Player Matchup

Neith
Neith
AngryToastPAL
Neith
Level 143
God Stats
2W - 1L
1,684 SR
Queue Stats
50W - 37L
1,640 Elo+
Party 2
Raijin
Raijin
SaltedBreasts
Raijin
Level 135
God Stats
9W - 4L
1,308 SR
Queue Stats
76W - 67L
1,649 Elo+
Party 2
Bacchus
Bacchus
brent562749
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 135
1,497 SR
1,596 Elo+

VS

Team Averages
Level 121
1,636 SR
1,619 Elo+
Artemis
Artemis
ThePrettyBunny
Artemis
Level 103
God Stats
31W - 28L
1,560 SR
Queue Stats
208W - 188L
1,528 Elo+
Party 1
Sol
Sol
jarjarjinx
Sol
Level 120
God Stats
5W - 2L
1,623 SR
Queue Stats
37W - 31L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
zzzodiackiller
Cthulhu
Level 140
God Stats
1W - 1L
1,726 SR
Queue Stats
77W - 67L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 9
20,261
596
27,007
26,830
10,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 3 / 7
21,550
634
27,929
20,266
9,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
brent562749
Bacchus
20
5 / 4 / 9
21,309
627
13,361
29,028
59,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
20,031
589
17,309
22,957
8,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 8 / 3
19,255
566
17,952
23,102
11,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

20
2 / 3 / 7
19,082
561
28,530
37,349
43,817
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
11
11
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
8
3
7
3.83
L
5
5
5
1.5
W
Bacchus
brent562749
Bacchus
5
4
9
2.38
L
4
8
3
0.69
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,297
Damage
63,791
76,124
Taken
83,408
78,944
Mitigated
63,423
25,859
Healing
25,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,007
10,825
0
13,184
26,830
10,179
3,819
17,644
8,498
0
217,146
W
27,929
2,113
0
4,932
20,266
9,276
787
13,956
5,854
167,219
0
L
17,309
7,390
0
7,671
22,957
8,096
912
14,000
8,957
0
134,722
W
Bacchus
brent562749
Bacchus
13,361
761
0
7,743
29,028
59,489
334
13,771
14,672
40,463
0
L
17,952
3,739
0
9,517
23,102
11,510
2,228
12,317
10,785
147,919
0
L
28,530
365
1,116
6,719
37,349
43,817
189
15,951
21,398
102,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,120
Gold Earned
58,368
458
Minions Killed
421
0
Camps Cleared
0
1,785,085
Distance Traveled
1,857,382
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
20,261
596
232
7
0
568,415
8
W
Raijin
21,550
634
189
6
0
586,793
10
L
Artemis
20,031
589
170
5
0
611,218
3
W
Bacchus
21,309
627
37
1
0
629,877
8
L
Sol
19,255
566
151
4
0
573,605
9
L
Cthulhu
19,082
561
100
3
0
672,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role