Player Matchup

Sol
Sol
B1gOunce
Sol
Level 85
God Stats
0W - 1L
1,928 SR
Queue Stats
29W - 31L
1,574 Elo+
Party 2
Ymir
Ymir
Cuchuyrrumin
Ymir
Level 17
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 2
Chaac
Chaac
rub3ns4n
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,409 Elo+
Party 2
Team Averages
Level 50
1,697 SR
1,450 Elo+

VS

Team Averages
Level 40
1,645 SR
1,427 Elo+
Danzaburou
Danzaburou
Pontara06
Danzaburou
Level 28
God Stats
4W - 2L
1,725 SR
Queue Stats
68W - 80L
1,358 Elo+
Solo
Kukulkan
Kukulkan
THC whitechapel
Kukulkan
Level 64
God Stats
21W - 15L
1,590 SR
Queue Stats
39W - 41L
1,466 Elo+
Party 1
Chaac
Chaac
lastspartanman
Chaac
Level 27
God Stats
19W - 13L
1,619 SR
Queue Stats
37W - 40L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 0
14,239
791
22,257
21,927
9,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 11 / 9
10,887
605
2,858
26,475
22,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
rub3ns4n
Chaac
13
1 / 10 / 9
10,885
605
10,110
23,617
25,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pontara06
Danzaburou
18
15 / 7 / 10
15,950
886
24,900
18,531
7,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
7 / 4 / 18
13,468
748
21,075
7,717
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 20
12,581
699
15,474
16,413
14,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
13
Kills
27
27
Deaths
13
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
12
6
0
2
L
0
11
9
0.41
W
Danzaburou
Pontara06
Danzaburou
15
7
10
2.86
W
Kukulkan
7
4
18
4
W
5
2
20
7.5
L
Chaac
rub3ns4n
Chaac
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
61,449
72,019
Taken
42,661
57,800
Mitigated
23,860
13,228
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,257
7,779
0
8,956
21,927
9,050
1,388
3,838
17,828
81,994
0
L
2,858
1,129
0
171
26,475
22,959
224
10,502
15,349
17,350
0
W
Danzaburou
Pontara06
Danzaburou
24,900
9,486
0
4,089
18,531
7,128
1,890
9,039
9,012
0
83,417
W
Kukulkan
21,075
646
0
429
7,717
2,576
80
5,820
1,807
62,185
0
W
15,474
3,190
0
4,605
16,413
14,156
0
10,332
5,858
0
47,636
L
Chaac
rub3ns4n
Chaac
10,110
2,576
0
4,101
23,617
25,791
0
5,626
17,638
0
30,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
41,999
184
Minions Killed
236
0
Camps Cleared
0
890,929
Distance Traveled
948,941
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,239
791
114
6
0
301,665
0
L
Ymir
10,887
605
34
2
0
273,847
0
W
Danzaburou
15,950
886
100
6
0
318,535
1
W
Kukulkan
13,468
748
92
5
0
294,206
0
W
Chaac
12,581
699
44
2
0
336,200
0
L
Chaac
10,885
605
36
2
0
315,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role