Player Matchup

Kukulkan
Kukulkan
Ervzn
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,436 Elo+
Party 1
Fenrir
Fenrir
NachtClover
Fenrir
Level 14
God Stats
7W - 5L
1,548 SR
Queue Stats
20W - 15L
1,489 Elo+
Party 1
Ganesha
Ganesha
NewInfirmity
Ganesha
Level 8
God Stats
5W - 2L
1,657 SR
Queue Stats
28W - 18L
1,526 Elo+
Solo
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 18
God Stats
158W - 134L
1,541 SR
Queue Stats
275W - 268L
1,512 Elo+
Solo
Sol
Sol
NutOnUrKid
Sol
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 74L
1,413 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,475 Elo+

VS

Team Averages
Level 26
1,494 SR
1,444 Elo+
Ah Puch
Ah Puch
GrayStrange
Ah Puch
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Izanami
Izanami
IMGONEAFK
Izanami
Level 29
God Stats
17W - 10L
1,559 SR
Queue Stats
351W - 396L
1,426 Elo+
Solo
Anubis
Anubis
Odakhi
Anubis
Level 28
God Stats
5W - 7L
1,406 SR
Queue Stats
143W - 161L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
lBakerGGl
Kuzenbo
Level 27
God Stats
2W - 2L
1,589 SR
Queue Stats
183W - 203L
1,531 Elo+
Solo
Nemesis
Nemesis
mateog79
Nemesis
Level 28
God Stats
9W - 6L
1,629 SR
Queue Stats
93W - 83L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ervzn
Kukulkan
10
5 / 1 / 4
6,482
648
4,499
5,999
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
5 / 1 / 1
6,053
605
3,794
5,525
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
NewInfirmity
Ganesha
8
0 / 0 / 7
5,375
538
2,459
5,940
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 0 / 0
7,017
702
3,388
3,993
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 1 / 2
6,157
616
5,760
4,132
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GrayStrange
Ah Puch
7
1 / 7 / 0
4,629
463
2,834
6,603
1,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IMGONEAFK
Izanami
8
1 / 4 / 0
5,206
521
4,154
6,919
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Odakhi
Anubis
9
1 / 4 / 0
5,313
531
2,178
5,063
2,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
lBakerGGl
Kuzenbo
8
0 / 2 / 1
5,053
505
1,676
5,763
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
mateog79
Nemesis
9
0 / 4 / 0
5,088
509
3,679
7,784
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
21
Kills
3
3
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ervzn
Kukulkan
5
1
4
7
L
Ah Puch
GrayStrange
Ah Puch
1
7
0
0.14
L
Izanami
IMGONEAFK
Izanami
1
4
0
0.25
W
Fenrir
5
1
1
5.5
W
Ganesha
NewInfirmity
Ganesha
0
0
7
3.5
W
6
0
0
6
W
5
1
2
6
L
Anubis
Odakhi
Anubis
1
4
0
0.25
L
Kuzenbo
lBakerGGl
Kuzenbo
0
2
1
0.25
L
Nemesis
mateog79
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
14,521
25,589
Taken
32,132
9,286
Mitigated
10,623
7,844
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ervzn
Kukulkan
4,499
1,399
0
1,655
5,999
1,847
339
3,227
2,772
24,188
0
L
Ah Puch
GrayStrange
Ah Puch
2,834
402
0
995
6,603
1,733
0
3,742
2,568
11,070
0
L
Izanami
IMGONEAFK
Izanami
4,154
2,803
0
1,287
6,919
2,005
0
4,494
2,425
0
22,306
W
Fenrir
3,794
1,002
0
765
5,525
1,918
0
579
4,946
0
32,636
W
Ganesha
NewInfirmity
Ganesha
2,459
376
0
2,333
5,940
2,678
0
1,375
4,565
13,935
0
W
3,388
1,544
0
1,245
3,993
1,537
20
1,042
2,951
0
40,590
W
5,760
2,083
0
1,846
4,132
1,306
539
465
3,667
26,558
2,398
L
Anubis
Odakhi
Anubis
2,178
74
0
1,457
5,063
2,241
0
0
5,063
21,054
0
L
Kuzenbo
lBakerGGl
Kuzenbo
1,676
712
0
455
5,763
2,623
0
2,766
2,979
10,162
0
L
Nemesis
mateog79
Nemesis
3,679
1,857
0
692
7,784
2,021
0
1,014
6,712
0
32,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
25,289
297
Minions Killed
193
0
Camps Cleared
0
925,573
Distance Traveled
839,450
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,482
648
56
6
0
154,862
1
L
Ah Puch
4,629
463
20
2
0
144,369
0
L
Izanami
5,206
521
43
4
0
170,682
1
W
Fenrir
6,053
605
61
6
0
208,943
0
W
Ganesha
5,375
538
9
1
0
208,013
5
W
Apollo
7,017
702
93
9
0
187,547
1
W
Sol
6,157
616
78
8
0
166,208
2
L
Anubis
5,313
531
47
5
0
158,845
2
L
Kuzenbo
5,053
505
17
2
0
196,532
4
L
Nemesis
5,088
509
66
7
0
169,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role