite
Fenrir
Level 17
God Stats
8W - 7L
1,439 SR
Queue Stats
79W - 78L
1,450 Elo+
Solo
Janus
Janus
Omgitsibbyy
Janus
Level 40
God Stats
4W - 0L
1,668 SR
Queue Stats
41W - 28L
1,527 Elo+
Party 1
Horus
Horus
ill-wurze
Horus
Level 27
God Stats
100W - 88L
1,534 SR
Queue Stats
146W - 170L
1,405 Elo+
Solo
Danzaburou
Danzaburou
langamagi19
Danzaburou
Level 29
God Stats
12W - 13L
1,440 SR
Queue Stats
105W - 120L
1,314 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,484 Elo+

VS

Team Averages
Level 17
1,592 SR
1,397 Elo+
Ullr
Ullr
Faustto7
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,169 Elo+
Solo
Nu Wa
Nu Wa
HederaHashgraph
Nu Wa
Level 16
God Stats
70W - 61L
1,511 SR
Queue Stats
103W - 95L
1,509 Elo+
Solo
Loki
Loki
SoNNiD77
Loki
Level 5
God Stats
1W - 2L
1,789 SR
Queue Stats
4W - 2L
1,790 Elo+
Solo
King Arthur
King Arthur
gladion75
King Arthur
Level 29
God Stats
1W - 2L
1,661 SR
Queue Stats
45W - 63L
1,364 Elo+
Solo
Ymir
Ymir
jungly-paste2
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JyNX-29-_-
Scylla
20
13 / 1 / 2
14,844
675
21,222
13,574
4,109
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Lockite
Fenrir
17
7 / 3 / 5
10,965
498
7,370
17,608
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
16 / 4 / 6
12,416
564
16,679
11,297
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ill-wurze
Horus
18
1 / 3 / 2
12,224
556
3,377
17,213
9,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
langamagi19
Danzaburou
16
4 / 5 / 9
10,426
474
7,915
12,614
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
4 / 3 / 1
12,112
551
6,795
13,312
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 2
11,044
502
13,955
14,870
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
8 / 8 / 1
12,016
546
12,470
18,552
6,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
gladion75
King Arthur
11
0 / 10 / 2
7,625
347
3,560
15,973
6,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 15 / 3
8,201
373
3,738
19,174
11,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
41
Kills
15
16
Deaths
42
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
3
1
1.5
L
3
6
2
0.67
W
Scylla
JyNX-29-_-
Scylla
13
1
2
14
W
Fenrir
Lockite
Fenrir
7
3
5
3.17
W
16
4
6
4.75
L
Loki
8
8
1
1.06
L
King Arthur
gladion75
King Arthur
0
10
2
0.1
W
Horus
ill-wurze
Horus
1
3
2
0.67
L
0
15
3
0.1
W
Danzaburou
langamagi19
Danzaburou
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,563
Damage
40,518
72,306
Taken
81,881
28,937
Mitigated
34,685
22,961
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,795
3,971
0
1,088
13,312
4,886
1,329
5,685
7,473
0
85,309
L
13,955
3,253
0
1,461
14,870
5,090
234
10,482
4,038
87,775
0
W
Scylla
JyNX-29-_-
Scylla
21,222
1,726
0
5,458
13,574
4,109
1,239
7,185
6,389
124,248
0
W
Fenrir
Lockite
Fenrir
7,370
2,302
0
6,106
17,608
6,894
396
4,364
13,244
0
56,562
W
16,679
2,080
0
860
11,297
3,825
66
2,651
8,646
69,888
0
L
Loki
12,470
3,300
0
3,335
18,552
6,572
51
6,663
11,687
0
69,456
L
King Arthur
gladion75
King Arthur
3,560
468
183
1,828
15,973
6,925
291
5,157
10,548
0
26,561
W
Horus
ill-wurze
Horus
3,377
1,564
627
5,951
17,213
9,377
302
1,202
16,011
0
64,338
L
3,738
1,042
0
505
19,174
11,212
428
8,476
10,234
23,450
0
W
Danzaburou
langamagi19
Danzaburou
7,915
4,336
0
3,959
12,614
4,732
2,552
2,291
10,323
0
50,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,875
Gold Earned
50,998
640
Minions Killed
535
0
Camps Cleared
0
1,848,236
Distance Traveled
1,801,864
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,112
551
174
8
0
354,286
2
L
Nu Wa
11,044
502
139
6
0
352,878
2
W
Scylla
14,844
675
230
10
0
388,177
5
W
Fenrir
10,965
498
100
5
0
417,536
6
W
Janus
12,416
564
126
6
0
379,533
3
L
Loki
12,016
546
125
6
0
378,974
4
L
King Arthur
7,625
347
60
3
0
393,447
0
W
Horus
12,224
556
103
5
0
344,289
0
L
Ymir
8,201
373
37
2
0
322,279
0
W
Danzaburou
10,426
474
81
4
0
318,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role