Player Matchup

Tiamat
Tiamat
Hikariou
Tiamat
Level 29
God Stats
45W - 26L
1,633 SR
Queue Stats
165W - 113L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
NWD Eclipse0550
Xing Tian
Level 39
God Stats
166W - 114L
1,596 SR
Queue Stats
170W - 118L
1,581 Elo+
Party 1
Terra
Terra
Polo Jxe
Terra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 127L
1,544 Elo+
Party 1
Skadi
Skadi
ShadoWarrior137
Skadi
Level 29
God Stats
132W - 70L
1,665 SR
Queue Stats
156W - 97L
1,576 Elo+
Party 1
Bastet
Bastet
zombiekid528
Bastet
Level 49
God Stats
2W - 3L
1,446 SR
Queue Stats
155W - 155L
1,558 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,572 Elo+

VS

Team Averages
Level 71
1,485 SR
1,496 Elo+
Tiamat
Tiamat
Arvory
Tiamat
Level 40
God Stats
17W - 12L
1,602 SR
Queue Stats
357W - 277L
1,637 Elo+
Party 3
Danzaburou
Danzaburou
DoctorMeridian
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DoctorVoid
Tsukuyomi
Level 98
God Stats
9W - 12L
1,463 SR
Queue Stats
62W - 86L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
Lexibun
Jormungandr
Level 89
God Stats
2W - 5L
1,449 SR
Queue Stats
385W - 303L
1,634 Elo+
Party 3
Kukulkan
Kukulkan
pufferfish692
Kukulkan
Level 42
God Stats
15W - 15L
1,412 SR
Queue Stats
29W - 43L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hikariou
Tiamat
16
6 / 4 / 13
10,997
1,100
17,979
12,927
10,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
NWD Eclipse0550
Xing Tian
16
2 / 5 / 15
10,170
1,017
6,817
18,279
12,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
Polo Jxe
Terra
17
2 / 0 / 19
10,336
1,034
9,478
10,106
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 16
12,133
1,213
11,646
5,258
1,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bastet
18
13 / 1 / 13
12,417
1,242
16,333
11,117
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

233

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arvory
Tiamat
15
3 / 7 / 6
9,772
977
13,052
12,547
8,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DoctorMeridian
Danzaburou
15
1 / 8 / 7
9,155
916
11,114
15,105
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
DoctorVoid
Tsukuyomi
15
4 / 10 / 4
9,756
976
12,797
17,358
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Lexibun
Jormungandr
15
2 / 4 / 7
9,622
962
8,776
12,567
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
pufferfish692
Kukulkan
16
1 / 3 / 7
10,127
1,013
8,370
7,412
3,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
31
Kills
11
11
Deaths
32
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arvory
Tiamat
3
7
6
0.86
L
Danzaburou
DoctorMeridian
Danzaburou
1
8
7
0.56
L
Tsukuyomi
DoctorVoid
Tsukuyomi
4
10
4
0.6
W
Tiamat
Hikariou
Tiamat
6
4
13
3.13
L
Jormungandr
Lexibun
Jormungandr
2
4
7
1.38
W
Xing Tian
NWD Eclipse0550
Xing Tian
2
5
15
1.9
W
Terra
Polo Jxe
Terra
2
0
19
11.5
W
8
1
16
16
L
Kukulkan
pufferfish692
Kukulkan
1
3
7
1.5
W
Bastet
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,253
Damage
54,109
57,687
Taken
64,989
33,066
Mitigated
42,345
10,022
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arvory
Tiamat
13,052
894
69
1,799
12,547
8,565
0
5,055
7,210
23,916
0
L
Danzaburou
DoctorMeridian
Danzaburou
11,114
5,706
0
1,918
15,105
5,704
0
7,590
7,128
0
26,163
L
Tsukuyomi
DoctorVoid
Tsukuyomi
12,797
1,959
0
836
17,358
12,097
0
8,330
8,436
0
19,369
W
Tiamat
Hikariou
Tiamat
17,979
914
0
1,270
12,927
10,146
0
5,455
6,923
34,732
0
L
Jormungandr
Lexibun
Jormungandr
8,776
2,311
0
540
12,567
12,702
0
6,312
5,743
26,605
0
W
Xing Tian
NWD Eclipse0550
Xing Tian
6,817
272
0
2,394
18,279
12,341
0
9,864
7,646
15,559
0
W
Terra
Polo Jxe
Terra
9,478
215
1,841
2,571
10,106
4,191
0
5,258
4,511
19,689
0
W
11,646
4,989
604
195
5,258
1,960
0
3,040
2,004
0
36,586
L
Kukulkan
pufferfish692
Kukulkan
8,370
241
0
143
7,412
3,277
0
5,098
2,198
34,605
0
W
Bastet
16,333
7,095
0
1,147
11,117
4,428
0
5,138
5,423
0
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,053
Gold Earned
48,432
183
Minions Killed
210
10
Camps Cleared
3
1,019,848
Distance Traveled
900,712
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,772
977
21
2
0
175,646
0
L
Danzaburou
9,155
916
50
5
0
177,999
0
L
Tsukuyomi
9,756
976
24
2
0
193,115
0
W
Tiamat
10,997
1,100
40
4
0
186,466
0
L
Jormungandr
9,622
962
42
4
2
151,377
2
W
Xing Tian
10,170
1,017
13
1
3
186,495
1
W
Terra
10,336
1,034
31
3
1
217,959
0
W
Skadi
12,133
1,213
71
7
2
194,392
0
L
Kukulkan
10,127
1,013
73
7
1
202,575
0
W
Bastet
12,417
1,242
28
3
4
234,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role