Player Matchup

Ymir
Ymir
ARkaNTos569
Ymir
Level 29
God Stats
0W - 1L
1,768 SR
Queue Stats
378W - 369L
1,560 Elo+
Solo
Kukulkan
Kukulkan
DarkSpecter2000
Kukulkan
Level 3
God Stats
2W - 2L
1,575 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 1
Freya
Freya
Erreveus
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,385 Elo+
Solo
Ullr
Ullr
ivydothaa
Ullr
Level 27
God Stats
6W - 14L
1,422 SR
Queue Stats
81W - 99L
1,433 Elo+
Solo
Ares
Ares
xJesteer
Ares
Level 88
God Stats
3W - 3L
1,773 SR
Queue Stats
237W - 234L
1,528 Elo+
Party 1
Team Averages
Level 35
1,608 SR
1,493 Elo+

VS

Team Averages
Level 39
1,660 SR
1,603 Elo+
Gilgamesh
Gilgamesh
Muthshizuki
Gilgamesh
Level 67
God Stats
11W - 1L
1,521 SR
Queue Stats
290W - 245L
1,604 Elo+
Party 2
Discordia
Discordia
Solrig
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,558 Elo+
Party 2
Ares
Ares
fernalga
Ares
Level 7
God Stats
16W - 5L
1,794 SR
Queue Stats
37W - 13L
1,664 Elo+
Party 2
The Morrigan
The Morrigan
notevengoodOK
The Morrigan
Level 28
God Stats
5W - 3L
1,630 SR
Queue Stats
120W - 80L
1,599 Elo+
Party 2
Chiron
Chiron
sirburtmcray
Chiron
Level 83
God Stats
6W - 2L
1,852 SR
Queue Stats
96W - 63L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
10,156
1,016
8,468
20,540
20,691
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
14
0 / 7 / 2
8,779
878
7,160
9,337
4,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Erreveus
Freya
15
0 / 7 / 1
8,863
886
7,139
14,462
7,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
14
0 / 3 / 1
8,553
855
2,154
5,368
2,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
2 / 2 / 0
10,078
1,008
4,303
19,588
25,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

148

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Muthshizuki
Gilgamesh
18
6 / 1 / 17
12,884
1,288
15,498
12,277
11,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Solrig
Discordia
16
2 / 1 / 13
9,688
969
7,426
4,987
1,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
2 / 0 / 11
10,673
1,067
6,540
8,634
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
notevengoodOK
The Morrigan
17
6 / 1 / 15
10,740
1,074
16,240
5,012
2,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
18
8 / 0 / 14
11,555
1,156
17,788
6,557
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
94
3
Kills
24
24
Deaths
3
5
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Kukulkan
0
7
2
0.14
L
Freya
Erreveus
Freya
0
7
1
0.07
W
Gilgamesh
Muthshizuki
Gilgamesh
6
1
17
14.5
W
Discordia
Solrig
Discordia
2
1
13
8.5
W
Ares
2
0
11
7.5
L
Ullr
0
3
1
0.17
W
The Morrigan
notevengoodOK
The Morrigan
6
1
15
13.5
W
Chiron
8
0
14
15
L
Ares
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
63,492
69,295
Taken
37,467
59,673
Mitigated
25,516
4,119
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,468
402
0
721
20,540
20,691
0
5,774
14,766
43,289
0
L
Kukulkan
7,160
307
0
0
9,337
4,093
0
3,908
5,429
22,152
0
L
Freya
Erreveus
Freya
7,139
2,338
0
2,623
14,462
7,200
0
4,790
9,672
31,720
0
W
Gilgamesh
Muthshizuki
Gilgamesh
15,498
5,669
0
345
12,277
11,714
0
6,614
5,195
0
31,900
W
Discordia
Solrig
Discordia
7,426
728
0
35
4,987
1,970
0
3,882
983
15,374
0
W
Ares
6,540
196
0
1,086
8,634
7,138
0
6,951
1,419
12,997
0
L
Ullr
2,154
1,308
0
17
5,368
2,218
0
3,226
2,142
0
8,253
W
The Morrigan
notevengoodOK
The Morrigan
16,240
2,582
0
91
5,012
2,109
0
3,653
1,307
34,370
3,622
W
Chiron
17,788
11,083
850
4,838
6,557
2,585
0
5,362
1,111
0
43,418
L
Ares
4,303
70
0
758
19,588
25,471
0
9,247
10,341
7,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
55,540
181
Minions Killed
177
4
Camps Cleared
8
804,857
Distance Traveled
973,982
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,156
1,016
83
8
2
173,628
0
L
Kukulkan
8,779
878
35
4
0
154,005
1
L
Freya
8,863
886
45
5
0
172,734
0
W
Gilgamesh
12,884
1,288
25
3
3
218,380
0
W
Discordia
9,688
969
11
1
1
206,000
0
W
Ares
10,673
1,067
17
2
0
178,327
1
L
Ullr
8,553
855
15
2
1
109,106
0
W
The Morrigan
10,740
1,074
66
7
2
195,613
0
W
Chiron
11,555
1,156
58
6
2
175,662
0
L
Ares
10,078
1,008
3
0
1
195,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role