Player Matchup

Sobek
Sobek
LinksnipesTtv
Sobek
Level 26
God Stats
39W - 41L
1,493 SR
Queue Stats
93W - 90L
1,459 Elo+
Solo
Hou Yi
Hou Yi
TuftedAutumn
Hou Yi
Level 5
God Stats
2W - 3L
1,386 SR
Queue Stats
22W - 25L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
Wizradd
Guan Yu
Level 26
God Stats
6W - 7L
1,518 SR
Queue Stats
52W - 51L
1,476 Elo+
Solo
Bastet
Bastet
YokoSuchiKurama
Bastet
Level 40
God Stats
3W - 1L
1,705 SR
Queue Stats
119W - 127L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
codeshadi
Kukulkan
Level 18
God Stats
35W - 23L
1,440 SR
Queue Stats
349W - 330L
1,470 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,461 Elo+

VS

Team Averages
Level 24
1,509 SR
1,521 Elo+
Pele
Pele
ArtisanGamer
Pele
Level 16
God Stats
5W - 4L
1,536 SR
Queue Stats
10W - 13L
1,402 Elo+
Party 2
Amaterasu
Amaterasu
DigitalScourge
Amaterasu
Level 5
God Stats
2W - 0L
1,510 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 2
Ymir
Ymir
Mike70515
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,426 Elo+
Party 2
Izanami
Izanami
brandog1
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 47L
1,706 Elo+
Solo
Zeus
Zeus
yoymgbiuj
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 7
7,082
443
4,781
15,984
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
11
0 / 7 / 1
6,681
418
4,223
9,740
2,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Wizradd
Guan Yu
12
3 / 5 / 6
7,360
460
7,352
13,588
13,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 1
6,828
427
4,017
11,767
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
codeshadi
Kukulkan
15
10 / 3 / 2
9,906
619
9,982
8,724
3,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 0
10,481
655
8,661
11,130
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
DigitalScourge
Amaterasu
14
0 / 5 / 5
8,658
541
5,809
8,812
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
11
2 / 1 / 6
8,520
533
4,434
8,767
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
brandog1
Izanami
17
8 / 2 / 7
10,854
678
15,581
14,095
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
2 / 6 / 1
8,468
529
9,698
8,386
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
16
Kills
24
24
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
2
0
6
W
Amaterasu
DigitalScourge
Amaterasu
0
5
5
0.5
L
1
5
7
0.9
W
Ymir
2
1
6
5
L
Hou Yi
0
7
1
0.07
L
Guan Yu
Wizradd
Guan Yu
3
5
6
1.2
L
2
4
1
0.63
W
Izanami
brandog1
Izanami
8
2
7
5.75
L
Kukulkan
codeshadi
Kukulkan
10
3
2
3.67
W
Zeus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
44,183
59,803
Taken
51,190
31,725
Mitigated
20,373
12,022
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,661
2,266
0
3,553
11,130
3,623
1,763
3,288
7,782
0
59,363
W
Amaterasu
DigitalScourge
Amaterasu
5,809
2,751
0
857
8,812
4,740
1,602
1,243
7,245
0
35,224
L
4,781
474
0
3,468
15,984
8,973
0
5,511
10,291
13,965
0
W
Ymir
4,434
1,217
0
1,214
8,767
5,056
235
3,552
5,185
17,599
0
L
Hou Yi
4,223
1,476
0
10
9,740
2,600
318
367
9,373
0
39,035
L
Guan Yu
Wizradd
Guan Yu
7,352
1,606
810
3,490
13,588
13,293
596
1,459
12,103
0
32,027
L
4,017
1,016
0
2,994
11,767
3,733
102
2,249
9,426
0
36,099
W
Izanami
brandog1
Izanami
15,581
11,888
0
5,915
14,095
4,378
5,439
2,547
11,488
0
84,823
L
Kukulkan
codeshadi
Kukulkan
9,982
1,667
0
1,250
8,724
3,126
980
3,922
4,478
52,206
0
W
Zeus
9,698
1,231
0
1,092
8,386
2,576
516
4,103
4,188
50,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
46,981
319
Minions Killed
445
0
Camps Cleared
0
1,477,528
Distance Traveled
1,475,198
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,481
655
111
7
0
340,903
0
W
Amaterasu
8,658
541
71
4
0
322,891
2
L
Sobek
7,082
443
9
1
0
330,020
4
W
Ymir
8,520
533
29
2
0
281,929
3
L
Hou Yi
6,681
418
71
4
0
228,524
3
L
Guan Yu
7,360
460
68
4
0
321,001
2
L
Bastet
6,828
427
63
4
0
336,611
4
W
Izanami
10,854
678
155
10
0
272,310
4
L
Kukulkan
9,906
619
108
7
0
261,372
9
W
Zeus
8,468
529
79
5
0
257,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role