Player Matchup

Sol
Sol
Gold II
KaoticAlpha
Sol
Gold II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,891 SR
1,457 MMR
Bellona
Bellona
Bronze III
WaterFemale
Bellona
Bronze III
Level 138
God Stats
1W - 0L
1,891 SR
Queue Stats
1W - 2L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
11,812
844
8,517
15,565
9,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatGilgameshAh Muzen Cab

VS

Bans
SkadiKaliCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
WaterFemale
Bellona
20
5 / 2 / 0
12,604
900
11,696
14,967
15,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Bellona
WaterFemale
Bellona
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,517
Damage
11,696
15,565
Taken
14,967
9,704
Mitigated
15,150
5,356
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,517
2,870
0
5,356
15,565
9,704
1,274
104
15,461
78,459
0
W
Bellona
WaterFemale
Bellona
11,696
5,849
0
3,000
14,967
15,150
2,672
8,587
6,380
52
105,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,812
Gold Earned
12,604
145
Minions Killed
174
0
Camps Cleared
0
263,202
Distance Traveled
309,817
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,812
844
145
10
0
263,202
3
W
Bellona
12,604
900
174
12
0
309,817
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role