Player Matchup

Yemoja
Yemoja
Aztecs_989
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Party 2
King Arthur
King Arthur
HollowlionHS
King Arthur
Level 20
God Stats
5W - 10L
1,434 SR
Queue Stats
133W - 149L
1,496 Elo+
Solo
Danzaburou
Danzaburou
OppyChulo
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
SoggySlopper
Gilgamesh
Level 28
God Stats
21W - 10L
1,659 SR
Queue Stats
359W - 384L
1,410 Elo+
Solo
Cerberus
Cerberus
glorytomylife41
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,393 Elo+

VS

Team Averages
Level 38
1,481 SR
1,415 Elo+
Danzaburou
Danzaburou
MEisNOTme
Danzaburou
Level 19
God Stats
29W - 36L
1,553 SR
Queue Stats
60W - 89L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Minatokush
Cthulhu
Level 26
God Stats
1W - 1L
1,529 SR
Queue Stats
38W - 34L
1,350 Elo+
Solo
Izanami
Izanami
Oof12_
Izanami
Level 29
God Stats
13W - 13L
1,581 SR
Queue Stats
212W - 231L
1,434 Elo+
Party 1
Ravana
Ravana
UI_CPU
Ravana
Level 88
God Stats
4W - 9L
1,309 SR
Queue Stats
132W - 144L
1,435 Elo+
Party 1
Mulan
Mulan
nexusyuugo
Mulan
Level 26
God Stats
20W - 11L
1,432 SR
Queue Stats
177W - 224L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aztecs_989
Yemoja
7
1 / 3 / 1
4,647
516
1,488
4,603
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
HollowlionHS
King Arthur
8
1 / 4 / 1
4,577
509
3,792
7,205
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
OppyChulo
Danzaburou
5
0 / 3 / 1
4,067
452
1,835
4,790
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
SoggySlopper
Gilgamesh
10
4 / 1 / 0
5,884
654
4,286
7,099
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
5
0 / 3 / 0
3,861
429
751
6,820
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MEisNOTme
Danzaburou
9
3 / 1 / 0
5,543
616
4,528
4,366
1,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Minatokush
Cthulhu
8
1 / 1 / 3
4,630
514
2,203
4,374
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Oof12_
Izanami
8
3 / 1 / 1
4,985
554
3,819
4,280
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
UI_CPU
Ravana
10
3 / 0 / 1
5,776
642
3,534
2,724
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
10
4 / 3 / 1
6,024
669
4,960
8,874
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
14
14
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aztecs_989
Yemoja
1
3
1
0.5
L
King Arthur
HollowlionHS
King Arthur
1
4
1
0.38
W
Danzaburou
MEisNOTme
Danzaburou
3
1
0
3
W
Cthulhu
Minatokush
Cthulhu
1
1
3
2.5
W
Izanami
Oof12_
Izanami
3
1
1
3.5
L
Danzaburou
OppyChulo
Danzaburou
0
3
1
0.17
L
Gilgamesh
SoggySlopper
Gilgamesh
4
1
0
4
W
Ravana
UI_CPU
Ravana
3
0
1
3.5
L
Cerberus
0
3
0
0
W
Mulan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,152
Damage
19,044
30,517
Taken
24,618
13,262
Mitigated
11,354
5,345
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aztecs_989
Yemoja
1,488
487
693
441
4,603
2,913
230
1,075
3,318
10,646
0
L
King Arthur
HollowlionHS
King Arthur
3,792
372
0
1,450
7,205
4,386
0
0
6,729
0
11,700
W
Danzaburou
MEisNOTme
Danzaburou
4,528
1,773
0
444
4,366
1,307
274
454
3,912
0
28,487
W
Cthulhu
Minatokush
Cthulhu
2,203
0
0
391
4,374
2,567
256
558
3,816
11,061
0
W
Izanami
Oof12_
Izanami
3,819
2,646
0
1,217
4,280
1,062
142
838
3,442
0
21,225
L
Danzaburou
OppyChulo
Danzaburou
1,835
726
0
880
4,790
1,077
424
689
3,981
0
10,374
L
Gilgamesh
SoggySlopper
Gilgamesh
4,286
1,189
0
1,518
7,099
2,518
0
79
6,930
0
30,785
W
Ravana
UI_CPU
Ravana
3,534
1,311
0
1,463
2,724
921
0
389
2,335
0
27,382
L
Cerberus
751
147
0
363
6,820
2,368
0
0
6,820
9,360
0
W
Mulan
4,960
1,256
0
3,534
8,874
5,497
0
0
8,334
0
22,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
26,958
140
Minions Killed
229
0
Camps Cleared
0
790,754
Distance Traveled
844,554
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,647
516
13
1
0
151,284
1
L
King Arthur
4,577
509
19
2
0
160,550
0
W
Danzaburou
5,543
616
51
6
0
146,092
3
W
Cthulhu
4,630
514
14
2
0
202,375
1
W
Izanami
4,985
554
49
5
0
139,924
2
L
Danzaburou
4,067
452
25
3
0
143,071
0
L
Gilgamesh
5,884
654
59
7
0
199,387
1
W
Ravana
5,776
642
65
7
0
202,884
3
L
Cerberus
3,861
429
24
3
0
136,462
0
W
Mulan
6,024
669
50
6
0
153,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role