Player Matchup

Cthulhu
Cthulhu
Chargles
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,679 Elo+
Party 1
Nemesis
Nemesis
MissYasha
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,679 Elo+
Party 1
Sol
Sol
NevaLovdYah
Sol
Level 12
God Stats
1W - 3L
1,725 SR
Queue Stats
53W - 49L
1,679 Elo+
Party 1
Amaterasu
Amaterasu
NotDionysus
Amaterasu
Level 4
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Danzaburou
Danzaburou
WinnieTheFool
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,590 SR
1,643 Elo+

VS

Team Averages
Level 18
1,535 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
ButtNkedCrzy
Cu Chulainn
Level 28
God Stats
4W - 3L
1,599 SR
Queue Stats
57W - 41L
1,659 Elo+
Solo
Olorun
Olorun
Fani541
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,247 Elo+
Solo
Awilix
Awilix
Intricateee
Awilix
Level 28
God Stats
4W - 1L
1,551 SR
Queue Stats
83W - 62L
1,568 Elo+
Solo
Kukulkan
Kukulkan
NHV03112112
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Solo
Sol
Sol
lukepob21
Sol
Level 28
God Stats
213W - 147L
1,525 SR
Queue Stats
408W - 387L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chargles
Cthulhu
9
4 / 4 / 5
6,192
442
3,912
7,774
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MissYasha
Nemesis
9
1 / 5 / 3
5,735
410
2,281
9,298
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 8 / 2
7,013
501
3,905
9,438
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
NotDionysus
Amaterasu
10
0 / 7 / 2
6,147
439
1,190
7,751
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
WinnieTheFool
Danzaburou
8
5 / 8 / 4
6,553
468
5,263
10,793
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ButtNkedCrzy
Cu Chulainn
15
9 / 0 / 1
9,283
663
6,668
6,618
3,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Fani541
Olorun
8
0 / 5 / 5
5,986
428
4,007
6,388
1,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
15
13 / 2 / 5
9,474
677
10,401
8,504
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
NHV03112112
Kukulkan
9
2 / 6 / 4
6,401
457
3,170
5,888
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 2 / 2
8,880
634
9,237
9,787
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
32
32
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ButtNkedCrzy
Cu Chulainn
9
0
1
9.5
L
Cthulhu
Chargles
Cthulhu
4
4
5
1.63
W
Olorun
Fani541
Olorun
0
5
5
0.5
W
Awilix
13
2
5
7.75
L
Nemesis
MissYasha
Nemesis
1
5
3
0.5
W
Kukulkan
NHV03112112
Kukulkan
2
6
4
0.67
L
4
8
2
0.63
L
Amaterasu
NotDionysus
Amaterasu
0
7
2
0.14
L
Danzaburou
WinnieTheFool
Danzaburou
5
8
4
0.88
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,551
Damage
33,483
45,054
Taken
37,185
17,593
Mitigated
13,222
6,286
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ButtNkedCrzy
Cu Chulainn
6,668
556
0
2,801
6,618
3,780
0
117
6,501
5,239
53,717
L
Cthulhu
Chargles
Cthulhu
3,912
500
146
504
7,774
4,270
44
4,234
3,427
15,039
0
W
Olorun
Fani541
Olorun
4,007
1,430
123
816
6,388
1,697
413
1,806
4,462
14,398
0
W
Awilix
10,401
4,019
0
2,394
8,504
3,143
0
1,883
6,561
0
59,481
L
Nemesis
MissYasha
Nemesis
2,281
1,387
0
2,085
9,298
2,855
0
2,336
6,896
0
26,426
W
Kukulkan
NHV03112112
Kukulkan
3,170
375
0
0
5,888
1,694
829
1,772
4,026
15,528
0
L
3,905
1,435
0
1,365
9,438
3,154
0
3,732
5,706
22,498
1,191
L
Amaterasu
NotDionysus
Amaterasu
1,190
628
0
257
7,751
4,101
0
416
7,319
0
21,764
L
Danzaburou
WinnieTheFool
Danzaburou
5,263
2,671
0
1,929
10,793
3,213
0
5,793
4,881
0
21,446
W
9,237
3,278
0
4,832
9,787
2,908
3,333
1,741
8,046
54,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
40,024
202
Minions Killed
367
0
Camps Cleared
0
1,247,200
Distance Traveled
1,342,505
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,283
663
126
9
0
266,667
4
L
Cthulhu
6,192
442
19
1
0
247,514
0
W
Olorun
5,986
428
17
1
0
281,093
2
W
Awilix
9,474
677
98
7
0
303,487
2
L
Nemesis
5,735
410
59
4
0
263,919
1
W
Kukulkan
6,401
457
21
2
0
242,270
1
L
Sol
7,013
501
47
3
0
239,184
1
L
Amaterasu
6,147
439
51
4
0
273,412
3
L
Danzaburou
6,553
468
26
2
0
223,171
0
W
Sol
8,880
634
105
8
0
248,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role