Player Matchup

Cerberus
Cerberus
Edgar Good Boy
Cerberus
Level 67
God Stats
7W - 7L
1,432 SR
Queue Stats
291W - 249L
1,534 Elo+
Party 1
Merlin
Merlin
Lt DansLeftLeg1
Merlin
Level 86
God Stats
4W - 5L
1,325 SR
Queue Stats
393W - 270L
1,563 Elo+
Party 1
Neith
Neith
masterdicer
Neith
Level 104
God Stats
35W - 21L
1,534 SR
Queue Stats
84W - 61L
1,515 Elo+
Party 1
Team Averages
Level 86
1,430 SR
1,537 Elo+

VS

Team Averages
Level 74
1,637 SR
1,506 Elo+
Athena
Athena
GSWFanSince2015
Athena
Level 48
God Stats
7W - 3L
1,807 SR
Queue Stats
13W - 14L
1,562 Elo+
Party 2
Neith
Neith
KikiMarie
Neith
Level 88
God Stats
1W - 4L
1,435 SR
Queue Stats
22W - 27L
1,442 Elo+
Party 2
Chang'e
Chang'e
Minicorndog215
Chang'e
Level 87
God Stats
24W - 25L
1,668 SR
Queue Stats
370W - 376L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 7 / 3
7,541
686
3,532
14,685
7,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 5 / 2
7,416
674
9,341
7,249
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 2
7,996
727
7,429
5,212
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 12
9,034
821
3,989
10,675
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
KikiMarie
Neith
12
4 / 0 / 11
8,458
769
9,736
7,976
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 2 / 5
9,414
856
10,612
7,898
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
15
15
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
3
0.21
W
2
2
12
4
W
Neith
KikiMarie
Neith
4
0
11
9.5
L
2
5
2
0.6
W
9
2
5
5.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
24,337
27,146
Taken
26,549
12,139
Mitigated
14,357
4,494
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,532
265
294
2,802
14,685
7,994
0
7,521
6,726
13,990
0
W
3,989
863
1,029
1,685
10,675
8,634
162
5,125
5,550
12,697
0
W
Neith
KikiMarie
Neith
9,736
3,769
0
1,023
7,976
2,915
720
3,671
4,305
0
34,701
L
9,341
259
0
486
7,249
2,328
0
3,919
3,178
35,753
0
W
10,612
1,132
3,383
4,392
7,898
2,808
476
4,089
3,809
39,931
0
L
7,429
2,891
0
912
5,212
1,817
0
2,585
2,585
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
26,906
132
Minions Killed
128
0
Camps Cleared
0
562,163
Distance Traveled
625,061
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,541
686
31
3
0
186,173
2
W
Athena
9,034
821
18
2
0
223,676
5
W
Neith
8,458
769
54
5
0
202,409
0
L
Merlin
7,416
674
47
4
0
175,252
2
W
Chang'e
9,414
856
56
5
0
198,976
2
L
Neith
7,996
727
54
5
0
200,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role