Player Matchup

Chaac
Chaac
Markuroneko
Chaac
Level 78
God Stats
1W - 9L
1,402 SR
Queue Stats
154W - 308L
1,263 Elo+
Party 1
Anubis
Anubis
Vanho
Anubis
Level 27
God Stats
12W - 9L
1,541 SR
Queue Stats
14W - 19L
1,344 Elo+
Party 1
Zhong Kui
Zhong Kui
edwinm22
Zhong Kui
Level 24
God Stats
2W - 17L
1,254 SR
Queue Stats
95W - 190L
878 Elo+
Party 1
Team Averages
Level 43
1,399 SR
1,161 Elo+

VS

Team Averages
Level 80
1,534 SR
1,479 Elo+
Sol
Sol
HoxTagz
Sol
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 60L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
ProSmiteSlayr
Gilgamesh
Level 9
God Stats
4W - 1L
1,728 SR
Queue Stats
24W - 13L
1,624 Elo+
Solo
Hachiman
Hachiman
ToxiKS
Hachiman
Level 116
God Stats
1W - 0L
1,376 SR
Queue Stats
4W - 5L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
10,349
690
8,987
17,165
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Vanho
Anubis
13
2 / 8 / 2
9,340
623
7,803
12,082
5,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
edwinm22
Zhong Kui
11
0 / 3 / 3
8,686
579
4,182
12,275
15,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 3 / 4
10,683
712
15,285
12,344
3,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ProSmiteSlayr
Gilgamesh
15
5 / 1 / 7
10,978
732
11,963
13,588
11,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
ToxiKS
Hachiman
13
4 / 2 / 7
10,650
710
8,361
9,103
2,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
14
14
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
5
3
4
2.33
L
4
3
2
1.67
W
Gilgamesh
ProSmiteSlayr
Gilgamesh
5
1
7
8.5
W
Hachiman
ToxiKS
Hachiman
4
2
7
3.75
L
Anubis
Vanho
Anubis
2
8
2
0.38
L
Zhong Kui
edwinm22
Zhong Kui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
35,609
41,522
Taken
35,035
38,249
Mitigated
17,960
10,973
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,285
5,934
0
6,776
12,344
3,395
2,091
3,757
8,317
65,353
0
L
8,987
959
0
6,293
17,165
17,343
0
6,950
10,215
0
38,696
W
Gilgamesh
ProSmiteSlayr
Gilgamesh
11,963
4,226
0
3,790
13,588
11,953
694
5,818
7,560
0
50,413
W
Hachiman
ToxiKS
Hachiman
8,361
6,197
0
2,838
9,103
2,612
587
3,141
5,842
0
36,065
L
Anubis
Vanho
Anubis
7,803
168
189
2,953
12,082
5,680
0
4,925
7,157
33,914
0
L
Zhong Kui
edwinm22
Zhong Kui
4,182
898
528
1,010
12,275
15,226
0
3,498
8,777
25,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
32,311
145
Minions Killed
189
0
Camps Cleared
0
727,342
Distance Traveled
867,385
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,683
712
96
6
0
281,362
3
L
Chaac
10,349
690
46
3
0
291,603
4
W
Gilgamesh
10,978
732
49
3
0
319,485
8
W
Hachiman
10,650
710
44
3
0
266,538
1
L
Anubis
9,340
623
48
3
0
213,165
4
L
Zhong Kui
8,686
579
51
3
0
222,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role