Player Matchup

Ganesha
Ganesha
Anseny
Ganesha
Level 64
God Stats
15W - 9L
1,745 SR
Queue Stats
186W - 93L
1,594 Elo+
Party 4
Mercury
Mercury
Extra Neat
Mercury
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Party 4
Cupid
Cupid
Hindrance98
Cupid
Level 147
God Stats
1W - 0L
1,624 SR
Queue Stats
191W - 131L
1,589 Elo+
Party 4
Gilgamesh
Gilgamesh
ITheRookii
Gilgamesh
Level 137
God Stats
4W - 1L
1,498 SR
Queue Stats
26W - 22L
1,551 Elo+
Party 2
Olorun
Olorun
iCypex
Olorun
Level 14
God Stats
9W - 3L
1,671 SR
Queue Stats
15W - 7L
1,611 Elo+
Party 2
Team Averages
Level 81
1,608 SR
1,521 Elo+

VS

Team Averages
Level 75
1,590 SR
1,620 Elo+
Kumbhakarna
Kumbhakarna
Cig Inside
Kumbhakarna
Level 49
God Stats
38W - 21L
1,670 SR
Queue Stats
59W - 39L
1,628 Elo+
Party 3
Nu Wa
Nu Wa
CynaquL
Nu Wa
Level 125
God Stats
21W - 31L
1,426 SR
Queue Stats
375W - 319L
1,576 Elo+
Party 3
Neith
Neith
DeadlyRose2019
Neith
Level 7
God Stats
3W - 2L
1,705 SR
Queue Stats
4W - 2L
1,673 Elo+
Party 1
King Arthur
King Arthur
DepressedAliens
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,645 Elo+
Party 1
Scylla
Scylla
RileyAndJase
Scylla
Level 86
God Stats
26W - 11L
1,647 SR
Queue Stats
77W - 71L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anseny
Ganesha
19
0 / 1 / 33
11,612
1,161
11,822
12,297
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
Extra Neat
Mercury
17
8 / 2 / 18
10,994
1,099
10,593
11,044
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
14 / 2 / 15
12,063
1,206
18,266
12,609
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ITheRookii
Gilgamesh
17
9 / 2 / 20
10,775
1,078
17,113
13,382
7,078
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
iCypex
Olorun
18
10 / 1 / 17
11,350
1,135
15,477
10,643
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

282

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cig Inside
Kumbhakarna
15
0 / 8 / 5
8,879
888
5,997
16,538
13,110
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
CynaquL
Nu Wa
16
3 / 7 / 4
10,488
1,049
19,540
12,739
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 14 / 5
8,855
886
4,219
17,883
7,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DepressedAliens
King Arthur
15
2 / 10 / 3
9,746
975
7,804
22,592
20,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
15
3 / 2 / 3
10,073
1,007
16,606
10,148
3,099
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
28
41
Kills
8
8
Deaths
41
103
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Anseny
Ganesha
0
1
33
16.5
L
Kumbhakarna
Cig Inside
Kumbhakarna
0
8
5
0.31
L
Nu Wa
CynaquL
Nu Wa
3
7
4
0.71
L
0
14
5
0.18
L
King Arthur
DepressedAliens
King Arthur
2
10
3
0.35
W
Mercury
Extra Neat
Mercury
8
2
18
8.5
W
14
2
15
10.75
W
Gilgamesh
ITheRookii
Gilgamesh
9
2
20
9.5
L
Scylla
3
2
3
2.25
W
Olorun
iCypex
Olorun
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,271
Damage
54,166
59,975
Taken
79,900
32,409
Mitigated
48,559
16,673
Healing
2,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Anseny
Ganesha
11,822
1,633
0
1,427
12,297
11,537
0
9,378
2,829
28,495
0
L
Kumbhakarna
Cig Inside
Kumbhakarna
5,997
667
0
0
16,538
13,110
0
4,926
11,612
12,416
0
L
Nu Wa
CynaquL
Nu Wa
19,540
5,978
0
409
12,739
4,225
0
4,679
8,060
49,413
0
L
4,219
3,314
0
532
17,883
7,143
0
5,098
12,785
0
13,626
L
King Arthur
DepressedAliens
King Arthur
7,804
704
0
690
22,592
20,982
0
9,540
13,052
0
21,980
W
Mercury
Extra Neat
Mercury
10,593
6,654
0
0
11,044
4,079
0
6,949
3,885
0
26,583
W
18,266
10,383
1,864
3,938
12,609
4,845
0
9,263
3,136
0
41,867
W
Gilgamesh
ITheRookii
Gilgamesh
17,113
4,766
0
2,060
13,382
7,078
0
9,305
3,957
0
27,793
L
Scylla
16,606
1,543
0
419
10,148
3,099
0
3,056
7,092
28,697
0
W
Olorun
iCypex
Olorun
15,477
9,183
1,858
5,526
10,643
4,870
0
7,248
3,335
40,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,794
Gold Earned
48,041
209
Minions Killed
160
9
Camps Cleared
3
905,237
Distance Traveled
804,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,612
1,161
5
1
0
180,741
0
L
Kumbhakarna
8,879
888
18
2
2
180,329
0
L
Nu Wa
10,488
1,049
56
6
1
164,118
0
L
Neith
8,855
886
19
2
0
120,017
0
L
King Arthur
9,746
975
27
3
0
169,177
0
W
Mercury
10,994
1,099
38
4
4
234,578
0
W
Cupid
12,063
1,206
66
7
2
165,840
0
W
Gilgamesh
10,775
1,078
22
2
2
183,439
0
L
Scylla
10,073
1,007
40
4
0
171,275
0
W
Olorun
11,350
1,135
78
8
1
140,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role