Player Matchup

Fafnir
Fafnir
Bueno-Jiiva
Fafnir
Level 34
God Stats
8W - 12L
1,344 SR
Queue Stats
65W - 116L
1,213 Elo+
Party 2
Persephone
Persephone
McSaltySalt
Persephone
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 456L
1,335 Elo+
Solo
Arachne
Arachne
Re0211
Arachne
Level 91
God Stats
42W - 42L
1,518 SR
Queue Stats
279W - 330L
1,325 Elo+
Solo
Danzaburou
Danzaburou
TY STORMZ
Danzaburou
Level 49
God Stats
1W - 3L
1,155 SR
Queue Stats
70W - 91L
1,222 Elo+
Solo
Skadi
Skadi
UrbanAssassin203
Skadi
Level 47
God Stats
4W - 5L
1,086 SR
Queue Stats
200W - 321L
1,167 Elo+
Party 2
Team Averages
Level 65
1,321 SR
1,252 Elo+

VS

Team Averages
Level 54
1,204 SR
1,171 Elo+
Heimdallr
Heimdallr
AyyyItsDoink
Heimdallr
Level 27
God Stats
1W - 7L
1,168 SR
Queue Stats
43W - 145L
1,122 Elo+
Party 1
Thoth
Thoth
GammaOmegaa
Thoth
Level 41
God Stats
15W - 29L
1,138 SR
Queue Stats
45W - 62L
1,139 Elo+
Solo
Sol
Sol
KabaKensei
Sol
Level 109
God Stats
1W - 6L
1,370 SR
Queue Stats
263W - 298L
1,367 Elo+
Solo
King Arthur
King Arthur
ShadyAlphaDog
King Arthur
Level 44
God Stats
4W - 14L
1,208 SR
Queue Stats
98W - 248L
1,129 Elo+
Party 1
Chaac
Chaac
mFnMatt
Chaac
Level 47
God Stats
6W - 32L
1,134 SR
Queue Stats
88W - 236L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 2 / 7
8,847
442
2,667
12,567
8,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
McSaltySalt
Persephone
15
2 / 7 / 1
9,984
499
11,749
12,246
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Re0211
Arachne
19
9 / 2 / 2
12,048
602
12,721
15,250
8,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TY STORMZ
Danzaburou
18
3 / 1 / 0
11,085
554
6,568
8,350
3,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 3
9,872
494
9,004
11,426
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AyyyItsDoink
Heimdallr
14
4 / 5 / 0
8,822
441
8,094
11,849
5,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 3
7,929
396
4,069
9,544
3,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 1 / 0
11,953
598
15,753
19,542
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
ShadyAlphaDog
King Arthur
13
0 / 7 / 3
8,376
419
5,865
17,514
8,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
mFnMatt
Chaac
16
0 / 1 / 0
9,390
470
5,004
12,823
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
13
15
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AyyyItsDoink
Heimdallr
4
5
0
0.8
W
Fafnir
1
2
7
2.25
L
0
6
3
0.25
L
9
1
0
9
W
Persephone
McSaltySalt
Persephone
2
7
1
0.36
W
Arachne
Re0211
Arachne
9
2
2
5
L
King Arthur
ShadyAlphaDog
King Arthur
0
7
3
0.21
W
Danzaburou
TY STORMZ
Danzaburou
3
1
0
3
W
5
3
3
2.17
L
Chaac
mFnMatt
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
38,785
59,839
Taken
71,272
30,340
Mitigated
37,430
20,922
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AyyyItsDoink
Heimdallr
8,094
4,357
0
1,268
11,849
5,353
1,208
1,444
10,405
0
39,555
W
Fafnir
2,667
210
0
4,925
12,567
8,811
532
3,714
8,844
14,877
0
L
4,069
733
759
2,344
9,544
3,671
1,771
2,705
6,839
36,080
0
L
15,753
5,522
0
13,696
19,542
7,015
1,902
7,316
12,226
98,223
0
W
Persephone
McSaltySalt
Persephone
11,749
916
0
1,680
12,246
4,430
208
8,650
3,589
66,663
0
W
Arachne
Re0211
Arachne
12,721
9,549
135
8,059
15,250
8,128
752
4,322
10,838
0
93,321
L
King Arthur
ShadyAlphaDog
King Arthur
5,865
1,664
0
1,512
17,514
8,257
0
2,951
14,563
0
50,233
W
Danzaburou
TY STORMZ
Danzaburou
6,568
3,223
0
4,025
8,350
3,347
794
1,800
5,950
0
56,465
W
9,004
5,209
0
2,098
11,426
5,624
2,754
1,329
10,097
0
60,511
L
Chaac
mFnMatt
Chaac
5,004
237
0
4,715
12,823
13,134
0
0
12,823
0
49,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,836
Gold Earned
46,470
511
Minions Killed
478
0
Camps Cleared
0
1,852,002
Distance Traveled
1,747,416
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,822
441
77
4
0
340,484
2
W
Fafnir
8,847
442
22
1
0
368,771
2
L
Thoth
7,929
396
58
3
0
319,962
0
L
Sol
11,953
598
164
8
0
370,544
5
W
Persephone
9,984
499
118
6
0
363,906
2
W
Arachne
12,048
602
148
7
0
398,141
1
L
King Arthur
8,376
419
78
4
0
359,678
0
W
Danzaburou
11,085
554
128
6
0
351,306
2
W
Skadi
9,872
494
95
5
0
369,878
2
L
Chaac
9,390
470
101
5
0
356,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role