Player Matchup

Cabrakan
Cabrakan
Daedlus12
Cabrakan
Level 29
God Stats
13W - 12L
1,581 SR
Queue Stats
217W - 195L
1,565 Elo+
Solo
Olorun
Olorun
THE-REAL-FATALIS
Olorun
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 73L
1,561 Elo+
Party 1
Ymir
Ymir
VERHOEKS-LM10
Ymir
Level 27
God Stats
46W - 32L
1,578 SR
Queue Stats
47W - 34L
1,570 Elo+
Party 1
Bellona
Bellona
Yungluffy-ocean
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Kali
Kali
ZillaSpirit
Kali
Level 28
God Stats
2W - 2L
1,360 SR
Queue Stats
45W - 55L
1,369 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,513 Elo+

VS

Team Averages
Level 14
1,439 SR
1,492 Elo+
Pele
Pele
BriarSnapple
Pele
Level 7
God Stats
6W - 9L
1,406 SR
Queue Stats
9W - 13L
1,400 Elo+
Solo
Horus
Horus
Crazygamer19530
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,446 Elo+
Party 2
Ra
Ra
ElroyJenkinz
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,483 Elo+
Solo
Cupid
Cupid
EpicS0da15
Cupid
Level 23
God Stats
2W - 1L
1,289 SR
Queue Stats
17W - 12L
1,507 Elo+
Party 2
Athena
Athena
PicanteCheese21
Athena
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 81L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Daedlus12
Cabrakan
18
9 / 1 / 20
11,447
1,145
23,135
13,963
9,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 2 / 18
13,230
1,323
24,551
11,148
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 0 / 21
10,633
1,063
7,240
9,820
9,655
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 16
9,992
999
6,128
11,700
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 3 / 20
11,446
1,145
13,213
15,031
6,256
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 4
8,962
896
10,680
21,278
8,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 4
10,183
1,018
4,600
17,030
9,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 6 / 4
9,830
983
11,850
10,198
4,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
16
3 / 5 / 4
10,243
1,024
17,139
13,566
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 5 / 5
9,669
967
10,975
21,733
21,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
29
34
Kills
8
8
Deaths
35
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
15
4
0.13
L
3
4
4
1.25
W
Cabrakan
Daedlus12
Cabrakan
9
1
20
19
L
1
6
4
0.5
L
Cupid
3
5
4
1
L
1
5
5
0.7
W
13
2
18
11
W
3
0
21
13.5
W
3
2
16
5.5
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,267
Damage
55,244
61,662
Taken
83,805
39,667
Mitigated
49,351
16,204
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,680
3,022
0
868
21,278
8,543
0
14,180
5,864
0
24,906
L
4,600
2,689
1,860
2,368
17,030
9,269
0
11,024
5,916
0
12,504
W
Cabrakan
Daedlus12
Cabrakan
23,135
2,774
840
4,070
13,963
9,951
0
5,435
8,528
31,054
0
L
11,850
870
840
0
10,198
4,090
0
7,076
2,996
36,534
0
L
Cupid
17,139
7,037
977
1,261
13,566
5,452
0
11,011
2,271
0
36,799
L
10,975
736
667
2,400
21,733
21,997
0
10,704
10,837
22,029
0
W
24,551
13,499
2,925
2,051
11,148
5,362
0
3,930
7,218
46,013
0
W
7,240
1,567
883
755
9,820
9,655
0
3,414
6,406
17,792
0
W
6,128
2,127
0
858
11,700
8,443
0
3,777
7,923
9
16,604
W
13,213
6,242
0
3,822
15,031
6,256
0
6,269
8,762
0
38,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,748
Gold Earned
48,887
183
Minions Killed
157
6
Camps Cleared
4
920,365
Distance Traveled
851,140
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,962
896
15
2
0
135,325
1
L
Horus
10,183
1,018
15
2
1
178,380
0
W
Cabrakan
11,447
1,145
35
4
1
195,150
0
L
Ra
9,830
983
52
5
0
158,409
0
L
Cupid
10,243
1,024
51
5
2
171,001
0
L
Athena
9,669
967
24
2
1
208,025
0
W
Olorun
13,230
1,323
38
4
5
163,589
0
W
Ymir
10,633
1,063
32
3
0
171,834
0
W
Bellona
9,992
999
26
3
0
190,612
0
W
Kali
11,446
1,145
52
5
0
199,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role