Player Matchup

King Arthur
King Arthur
CapcomGames
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Klaus7Fyre
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Solo
Ares
Ares
Melatoninaaaa
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,625 Elo+
Party 2
Apollo
Apollo
PiChAjE
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,625 Elo+
Party 2
Nemesis
Nemesis
ValeYun
Nemesis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,532 Elo+

VS

Team Averages
Level 24
1,470 SR
1,529 Elo+
Ullr
Ullr
FacaEremita
Ullr
Level 36
God Stats
11W - 12L
1,330 SR
Queue Stats
526W - 458L
1,533 Elo+
Party 1
Susano
Susano
Garfovegano
Susano
Level 27
God Stats
2W - 0L
1,308 SR
Queue Stats
346W - 276L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
GranThalyson
Nu Wa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 16L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xchevoc
Cu Chulainn
Level 13
God Stats
5W - 2L
1,714 SR
Queue Stats
15W - 5L
1,668 Elo+
Solo
Fafnir
Fafnir
zKisame
Fafnir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapcomGames
King Arthur
1
0 / 0 / 0
2,418
484
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Klaus7Fyre
Gilgamesh
2
0 / 3 / 0
2,666
533
135
2,567
594
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 2 / 0
2,911
582
361
2,940
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
PiChAjE
Apollo
3
0 / 3 / 0
2,742
548
466
2,237
470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ValeYun
Nemesis
7
2 / 1 / 0
3,853
771
1,660
3,162
807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,411
682
998
1,237
266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Susano
6
1 / 0 / 2
3,870
774
622
2,681
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,464
693
1,114
1,641
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Xchevoc
Cu Chulainn
8
7 / 0 / 0
5,008
1,002
2,943
2,670
782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
zKisame
Fafnir
5
0 / 0 / 0
3,597
719
665
1,163
756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
9
9
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CapcomGames
King Arthur
0
0
0
0
W
1
0
1
1.5
W
Susano
1
0
2
2
W
0
2
0
0
L
Gilgamesh
Klaus7Fyre
Gilgamesh
0
3
0
0
L
0
2
0
0
L
Apollo
PiChAjE
Apollo
0
3
0
0
L
Nemesis
ValeYun
Nemesis
2
1
0
2
W
Cu Chulainn
Xchevoc
Cu Chulainn
7
0
0
7
W
Fafnir
zKisame
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,622
Damage
6,342
10,906
Taken
9,392
2,937
Mitigated
2,740
978
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CapcomGames
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
998
712
0
455
1,237
266
324
30
1,207
0
12,373
W
Susano
622
244
0
901
2,681
656
0
0
2,681
0
10,236
W
1,114
579
0
218
1,641
280
145
0
1,641
10,934
0
L
Gilgamesh
Klaus7Fyre
Gilgamesh
135
119
0
0
2,567
594
0
0
2,567
0
4,239
L
361
121
0
312
2,940
1,066
0
364
2,576
4,256
0
L
Apollo
PiChAjE
Apollo
466
382
0
0
2,237
470
40
301
1,936
0
6,400
L
Nemesis
ValeYun
Nemesis
1,660
1,129
0
666
3,162
807
0
970
2,048
0
15,922
W
Cu Chulainn
Xchevoc
Cu Chulainn
2,943
596
0
1,091
2,670
782
222
240
2,430
0
22,358
W
Fafnir
zKisame
Fafnir
665
115
0
565
1,163
756
49
91
1,072
7,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,590
Gold Earned
19,350
69
Minions Killed
127
0
Camps Cleared
0
413,139
Distance Traveled
489,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,418
484
0
0
0
0
0
W
Ullr
3,411
682
25
5
0
90,982
0
W
Susano
3,870
774
24
5
0
102,964
0
W
Nu Wa
3,464
693
23
5
0
94,120
2
L
Gilgamesh
2,666
533
8
2
0
89,405
0
L
Ares
2,911
582
7
1
0
113,688
2
L
Apollo
2,742
548
17
3
0
102,322
0
L
Nemesis
3,853
771
37
7
0
107,724
1
W
Cu Chulainn
5,008
1,002
46
9
0
99,338
0
W
Fafnir
3,597
719
9
2
0
102,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role