Player Matchup

Izanami
Izanami
LankasterSempai
Izanami
Level 18
God Stats
5W - 4L
1,683 SR
Queue Stats
53W - 49L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
MACHINAMAX
Sun Wukong
Level 29
God Stats
2W - 1L
1,693 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Pele
Pele
Xxchampion
Pele
Level 22
God Stats
15W - 10L
1,601 SR
Queue Stats
328W - 334L
1,392 Elo+
Solo
Cerberus
Cerberus
imax1878
Cerberus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Hades
Hades
peepeehead69
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,638 Elo+
Party 2
Team Averages
Level 18
1,595 SR
1,527 Elo+

VS

Team Averages
Level 13
1,533 SR
1,343 Elo+
Loki
Loki
AtilusAbyss
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,165 Elo+
Solo
Apollo
Apollo
BRUNOEM1599
Apollo
Level 18
God Stats
20W - 38L
1,357 SR
Queue Stats
349W - 428L
1,394 Elo+
Party 3
Persephone
Persephone
chizitoh
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 1
Yemoja
Yemoja
pacrucord
Yemoja
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
riddimboy_
Camazotz
Level 27
God Stats
1W - 2L
1,807 SR
Queue Stats
39W - 51L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
8,998
600
6,150
6,984
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MACHINAMAX
Sun Wukong
13
1 / 0 / 4
8,241
549
3,265
5,763
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
15 / 1 / 5
10,052
670
8,484
8,316
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
imax1878
Cerberus
10
3 / 1 / 6
6,841
456
2,795
4,257
2,487
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
15 / 2 / 13
10,245
683
18,875
11,607
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 15 / 2
5,110
341
1,656
12,302
4,659
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
0 / 5 / 3
6,384
426
3,234
8,674
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
chizitoh
Persephone
10
0 / 10 / 1
6,482
432
3,139
10,014
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
pacrucord
Yemoja
11
0 / 7 / 1
6,342
423
3,691
8,520
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
riddimboy_
Camazotz
11
3 / 3 / 0
7,639
509
5,204
12,558
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
41
Kills
3
4
Deaths
40
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
15
2
0.07
L
Apollo
0
5
3
0.3
W
7
0
2
8
W
Sun Wukong
MACHINAMAX
Sun Wukong
1
0
4
3
W
15
1
5
17.5
L
Persephone
chizitoh
Persephone
0
10
1
0.05
W
Cerberus
imax1878
Cerberus
3
1
6
6
L
Yemoja
pacrucord
Yemoja
0
7
1
0.07
W
15
2
13
10.75
L
Camazotz
riddimboy_
Camazotz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,569
Damage
16,924
36,927
Taken
52,068
19,072
Mitigated
17,427
12,943
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,656
466
0
230
12,302
4,659
46
6,856
5,446
0
8,638
L
Apollo
3,234
1,905
0
1,392
8,674
2,698
451
3,897
4,777
0
26,222
W
6,150
3,299
354
1,266
6,984
3,394
1,647
1,678
5,266
0
56,269
W
Sun Wukong
MACHINAMAX
Sun Wukong
3,265
786
0
2,178
5,763
2,669
1,546
0
5,763
0
40,212
W
8,484
1,880
0
2,108
8,316
3,977
1,696
1,210
7,106
0
64,841
L
Persephone
chizitoh
Persephone
3,139
656
0
209
10,014
2,910
746
5,049
4,955
29,255
0
W
Cerberus
imax1878
Cerberus
2,795
207
0
524
4,257
2,487
0
619
3,638
6,450
0
L
Yemoja
pacrucord
Yemoja
3,691
356
331
128
8,520
3,173
234
1,663
6,857
22,663
0
W
18,875
3,315
185
6,328
11,607
6,545
641
3,058
8,324
52,079
0
L
Camazotz
riddimboy_
Camazotz
5,204
1,095
0
3,862
12,558
3,987
677
4,201
8,357
0
26,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
31,957
424
Minions Killed
215
0
Camps Cleared
0
1,376,745
Distance Traveled
1,267,052
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,110
341
7
0
0
214,314
1
L
Apollo
6,384
426
46
3
0
247,061
0
W
Izanami
8,998
600
112
7
0
303,993
5
W
Sun Wukong
8,241
549
96
6
0
279,130
3
W
Pele
10,052
670
114
8
0
279,640
0
L
Persephone
6,482
432
64
4
0
231,130
0
W
Cerberus
6,841
456
20
1
0
266,744
3
L
Yemoja
6,342
423
39
3
0
264,963
0
W
Hades
10,245
683
82
5
0
247,238
0
L
Camazotz
7,639
509
59
4
0
309,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role