Player Matchup

Ares
Ares
Anubio
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BeatMyWiener
Tyr
Level 158
God Stats
3W - 3L
1,807 SR
Queue Stats
563W - 554L
1,621 Elo+
Solo
Terra
Terra
RoronoaZoro3SS
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,646 Elo+
Solo
Nike
Nike
Slubabubba
Nike
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 51L
1,661 Elo+
Solo
Tiamat
Tiamat
ЯOOD
Tiamat
Level 148
God Stats
2W - 3L
1,487 SR
Queue Stats
410W - 415L
1,578 Elo+
Solo
Team Averages
Level 152
1,559 SR
1,601 Elo+

VS

Team Averages
Level 135
1,628 SR
1,677 Elo+
Janus
Janus
Aestruss
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,733 Elo+
Party 1
Amaterasu
Amaterasu
PocketSox
Amaterasu
Level 153
God Stats
3W - 1L
1,444 SR
Queue Stats
114W - 87L
1,684 Elo+
Party 1
King Arthur
King Arthur
TastyTyrone
King Arthur
Level 157
God Stats
8W - 7L
1,616 SR
Queue Stats
105W - 91L
1,644 Elo+
Party 1
Ra
Ra
Uncoolwhip
Ra
Level 157
God Stats
2W - 2L
1,801 SR
Queue Stats
326W - 315L
1,678 Elo+
Solo
Tiamat
Tiamat
highinsodium
Tiamat
Level 147
God Stats
8W - 3L
1,777 SR
Queue Stats
149W - 123L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anubio
Ares
18
3 / 4 / 14
11,710
732
12,828
26,125
38,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 5 / 11
12,236
765
19,005
22,120
19,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
1 / 5 / 16
10,570
661
18,101
26,001
35,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
14 / 7 / 8
12,851
803
26,509
23,118
13,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
ЯOOD
Tiamat
19
3 / 4 / 14
11,905
744
22,235
17,676
20,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aestruss
Janus
19
6 / 7 / 15
12,579
786
19,229
15,977
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
PocketSox
Amaterasu
19
3 / 5 / 18
12,750
797
13,853
28,815
23,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
TastyTyrone
King Arthur
19
3 / 6 / 19
12,003
750
17,969
28,088
37,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 6 / 14
12,843
803
18,528
20,089
10,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
20
6 / 4 / 14
12,920
808
25,982
18,918
13,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
105
27
Kills
25
25
Deaths
28
63
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Janus
Aestruss
Janus
6
7
15
1.93
L
Ares
Anubio
Ares
3
4
14
2.5
L
6
5
11
2.3
W
Amaterasu
PocketSox
Amaterasu
3
5
18
2.4
L
1
5
16
1.8
L
14
7
8
2.57
W
King Arthur
TastyTyrone
King Arthur
3
6
19
2.08
W
7
6
14
2.33
W
Tiamat
6
4
14
3.25
L
Tiamat
ЯOOD
Tiamat
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,678
Damage
95,561
115,040
Taken
111,887
127,501
Mitigated
90,394
45,862
Healing
40,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aestruss
Janus
19,229
399
734
610
15,977
5,713
558
5,960
10,017
33,312
0
L
Ares
Anubio
Ares
12,828
710
266
2,419
26,125
38,667
629
14,287
11,814
15,652
0
L
19,005
1,926
2,035
5,538
22,120
19,761
1,276
11,510
10,550
0
33,858
W
Amaterasu
PocketSox
Amaterasu
13,853
5,484
1,676
6,722
28,815
23,306
1,898
16,533
12,282
1,873
22,335
L
18,101
482
13,631
9,142
26,001
35,475
1,131
16,153
9,753
29,131
0
L
26,509
3,992
73
5,566
23,118
13,313
705
14,103
8,905
0
43,910
W
King Arthur
TastyTyrone
King Arthur
17,969
1,996
0
6,403
28,088
37,256
285
14,672
13,416
82
36,442
W
18,528
844
10,303
5,476
20,089
10,477
1,894
8,217
11,872
45,255
0
W
Tiamat
25,982
2,157
2,671
6,376
18,918
13,642
707
7,782
11,136
44,758
0
L
Tiamat
ЯOOD
Tiamat
22,235
745
3,614
3,578
17,676
20,285
1,097
8,550
9,077
52,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,272
Gold Earned
63,095
172
Minions Killed
179
0
Camps Cleared
0
1,438,443
Distance Traveled
1,509,329
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,579
786
24
2
0
298,071
0
L
Ares
11,710
732
10
1
0
286,850
2
L
Tyr
12,236
765
39
2
0
290,116
1
W
Amaterasu
12,750
797
13
1
0
321,326
0
L
Terra
10,570
661
20
1
0
278,016
0
L
Nike
12,851
803
30
2
0
269,399
1
W
King Arthur
12,003
750
32
2
0
291,169
0
W
Ra
12,843
803
56
4
0
299,718
2
W
Tiamat
12,920
808
54
3
0
299,045
0
L
Tiamat
11,905
744
73
5
0
314,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role