Player Matchup

Hercules
Hercules
RegionalOcean52
Hercules
Level 14
God Stats
2W - 2L
1,479 SR
Queue Stats
8W - 11L
1,388 Elo+
Solo
Vulcan
Vulcan
USFSIG-SAILOR0_9
Vulcan
Level 26
God Stats
5W - 9L
1,391 SR
Queue Stats
33W - 54L
1,350 Elo+
Solo
King Arthur
King Arthur
croweman3000
King Arthur
Level 20
God Stats
9W - 8L
1,332 SR
Queue Stats
108W - 87L
1,362 Elo+
Party 1
Ra
Ra
joshy926
Ra
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
101W - 87L
1,333 Elo+
Party 1
Sol
Sol
vBackDown--
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,380 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,362 Elo+

VS

Team Averages
Level 19
1,601 SR
1,454 Elo+
Horus
Horus
JiPsnider
Horus
Level 28
God Stats
7W - 3L
1,452 SR
Queue Stats
55W - 45L
1,370 Elo+
Solo
Ymir
Ymir
KillerMiller260
Ymir
Level 45
God Stats
2W - 0L
1,810 SR
Queue Stats
47W - 41L
1,445 Elo+
Party 2
Bellona
Bellona
Sobek-Esper
Bellona
Level 15
God Stats
47W - 31L
1,572 SR
Queue Stats
75W - 84L
1,378 Elo+
Solo
Scylla
Scylla
TutsiPop32
Scylla
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Neith
Neith
gavinx18
Neith
Level 5
God Stats
38W - 29L
1,669 SR
Queue Stats
39W - 30L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
1 / 6 / 4
10,484
874
7,187
26,072
18,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
0 / 4 / 4
10,628
886
14,960
12,804
4,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
croweman3000
King Arthur
16
1 / 11 / 2
10,147
846
10,639
35,895
26,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 10 / 0
9,356
780
3,211
11,297
3,835
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 10 / 2
11,331
944
16,877
19,514
6,844
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JiPsnider
Horus
19
9 / 2 / 21
12,375
1,031
12,795
15,003
14,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
8 / 0 / 27
12,858
1,072
16,868
14,820
17,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Sobek-Esper
Bellona
17
5 / 2 / 15
11,423
952
16,689
14,608
11,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
TutsiPop32
Scylla
20
11 / 0 / 22
14,026
1,169
30,085
4,441
1,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
gavinx18
Neith
19
8 / 1 / 22
12,022
1,002
19,796
8,756
3,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
148
5
Kills
41
41
Deaths
5
12
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Horus
JiPsnider
Horus
9
2
21
9.75
W
8
0
27
21.5
L
Hercules
1
6
4
0.5
W
Bellona
Sobek-Esper
Bellona
5
2
15
6.25
W
Scylla
TutsiPop32
Scylla
11
0
22
22
L
0
4
4
0.5
L
King Arthur
croweman3000
King Arthur
1
11
2
0.18
W
Neith
gavinx18
Neith
8
1
22
19
L
0
10
0
0
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
96,233
105,582
Taken
57,628
60,788
Mitigated
49,704
17,295
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
JiPsnider
Horus
12,795
5,045
3,199
3,812
15,003
14,938
0
8,898
5,952
0
27,685
W
16,868
2,517
0
0
14,820
17,988
0
10,142
4,513
24,932
0
L
Hercules
7,187
1,815
0
6,791
26,072
18,585
0
10,326
15,746
0
16,546
W
Bellona
Sobek-Esper
Bellona
16,689
10,578
0
2,833
14,608
11,165
0
8,157
6,361
0
28,731
W
Scylla
TutsiPop32
Scylla
30,085
1,733
0
1,387
4,441
1,876
0
2,148
2,173
65,652
0
L
14,960
3,698
621
1,043
12,804
4,667
0
7,425
5,379
46,190
0
L
King Arthur
croweman3000
King Arthur
10,639
1,472
0
6,065
35,895
26,857
0
13,692
22,203
0
27,679
W
Neith
gavinx18
Neith
19,796
12,058
0
4,255
8,756
3,737
0
5,703
2,963
0
45,344
L
3,211
580
486
0
11,297
3,835
0
4,312
6,985
14,810
0
L
16,877
6,642
0
2,289
19,514
6,844
0
11,198
8,316
34,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
62,704
200
Minions Killed
241
4
Camps Cleared
8
907,661
Distance Traveled
995,319
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,375
1,031
30
3
1
193,304
1
W
Ymir
12,858
1,072
23
2
1
221,311
0
L
Hercules
10,484
874
17
1
1
173,678
0
W
Bellona
11,423
952
24
2
4
202,549
0
W
Scylla
14,026
1,169
102
9
1
192,244
1
L
Vulcan
10,628
886
90
8
0
210,448
0
L
King Arthur
10,147
846
34
3
1
195,673
1
W
Neith
12,022
1,002
62
5
1
185,911
1
L
Ra
9,356
780
20
2
0
140,073
0
L
Sol
11,331
944
39
3
2
187,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role