Player Matchup

Sol
Sol
Chernodaddy
Sol
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
506W - 465L
1,635 Elo+
Solo
Izanami
Izanami
Hekatris
Izanami
Level 26
God Stats
19W - 9L
1,720 SR
Queue Stats
68W - 52L
1,603 Elo+
Solo
Bellona
Bellona
Helsinwizard
Bellona
Level 12
God Stats
14W - 12L
1,664 SR
Queue Stats
65W - 63L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mindsetmadness
Tsukuyomi
Level 23
God Stats
11W - 9L
1,741 SR
Queue Stats
108W - 104L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zyyrax
Kumbhakarna
Level 29
God Stats
3W - 3L
1,632 SR
Queue Stats
152W - 132L
1,607 Elo+
Party 1
Team Averages
Level 24
1,651 SR
1,565 Elo+

VS

Team Averages
Level 17
1,561 SR
1,578 Elo+
Sylvanus
Sylvanus
Bluestar069
Sylvanus
Level 17
God Stats
49W - 36L
1,574 SR
Queue Stats
167W - 146L
1,568 Elo+
Solo
Anubis
Anubis
Maddyoda
Anubis
Level 24
God Stats
3W - 2L
1,705 SR
Queue Stats
18W - 10L
1,524 Elo+
Solo
Artio
Artio
Radomite
Artio
Level 24
God Stats
12W - 14L
1,575 SR
Queue Stats
146W - 112L
1,649 Elo+
Solo
Apollo
Apollo
WeedTransGuy
Apollo
Level 5
God Stats
2W - 2L
1,449 SR
Queue Stats
21W - 21L
1,420 Elo+
Solo
Bakasura
Bakasura
l_ICardeI_l
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 2
13,453
480
17,736
20,507
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Hekatris
Izanami
19
1 / 7 / 4
12,564
449
12,960
20,837
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Helsinwizard
Bellona
16
1 / 8 / 4
10,691
382
4,260
20,498
17,364
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Mindsetmadness
Tsukuyomi
20
4 / 11 / 3
13,273
474
20,955
23,870
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Zyyrax
Kumbhakarna
17
2 / 9 / 7
13,110
468
9,790
32,565
35,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluestar069
Sylvanus
20
5 / 4 / 18
14,023
501
13,380
25,825
22,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Maddyoda
Anubis
20
9 / 2 / 16
15,936
569
19,612
18,381
10,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Radomite
Artio
20
9 / 1 / 19
16,589
592
25,036
24,889
36,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
20
5 / 1 / 3
16,705
597
10,898
28,046
11,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
l_ICardeI_l
Bakasura
20
11 / 2 / 10
19,096
682
23,006
20,253
13,085
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
10
Kills
39
39
Deaths
10
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bluestar069
Sylvanus
5
4
18
3.5
L
2
4
2
0.75
L
Izanami
Hekatris
Izanami
1
7
4
0.43
L
Bellona
Helsinwizard
Bellona
1
8
4
0.38
W
Anubis
Maddyoda
Anubis
9
2
16
8.5
L
Tsukuyomi
Mindsetmadness
Tsukuyomi
4
11
3
0.5
W
Artio
Radomite
Artio
9
1
19
18.5
W
Apollo
5
1
3
6.5
L
Kumbhakarna
Zyyrax
Kumbhakarna
2
9
7
0.61
W
Bakasura
l_ICardeI_l
Bakasura
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,701
Damage
91,932
118,277
Taken
117,394
75,833
Mitigated
94,421
21,202
Healing
65,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bluestar069
Sylvanus
13,380
2,972
5,896
14,034
25,825
22,623
2,645
8,002
17,600
54,719
0
L
17,736
4,437
0
10,961
20,507
7,351
86
6,288
13,573
125,932
0
L
Izanami
Hekatris
Izanami
12,960
8,099
0
3,357
20,837
7,450
1,759
8,221
12,476
0
106,479
L
Bellona
Helsinwizard
Bellona
4,260
897
0
1,206
20,498
17,364
348
11,993
7,751
0
33,800
W
Anubis
Maddyoda
Anubis
19,612
991
0
10,756
18,381
10,704
3,105
5,023
13,160
108,277
0
L
Tsukuyomi
Mindsetmadness
Tsukuyomi
20,955
6,383
0
3,122
23,870
8,233
0
13,948
9,682
0
89,080
W
Artio
Radomite
Artio
25,036
3,163
1,155
10,730
24,889
36,108
940
4,979
19,741
111,206
0
W
Apollo
10,898
7,693
0
15,116
28,046
11,901
8,260
5,381
22,559
0
126,790
L
Kumbhakarna
Zyyrax
Kumbhakarna
9,790
1,129
417
2,139
32,565
35,435
259
17,729
13,485
33,341
0
W
Bakasura
l_ICardeI_l
Bakasura
23,006
16,824
0
7,830
20,253
13,085
918
4,442
15,709
0
171,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,091
Gold Earned
82,349
655
Minions Killed
869
0
Camps Cleared
0
2,278,194
Distance Traveled
2,551,541
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,023
501
82
3
0
425,714
0
L
Sol
13,453
480
230
8
0
490,024
3
L
Izanami
12,564
449
187
7
0
432,196
0
L
Bellona
10,691
382
67
2
0
416,658
0
W
Anubis
15,936
569
165
6
0
497,201
0
L
Tsukuyomi
13,273
474
148
5
0
460,872
0
W
Artio
16,589
592
183
7
0
558,281
0
W
Apollo
16,705
597
188
7
0
493,425
0
L
Kumbhakarna
13,110
468
23
1
0
478,444
1
W
Bakasura
19,096
682
251
9
0
576,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role