Player Matchup

Vamana
Vamana
Geekbrink
Vamana
Level 66
God Stats
9W - 1L
1,681 SR
Queue Stats
76W - 97L
1,487 Elo+
Party 1
Neith
Neith
Lexiwilki22
Neith
Level 27
God Stats
7W - 16L
1,494 SR
Queue Stats
16W - 26L
1,638 Elo+
Party 1
Anubis
Anubis
Naumbrebay
Anubis
Level 6
God Stats
11W - 5L
2,017 SR
Queue Stats
22W - 32L
1,864 Elo+
Party 1
Arachne
Arachne
No_Tunelear_ATR
Arachne
Level 12
God Stats
2W - 2L
1,450 SR
Queue Stats
56W - 44L
1,542 Elo+
Solo
Bacchus
Bacchus
maxipad2222
Bacchus
Level 27
God Stats
14W - 12L
1,642 SR
Queue Stats
37W - 59L
1,434 Elo+
Party 1
Team Averages
Level 28
1,657 SR
1,593 Elo+

VS

Team Averages
Level 13
1,543 SR
1,509 Elo+
Gilgamesh
Gilgamesh
F0cus Mercy
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,412 Elo+
Solo
Hel
Hel
MasterDavidSC
Hel
Level 28
God Stats
22W - 13L
1,671 SR
Queue Stats
22W - 13L
1,597 Elo+
Solo
Neith
Neith
seandcash
Neith
Level 5
God Stats
2W - 3L
1,473 SR
Queue Stats
17W - 20L
1,522 Elo+
Solo
Sol
Sol
soggerz6704
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Solo
Nike
Nike
sprewth
Nike
Level 23
God Stats
23W - 14L
1,573 SR
Queue Stats
93W - 118L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Geekbrink
Vamana
20
14 / 6 / 13
14,879
595
24,774
28,587
26,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 5 / 8
12,766
511
11,073
15,735
6,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Naumbrebay
Anubis
20
20 / 3 / 6
15,205
608
32,356
22,365
13,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 4 / 12
12,365
495
7,203
21,401
10,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
maxipad2222
Bacchus
15
3 / 10 / 10
10,399
416
13,362
19,279
15,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F0cus Mercy
Gilgamesh
20
8 / 7 / 2
13,048
522
17,460
27,317
14,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 12 / 1
8,773
351
3,514
13,259
11,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
seandcash
Neith
16
5 / 9 / 10
11,218
449
11,633
18,178
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 7 / 8
13,608
544
26,472
25,766
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
sprewth
Nike
15
4 / 11 / 12
10,250
410
7,656
22,847
16,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
60
45
Kills
27
28
Deaths
46
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
F0cus Mercy
Gilgamesh
8
7
2
1.29
W
Vamana
Geekbrink
Vamana
14
6
13
3.42
W
7
5
8
2.2
L
1
12
1
0.13
W
Anubis
Naumbrebay
Anubis
20
3
6
7.67
W
1
4
12
1.75
W
Bacchus
maxipad2222
Bacchus
3
10
10
0.8
L
Neith
seandcash
Neith
5
9
10
1.11
L
9
7
8
1.86
L
Nike
sprewth
Nike
4
11
12
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,768
Damage
66,735
107,367
Taken
107,367
72,331
Mitigated
59,823
45,681
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
F0cus Mercy
Gilgamesh
17,460
5,204
0
5,048
27,317
14,401
0
11,422
15,895
0
88,335
W
Vamana
Geekbrink
Vamana
24,774
15,908
315
14,172
28,587
26,047
1,302
11,492
17,095
328
100,213
W
11,073
4,077
561
7,480
15,735
6,437
7,239
4,246
11,489
0
62,708
L
3,514
276
421
2,121
13,259
11,484
154
896
12,363
34,629
0
W
Anubis
Naumbrebay
Anubis
32,356
223
1,964
11,935
22,365
13,928
2,276
4,266
18,099
111,669
0
W
7,203
3,922
0
7,209
21,401
10,266
403
4,896
16,505
0
98,105
W
Bacchus
maxipad2222
Bacchus
13,362
784
223
1,822
19,279
15,653
372
4,552
14,727
33,962
0
L
Neith
seandcash
Neith
11,633
5,134
0
4,423
18,178
6,545
802
10,299
7,879
0
52,212
L
26,472
9,266
0
11,184
25,766
10,825
589
10,777
14,989
94,837
6,561
L
Nike
sprewth
Nike
7,656
465
0
2,088
22,847
16,568
231
12,642
10,205
0
40,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,614
Gold Earned
56,897
585
Minions Killed
516
0
Camps Cleared
0
2,319,696
Distance Traveled
1,932,618
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,048
522
135
5
0
390,933
3
W
Vamana
14,879
595
150
6
0
502,023
1
W
Neith
12,766
511
117
5
0
436,095
0
L
Hel
8,773
351
63
3
0
309,955
0
W
Anubis
15,205
608
158
6
0
443,301
0
W
Arachne
12,365
495
128
5
0
487,944
2
W
Bacchus
10,399
416
32
1
0
450,333
3
L
Neith
11,218
449
100
4
0
343,918
2
L
Sol
13,608
544
167
7
0
462,183
0
L
Nike
10,250
410
51
2
0
425,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role