Player Matchup

Athena
Athena
Dynamite_Dude27
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,361 Elo+
Party 1
Ullr
Ullr
Grannys_WAP
Ullr
Level 18
God Stats
9W - 8L
1,530 SR
Queue Stats
31W - 38L
1,318 Elo+
Party 2
Arachne
Arachne
Killer_Kemper
Arachne
Level 43
God Stats
28W - 15L
1,534 SR
Queue Stats
160W - 167L
1,335 Elo+
Party 1
Neith
Neith
LOG x Rage
Neith
Level 48
God Stats
0W - 1L
1,410 SR
Queue Stats
32W - 28L
1,484 Elo+
Solo
Scylla
Scylla
PappiMonty
Scylla
Level 44
God Stats
2W - 3L
1,272 SR
Queue Stats
240W - 253L
1,427 Elo+
Party 2
Team Averages
Level 42
1,449 SR
1,385 Elo+

VS

Team Averages
Level 47
1,504 SR
1,445 Elo+
Scylla
Scylla
BerrysNCreme
Scylla
Level 49
God Stats
52W - 44L
1,533 SR
Queue Stats
352W - 367L
1,401 Elo+
Solo
Arachne
Arachne
DAYWALKEI2
Arachne
Level 76
God Stats
4W - 5L
1,405 SR
Queue Stats
69W - 73L
1,446 Elo+
Party 3
Cerberus
Cerberus
Killerkinney202
Cerberus
Level 27
God Stats
1W - 2L
1,289 SR
Queue Stats
45W - 50L
1,395 Elo+
Party 3
Odin
Odin
TheGr8Caldini
Odin
Level 55
God Stats
9W - 3L
1,761 SR
Queue Stats
9W - 5L
1,505 Elo+
Party 3
Skadi
Skadi
xLimpGlizzyx
Skadi
Level 26
God Stats
28W - 24L
1,534 SR
Queue Stats
65W - 63L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,603
467
3,577
8,751
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 9 / 2
5,923
494
4,694
8,724
1,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
10
2 / 4 / 2
6,166
514
6,729
9,069
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
10
1 / 4 / 0
5,833
486
3,905
5,648
1,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
PappiMonty
Scylla
10
1 / 5 / 3
6,308
526
1,713
7,927
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 2 / 2
7,468
622
6,028
4,235
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
DAYWALKEI2
Arachne
11
7 / 2 / 2
7,441
620
4,423
7,553
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
4 / 3 / 10
7,044
587
4,244
9,309
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 1
7,207
601
3,818
7,649
4,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
10 / 0 / 6
7,993
666
9,507
8,085
2,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
28
28
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
2
2.5
W
Arachne
DAYWALKEI2
Arachne
7
2
2
4
L
2
6
1
0.42
L
1
9
2
0.22
L
Arachne
2
4
2
0.75
W
Cerberus
4
3
10
3
L
Neith
1
4
0
0.25
L
Scylla
PappiMonty
Scylla
1
5
3
0.5
W
3
1
1
3.5
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
28,020
40,119
Taken
36,831
13,150
Mitigated
15,570
7,424
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,028
133
0
898
4,235
1,127
320
1,380
2,763
43,814
0
W
Arachne
DAYWALKEI2
Arachne
4,423
3,341
501
3,368
7,553
2,415
162
445
7,020
0
26,586
L
3,577
874
325
1,149
8,751
3,351
0
3,008
5,743
18,140
0
L
4,694
2,936
0
456
8,724
1,758
0
2,899
5,825
0
23,487
L
Arachne
6,729
4,473
0
2,426
9,069
3,460
0
1,412
7,657
0
38,134
W
Cerberus
4,244
913
0
1,697
9,309
5,108
342
1,429
7,880
17,789
0
L
Neith
3,905
1,114
0
1,303
5,648
1,718
120
0
5,648
0
28,203
L
Scylla
PappiMonty
Scylla
1,713
0
0
1,765
7,927
2,863
0
2,953
4,974
29,772
0
W
3,818
705
0
2,445
7,649
4,198
0
0
7,649
0
26,909
W
9,507
4,518
318
4,010
8,085
2,722
638
1,856
6,229
0
45,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
37,153
292
Minions Killed
319
0
Camps Cleared
0
1,102,958
Distance Traveled
1,209,986
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,468
622
90
8
0
216,118
3
W
Arachne
7,441
620
50
4
0
271,550
2
L
Athena
5,603
467
31
3
0
239,862
2
L
Ullr
5,923
494
48
4
0
191,119
0
L
Arachne
6,166
514
74
6
0
251,936
2
W
Cerberus
7,044
587
35
3
0
254,993
0
L
Neith
5,833
486
56
5
0
214,099
0
L
Scylla
6,308
526
83
7
0
205,942
0
W
Odin
7,207
601
72
6
0
224,386
1
W
Skadi
7,993
666
72
6
0
242,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role