Player Matchup

Athena
Athena
Bhu3hard
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo
Hades
Hades
GEZ1205
Hades
Level 17
God Stats
4W - 1L
1,542 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Wood445
Cernunnos
Level 15
God Stats
3W - 1L
1,444 SR
Queue Stats
62W - 63L
1,451 Elo+
Party 2
Merlin
Merlin
bradboss283
Merlin
Level 80
God Stats
6W - 3L
1,710 SR
Queue Stats
43W - 34L
1,510 Elo+
Party 2
Bacchus
Bacchus
deam0rtis
Bacchus
Level 20
God Stats
2W - 2L
1,458 SR
Queue Stats
29W - 25L
1,522 Elo+
Party 2
Team Averages
Level 30
1,531 SR
1,508 Elo+

VS

Team Averages
Level 27
1,506 SR
1,309 Elo+
Jormungandr
Jormungandr
DBtwentytwo
Jormungandr
Level 41
God Stats
1W - 1L
1,822 SR
Queue Stats
58W - 70L
1,309 Elo+
Party 1
Medusa
Medusa
KingMatis1
Medusa
Level 48
God Stats
9W - 8L
1,400 SR
Queue Stats
33W - 36L
1,309 Elo+
Party 1
Neith
Neith
OGBirdsOfWar
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,309 Elo+
Party 1
Yemoja
Yemoja
TaTa xD
Yemoja
Level 21
God Stats
8W - 5L
1,532 SR
Queue Stats
25W - 36L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
The Rhino xD
Danzaburou
Level 8
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 8L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bhu3hard
Athena
15
1 / 1 / 15
9,655
439
1,752
11,629
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
GEZ1205
Hades
16
3 / 4 / 4
10,785
490
8,450
16,458
7,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Wood445
Cernunnos
17
17 / 6 / 12
12,489
568
22,418
16,801
9,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
18
14 / 3 / 10
12,411
564
19,016
10,782
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
deam0rtis
Bacchus
15
7 / 3 / 17
11,731
533
12,345
17,126
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DBtwentytwo
Jormungandr
18
7 / 5 / 7
12,120
551
14,610
21,714
22,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
KingMatis1
Medusa
19
7 / 5 / 3
12,419
565
12,735
12,218
4,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 15 / 3
8,533
388
5,624
15,835
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
TaTa xD
Yemoja
14
1 / 5 / 3
10,173
462
3,038
13,967
8,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
The Rhino xD
Danzaburou
13
1 / 13 / 5
8,638
393
3,913
17,064
4,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
42
Kills
17
17
Deaths
43
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
Bhu3hard
Athena
1
1
15
8.5
L
Jormungandr
DBtwentytwo
Jormungandr
7
5
7
2.1
W
Hades
GEZ1205
Hades
3
4
4
1.25
L
Medusa
KingMatis1
Medusa
7
5
3
1.7
L
1
15
3
0.17
L
Yemoja
TaTa xD
Yemoja
1
5
3
0.5
L
Danzaburou
The Rhino xD
Danzaburou
1
13
5
0.27
W
Cernunnos
Wood445
Cernunnos
17
6
12
3.83
W
Merlin
14
3
10
6.33
W
Bacchus
deam0rtis
Bacchus
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,981
Damage
39,920
72,796
Taken
80,798
46,077
Mitigated
44,115
20,140
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bhu3hard
Athena
1,752
255
0
3,032
11,629
8,574
1,779
3,366
8,083
24,997
1,382
L
Jormungandr
DBtwentytwo
Jormungandr
14,610
2,562
105
2,521
21,714
22,972
518
11,987
9,222
64,870
0
W
Hades
GEZ1205
Hades
8,450
804
421
6,581
16,458
7,597
1,835
4,318
11,873
58,667
0
L
Medusa
KingMatis1
Medusa
12,735
8,211
0
228
12,218
4,122
1,650
4,243
7,792
0
69,948
L
5,624
2,554
0
456
15,835
3,672
1,017
7,366
8,335
0
33,714
L
Yemoja
TaTa xD
Yemoja
3,038
379
2,244
2,270
13,967
8,651
170
8,866
4,973
23,240
0
L
Danzaburou
The Rhino xD
Danzaburou
3,913
1,482
0
935
17,064
4,698
493
7,811
8,961
0
23,324
W
Cernunnos
Wood445
Cernunnos
22,418
12,462
0
3,434
16,801
9,023
6,391
2,416
14,265
0
83,940
W
Merlin
19,016
477
0
956
10,782
4,184
4,168
3,169
7,283
75,683
0
W
Bacchus
deam0rtis
Bacchus
12,345
1,958
1,404
4,312
17,126
16,699
297
3,264
13,644
30,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
51,883
428
Minions Killed
324
0
Camps Cleared
0
2,003,638
Distance Traveled
1,967,816
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,655
439
60
3
0
455,204
0
L
Jormungandr
12,120
551
102
5
0
397,921
4
W
Hades
10,785
490
115
5
0
360,472
1
L
Medusa
12,419
565
104
5
0
447,394
0
L
Neith
8,533
388
48
2
0
371,667
0
L
Yemoja
10,173
462
28
1
0
348,307
1
L
Danzaburou
8,638
393
42
2
0
402,527
0
W
Cernunnos
12,489
568
100
5
0
365,302
0
W
Merlin
12,411
564
128
6
0
398,529
1
W
Bacchus
11,731
533
25
1
0
424,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role