Player Matchup

Sol
Sol
AFKayPrime
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 79L
1,573 Elo+
Party 4
Neith
Neith
GeneralRedSnake
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,306 Elo+
Party 1
Thanatos
Thanatos
ItsJustScopes
Thanatos
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 10L
1,444 Elo+
Party 4
Khepri
Khepri
TheCountySpook
Khepri
Level 13
God Stats
2W - 1L
1,646 SR
Queue Stats
5W - 2L
1,306 Elo+
Party 1
He Bo
He Bo
iifesajoke
He Bo
Level 65
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 15L
1,378 Elo+
Party 1
Team Averages
Level 27
1,568 SR
1,401 Elo+

VS

Team Averages
Level 14
1,560 SR
1,534 Elo+
Nox
Nox
BLACKHORSEMAN7
Nox
Level 21
God Stats
3W - 4L
1,811 SR
Queue Stats
103W - 81L
1,542 Elo+
Party 2
Artemis
Artemis
BallChinzz
Artemis
Level 9
God Stats
57W - 45L
1,607 SR
Queue Stats
79W - 59L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
Elluhphy
Kukulkan
Level 7
God Stats
3W - 6L
1,333 SR
Queue Stats
16W - 19L
1,424 Elo+
Party 3
King Arthur
King Arthur
Luciusan
King Arthur
Level 24
God Stats
16W - 12L
1,549 SR
Queue Stats
33W - 40L
1,463 Elo+
Solo
Camazotz
Camazotz
Memoozy
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 21
12,263
1,226
19,001
15,760
5,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
12 / 0 / 22
12,867
1,287
22,642
11,009
5,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ItsJustScopes
Thanatos
18
10 / 4 / 17
11,895
1,190
14,277
12,586
5,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 21
10,972
1,097
4,471
11,848
14,844
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
18
7 / 3 / 23
11,790
1,179
16,807
9,438
4,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 5
12,869
1,287
15,987
10,969
4,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BallChinzz
Artemis
17
1 / 5 / 10
10,556
1,056
13,928
11,513
4,781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Elluhphy
Kukulkan
15
0 / 11 / 4
9,000
900
4,613
13,635
5,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Luciusan
King Arthur
17
1 / 9 / 6
10,088
1,009
8,175
21,487
20,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Memoozy
Camazotz
17
4 / 11 / 8
11,085
1,109
14,869
25,579
13,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
48
42
Kills
15
15
Deaths
42
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
4
21
4.88
L
9
6
5
1.92
L
Artemis
BallChinzz
Artemis
1
5
10
1.2
L
Kukulkan
Elluhphy
Kukulkan
0
11
4
0.18
W
12
0
22
23
W
Thanatos
ItsJustScopes
Thanatos
10
4
17
4.63
L
King Arthur
Luciusan
King Arthur
1
9
6
0.44
L
Camazotz
Memoozy
Camazotz
4
11
8
0.73
W
4
4
21
3.63
W
He Bo
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,198
Damage
57,572
60,641
Taken
83,183
36,264
Mitigated
49,370
16,022
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,001
8,261
0
5,630
15,760
5,787
0
5,447
10,313
37,187
0
L
15,987
926
0
621
10,969
4,617
0
5,757
5,212
32,046
0
L
Artemis
BallChinzz
Artemis
13,928
10,008
0
0
11,513
4,781
0
7,028
4,485
0
26,456
L
Kukulkan
Elluhphy
Kukulkan
4,613
375
0
0
13,635
5,481
0
5,770
7,865
17,908
0
W
22,642
14,109
0
2,962
11,009
5,451
0
3,080
7,849
0
45,850
W
Thanatos
ItsJustScopes
Thanatos
14,277
4,451
0
7,430
12,586
5,960
0
4,238
8,275
0
28,509
L
King Arthur
Luciusan
King Arthur
8,175
397
0
560
21,487
20,634
0
9,252
12,235
0
16,821
L
Camazotz
Memoozy
Camazotz
14,869
3,713
705
7,602
25,579
13,857
0
12,472
13,107
0
24,244
W
4,471
683
0
0
11,848
14,844
0
5,957
5,767
14,372
0
W
He Bo
16,807
903
0
0
9,438
4,222
0
1,521
7,837
26,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
53,598
186
Minions Killed
144
7
Camps Cleared
3
867,863
Distance Traveled
896,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,263
1,226
40
4
2
159,327
0
L
Nox
12,869
1,287
44
4
0
171,980
1
L
Artemis
10,556
1,056
37
4
2
179,928
0
L
Kukulkan
9,000
900
26
3
0
113,169
0
W
Neith
12,867
1,287
52
5
4
195,016
0
W
Thanatos
11,895
1,190
47
5
0
187,235
0
L
King Arthur
10,088
1,009
9
1
0
210,530
0
L
Camazotz
11,085
1,109
28
3
1
221,311
0
W
Khepri
10,972
1,097
16
2
1
145,848
0
W
He Bo
11,790
1,179
31
3
0
180,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role