Player Matchup

Fenrir
Fenrir
AlphaSimpSmurf
Fenrir
Level 26
God Stats
1W - 1L
1,250 SR
Queue Stats
18W - 12L
1,573 Elo+
Party 3
Ullr
Ullr
Awesomeness_06
Ullr
Level 159
God Stats
227W - 231L
1,487 SR
Queue Stats
554W - 513L
1,480 Elo+
Party 3
Ymir
Ymir
SC Nitend0
Ymir
Level 20
God Stats
22W - 7L
1,829 SR
Queue Stats
23W - 7L
1,804 Elo+
Party 1
Chronos
Chronos
SC TactualFall
Chronos
Level 158
God Stats
3W - 3L
1,313 SR
Queue Stats
488W - 341L
1,710 Elo+
Party 1
Bellona
Bellona
aphan70
Bellona
Level 139
God Stats
10W - 8L
1,684 SR
Queue Stats
200W - 141L
1,753 Elo+
Party 1
Team Averages
Level 100
1,512 SR
1,664 Elo+

VS

Team Averages
Level 80
1,668 SR
1,556 Elo+
Baron Samedi
Baron Samedi
Dcollier2397
Baron Samedi
Level 23
God Stats
4W - 3L
1,714 SR
Queue Stats
108W - 78L
1,650 Elo+
Party 2
Thanatos
Thanatos
Lordpavo1862
Thanatos
Level 44
God Stats
57W - 76L
1,402 SR
Queue Stats
237W - 283L
1,285 Elo+
Solo
Janus
Janus
MCKOps91
Janus
Level 17
God Stats
25W - 22L
1,815 SR
Queue Stats
363W - 239L
1,799 Elo+
Party 4
Jing Wei
Jing Wei
XXAALIYAH145XX
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 438L
1,514 Elo+
Party 2
Nemesis
Nemesis
x2eZ MaJiiN x
Nemesis
Level 159
God Stats
10W - 2L
1,911 SR
Queue Stats
1,305W - 1,174L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,446
532
6,893
9,380
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 1
8,417
601
6,320
7,302
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
6,630
474
1,444
6,350
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 0
8,054
575
5,822
7,097
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
aphan70
Bellona
15
5 / 0 / 0
8,556
611
8,608
10,262
7,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dcollier2397
Baron Samedi
9
0 / 0 / 3
6,109
436
4,092
5,356
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Lordpavo1862
Thanatos
11
1 / 6 / 0
6,085
435
2,900
10,562
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MCKOps91
Janus
13
1 / 3 / 0
7,338
524
2,928
7,543
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
11
3 / 3 / 0
6,831
488
6,351
10,780
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
13
1 / 1 / 1
7,044
503
3,052
8,414
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
13
Kills
6
6
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
2
1
1
2.5
L
Baron Samedi
Dcollier2397
Baron Samedi
0
0
3
1.5
L
Thanatos
Lordpavo1862
Thanatos
1
6
0
0.17
L
Janus
MCKOps91
Janus
1
3
0
0.33
W
0
2
2
0.5
W
3
1
0
3
L
Jing Wei
3
3
0
1
W
Bellona
aphan70
Bellona
5
0
0
5
L
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,087
Damage
19,323
40,391
Taken
42,655
19,132
Mitigated
14,541
8,721
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,893
1,018
0
677
9,380
3,374
0
1,771
7,541
0
42,982
W
6,320
2,214
0
1,196
7,302
2,765
75
329
6,973
0
63,317
L
Baron Samedi
Dcollier2397
Baron Samedi
4,092
538
1,031
3,014
5,356
2,940
0
1,438
3,889
21,792
0
L
Thanatos
Lordpavo1862
Thanatos
2,900
621
0
5,785
10,562
3,309
292
712
9,810
0
24,307
L
Janus
MCKOps91
Janus
2,928
437
0
2,254
7,543
2,593
0
2,914
4,431
50,198
0
W
1,444
271
0
0
6,350
2,607
210
2,036
4,290
12,651
0
W
5,822
2,216
0
2,588
7,097
2,546
0
2,700
4,305
57,568
0
L
Jing Wei
6,351
5,248
0
3,621
10,780
2,823
54
434
10,346
0
40,562
W
Bellona
aphan70
Bellona
8,608
3,703
0
4,260
10,262
7,840
1,279
0
10,262
0
58,974
L
Nemesis
3,052
851
0
1,478
8,414
2,876
0
1,385
6,913
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,103
Gold Earned
33,407
470
Minions Killed
375
0
Camps Cleared
0
1,339,969
Distance Traveled
1,283,109
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,446
532
73
5
0
306,846
1
W
Ullr
8,417
601
132
9
0
260,317
1
L
Baron Samedi
6,109
436
37
3
0
232,034
5
L
Thanatos
6,085
435
47
3
0
213,870
0
L
Janus
7,338
524
124
9
0
269,924
2
W
Ymir
6,630
474
26
2
0
247,723
0
W
Chronos
8,054
575
134
10
0
261,862
5
L
Jing Wei
6,831
488
69
5
0
237,347
0
W
Bellona
8,556
611
105
8
0
263,221
0
L
Nemesis
7,044
503
98
7
0
329,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role