Player Matchup

Neith
Neith
Diamond III
KingEzra420
Neith
Diamond III
Level 160
God Stats
33W - 22L
1,707 SR
Queue Stats
290W - 246L
1,980 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
Kryptonotic
Baron Samedi
Platinum IV
Level 147
God Stats
21W - 7L
1,809 SR
Queue Stats
115W - 99L
1,822 MMR
Party 2
Athena
Athena
Platinum II
Menta1 Handicap
Athena
Platinum II
Level 157
God Stats
1W - 0L
1,670 SR
Queue Stats
40W - 34L
2,154 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,728 SR
1,985 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,648 SR
1,927 MMR
Ymir
Ymir
Diamond V
CharlieSensei
Ymir
Diamond V
Level 148
God Stats
0W - 1L
1,741 SR
Queue Stats
71W - 43L
1,981 MMR
Party 1
Hera
Hera
Platinum I
Pandora Sensei
Hera
Platinum I
Level 141
God Stats
0W - 3L
1,674 SR
Queue Stats
45W - 29L
1,901 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
Robert Sensei
Hou Yi
Platinum I
Level 146
God Stats
0W - 2L
1,528 SR
Queue Stats
78W - 47L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 9
13,823
813
15,874
11,564
4,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kryptonotic
Baron Samedi
16
8 / 7 / 10
12,768
751
10,638
16,204
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 1 / 20
13,340
785
9,685
18,615
19,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Cu ChulainnTiamatGilgameshAphroditeCthulhu

VS

Bans
SetVamanaScyllaDanzaburouAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
10,668
628
8,617
20,533
16,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 7 / 4
11,185
658
13,854
10,591
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 9 / 5
11,514
677
12,023
16,512
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
25
Kills
9
10
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
14
2
9
9.25
W
Baron Samedi
Kryptonotic
Baron Samedi
8
7
10
1.86
W
3
1
20
13
L
3
7
4
0.71
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,197
Damage
34,494
46,383
Taken
47,636
31,587
Mitigated
24,012
15,324
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,617
848
0
4,139
20,533
16,365
0
7,806
12,727
32,711
0
W
15,874
4,867
0
4,654
11,564
4,395
2,458
5,584
5,738
0
68,747
W
Baron Samedi
Kryptonotic
Baron Samedi
10,638
333
1,105
4,116
16,204
7,575
644
7,540
8,328
69,945
0
W
9,685
3,146
0
5,449
18,615
19,617
405
8,535
9,816
31,524
0
L
13,854
4,038
0
450
10,591
2,905
865
5,027
5,564
48,116
0
L
12,023
5,821
0
2,806
16,512
4,742
1,498
7,605
8,907
0
41,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
33,367
216
Minions Killed
175
0
Camps Cleared
0
934,030
Distance Traveled
829,640
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,668
628
37
2
0
295,191
2
W
Neith
13,823
813
86
5
0
312,697
2
W
Baron Samedi
12,768
751
96
6
0
285,874
0
W
Athena
13,340
785
34
2
0
335,459
2
L
Hera
11,185
658
86
5
0
289,618
0
L
Hou Yi
11,514
677
52
3
0
244,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role