Player Matchup

Janus
Janus
AMFlowz
Janus
Level 34
God Stats
6W - 5L
1,473 SR
Queue Stats
63W - 37L
1,564 Elo+
Party 2
Chiron
Chiron
RealHooper
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,544 Elo+
Party 2
Bellona
Bellona
iZeusG117
Bellona
Level 24
God Stats
1W - 3L
1,436 SR
Queue Stats
5W - 16L
1,284 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,464 Elo+

VS

Team Averages
Level 16
1,400 SR
1,418 Elo+
Arachne
Arachne
Abdulmughais
Arachne
Level 29
God Stats
7W - 5L
1,328 SR
Queue Stats
114W - 134L
1,388 Elo+
Party 1
Tiamat
Tiamat
catamat45
Tiamat
Level 14
God Stats
5W - 4L
1,372 SR
Queue Stats
37W - 42L
1,316 Elo+
Solo
Terra
Terra
lmReallyGarbage
Terra
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AMFlowz
Janus
17
5 / 8 / 6
13,954
634
30,332
18,310
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
RealHooper
Chiron
17
3 / 8 / 9
13,616
619
15,431
20,042
6,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iZeusG117
Bellona
18
10 / 6 / 8
15,484
704
18,379
27,292
17,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abdulmughais
Arachne
19
14 / 7 / 6
16,489
750
16,287
25,548
12,325
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
catamat45
Tiamat
19
3 / 5 / 14
15,187
690
22,974
24,905
19,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 6 / 15
16,793
763
16,145
30,025
34,106
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
18
Kills
22
22
Deaths
18
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
AMFlowz
Janus
5
8
6
1
W
Arachne
Abdulmughais
Arachne
14
7
6
2.43
L
Chiron
RealHooper
Chiron
3
8
9
0.94
W
Tiamat
catamat45
Tiamat
3
5
14
2
L
Bellona
iZeusG117
Bellona
10
6
8
2.33
W
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,142
Damage
55,406
65,644
Taken
80,478
30,038
Mitigated
66,417
11,691
Healing
38,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AMFlowz
Janus
30,332
906
204
2,616
18,310
5,813
845
9,323
8,745
101,899
0
W
Arachne
Abdulmughais
Arachne
16,287
13,440
2,121
8,848
25,548
12,325
2,016
12,260
12,746
0
62,253
L
Chiron
RealHooper
Chiron
15,431
7,012
1,219
4,102
20,042
6,535
1,924
11,967
7,792
0
69,917
W
Tiamat
catamat45
Tiamat
22,974
2,028
494
9,696
24,905
19,986
984
8,958
15,526
92,546
0
L
Bellona
iZeusG117
Bellona
18,379
6,437
163
3,387
27,292
17,690
240
16,746
9,929
0
78,195
W
16,145
1,701
6,829
10,401
30,025
34,106
1,004
7,849
21,749
52,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
48,469
299
Minions Killed
253
0
Camps Cleared
0
1,117,539
Distance Traveled
1,211,393
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,954
634
125
6
0
372,300
1
W
Arachne
16,489
750
66
3
0
402,852
0
L
Chiron
13,616
619
90
4
0
354,494
3
W
Tiamat
15,187
690
135
6
0
397,020
0
L
Bellona
15,484
704
84
4
0
390,745
1
W
Terra
16,793
763
52
2
0
411,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role