Player Matchup

Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Acidburnt
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dizy2
Scylla
Level 85
God Stats
12W - 14L
1,416 SR
Queue Stats
423W - 489L
1,408 Elo+
Solo
Cthulhu
Cthulhu
WelderYeti
Cthulhu
Level 83
God Stats
4W - 1L
1,706 SR
Queue Stats
149W - 165L
1,455 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,472 Elo+

VS

Team Averages
Level 62
1,400 SR
1,417 Elo+
Xbalanque
Xbalanque
ObsidianAbyss75
Xbalanque
Level 40
God Stats
2W - 4L
1,511 SR
Queue Stats
55W - 66L
1,404 Elo+
Solo
Arachne
Arachne
SYDMAGICIAN
Arachne
Level 68
God Stats
83W - 66L
1,451 SR
Queue Stats
160W - 179L
1,353 Elo+
Solo
Thanatos
Thanatos
TheTrooper 6666
Thanatos
Level 36
God Stats
11W - 13L
1,228 SR
Queue Stats
167W - 202L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
VERNIEallaVODKA
Kuzenbo
Level 64
God Stats
3W - 7L
1,419 SR
Queue Stats
107W - 144L
1,418 Elo+
Solo
Mulan
Mulan
xSmokedOut024x
Mulan
Level 103
God Stats
2W - 6L
1,393 SR
Queue Stats
90W - 80L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 1 / 18
10,810
1,081
20,231
5,971
2,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
16
3 / 0 / 10
10,039
1,004
6,409
7,479
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Acidburnt
Chaac
16
4 / 2 / 13
10,135
1,014
6,806
11,779
7,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Dizy2
Scylla
17
7 / 1 / 10
10,720
1,072
11,934
5,845
2,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WelderYeti
Cthulhu
17
7 / 2 / 13
11,945
1,195
11,423
14,608
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

265

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ObsidianAbyss75
Xbalanque
16
3 / 7 / 2
10,260
1,026
16,706
14,212
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
SYDMAGICIAN
Arachne
15
2 / 2 / 1
9,421
942
7,393
8,954
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
14
1 / 7 / 1
8,808
881
3,699
9,594
4,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 2
8,765
877
7,436
13,968
20,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 6 / 3
9,221
922
6,644
18,413
10,600
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
26
Kills
6
6
Deaths
26
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
18
14
W
Medusa
 
Medusa
3
0
10
8
W
Chaac
Acidburnt
Chaac
4
2
13
5.25
W
Scylla
Dizy2
Scylla
7
1
10
12
L
Xbalanque
ObsidianAbyss75
Xbalanque
3
7
2
0.57
L
Arachne
SYDMAGICIAN
Arachne
2
2
1
1.25
L
Thanatos
1
7
1
0.21
L
0
4
2
0.25
W
Cthulhu
WelderYeti
Cthulhu
7
2
13
6.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,803
Damage
41,878
45,682
Taken
65,141
26,830
Mitigated
43,528
9,159
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,231
4,324
0
0
5,971
2,374
0
1,711
4,260
34,942
0
W
Medusa
 
Medusa
6,409
2,554
0
923
7,479
3,132
0
1,128
6,351
0
34,639
W
Chaac
Acidburnt
Chaac
6,806
1,456
780
3,368
11,779
7,710
0
2,034
9,745
0
16,840
W
Scylla
Dizy2
Scylla
11,934
1,536
157
627
5,845
2,336
0
1,309
4,536
20,900
0
L
Xbalanque
ObsidianAbyss75
Xbalanque
16,706
8,025
0
1,266
14,212
5,258
0
9,454
4,758
0
45,331
L
Arachne
SYDMAGICIAN
Arachne
7,393
5,526
0
1,224
8,954
3,026
0
5,873
1,845
0
19,456
L
Thanatos
3,699
824
0
2,354
9,594
4,008
0
5,959
3,635
0
16,463
L
7,436
2,116
0
0
13,968
20,636
0
9,491
4,477
15,798
0
W
Cthulhu
WelderYeti
Cthulhu
11,423
580
1,486
1,818
14,608
11,278
0
1,254
13,354
32,651
0
L
6,644
1,024
273
1,190
18,413
10,600
0
12,811
5,602
0
25,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,649
Gold Earned
46,475
214
Minions Killed
179
5
Camps Cleared
4
933,268
Distance Traveled
952,938
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,810
1,081
41
4
2
178,807
1
W
Medusa
10,039
1,004
65
7
2
171,499
0
W
Chaac
10,135
1,014
27
3
0
210,496
0
W
Scylla
10,720
1,072
29
3
1
171,198
0
L
Xbalanque
10,260
1,026
81
8
0
162,693
0
L
Arachne
9,421
942
24
2
2
239,926
0
L
Thanatos
8,808
881
19
2
1
139,924
0
L
Kuzenbo
8,765
877
16
2
0
217,698
2
W
Cthulhu
11,945
1,195
52
5
0
201,268
3
L
Mulan
9,221
922
39
4
1
192,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role