Player Matchup

Sun Wukong
Sun Wukong
FallenStar1201
Sun Wukong
Level 27
God Stats
15W - 17L
1,360 SR
Queue Stats
75W - 100L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
Shaforostov02
Gilgamesh
Level 27
God Stats
93W - 97L
1,468 SR
Queue Stats
267W - 358L
1,365 Elo+
Solo
Merlin
Merlin
Zasky7
Merlin
Level 18
God Stats
15W - 20L
1,380 SR
Queue Stats
19W - 26L
1,267 Elo+
Solo
Rama
Rama
pando_rabox
Rama
Level 22
God Stats
2W - 4L
1,826 SR
Queue Stats
72W - 89L
1,274 Elo+
Solo
Cernunnos
Cernunnos
xBluntFatherx420
Cernunnos
Level 27
God Stats
37W - 35L
1,478 SR
Queue Stats
62W - 62L
1,333 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,314 Elo+

VS

Team Averages
Level 39
1,429 SR
1,241 Elo+
Anubis
Anubis
Grakul001
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
PinkiePie__s2
Cthulhu
Level 9
God Stats
0W - 3L
1,185 SR
Queue Stats
2W - 8L
1,219 Elo+
Party 1
Heimdallr
Heimdallr
alicerce-barroco
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,066 Elo+
Party 1
Guan Yu
Guan Yu
kevincastillo022
Guan Yu
Level 29
God Stats
3W - 9L
1,448 SR
Queue Stats
74W - 153L
1,188 Elo+
Party 2
Nemesis
Nemesis
na448cho
Nemesis
Level 26
God Stats
17W - 22L
1,509 SR
Queue Stats
317W - 435L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FallenStar1201
Sun Wukong
18
5 / 2 / 16
12,597
525
9,775
14,941
14,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Shaforostov02
Gilgamesh
18
2 / 3 / 10
12,458
519
12,343
20,238
18,048
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Zasky7
Merlin
16
3 / 1 / 9
11,815
492
10,804
12,433
4,727
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
12 / 2 / 7
12,460
519
14,746
12,401
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
20
20 / 0 / 9
15,415
642
20,452
13,436
6,680
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grakul001
Anubis
16
1 / 9 / 0
9,864
411
12,068
17,679
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
12
1 / 15 / 1
7,829
326
4,726
19,410
7,369
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
13
0 / 14 / 5
8,798
367
5,111
17,889
9,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 3 / 3
10,717
447
5,536
21,661
13,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
na448cho
Nemesis
18
5 / 1 / 0
11,346
473
10,270
13,893
8,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
42
Kills
7
8
Deaths
42
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FallenStar1201
Sun Wukong
5
2
16
6.5
L
Anubis
Grakul001
Anubis
1
9
0
0.11
L
Cthulhu
1
15
1
0.1
W
Gilgamesh
Shaforostov02
Gilgamesh
2
3
10
2.33
W
Merlin
Zasky7
Merlin
3
1
9
7.5
L
Heimdallr
0
14
5
0.18
L
0
3
3
0.5
L
Nemesis
na448cho
Nemesis
5
1
0
5
W
12
2
7
7.75
W
Cernunnos
20
0
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,120
Damage
37,711
73,449
Taken
90,532
48,454
Mitigated
47,489
17,050
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FallenStar1201
Sun Wukong
9,775
2,386
0
212
14,941
14,478
3,085
4,021
10,920
0
61,083
L
Anubis
Grakul001
Anubis
12,068
400
0
4,385
17,679
9,082
220
4,540
13,139
64,169
0
L
Cthulhu
4,726
175
0
116
19,410
7,369
294
3,293
16,117
20,337
0
W
Gilgamesh
Shaforostov02
Gilgamesh
12,343
2,821
0
3,511
20,238
18,048
483
2,028
18,210
0
70,083
W
Merlin
Zasky7
Merlin
10,804
1,693
0
3,311
12,433
4,727
2,965
4,063
8,370
58,799
0
L
Heimdallr
5,111
3,376
0
960
17,889
9,394
1,676
316
17,573
0
33,583
L
5,536
348
727
6,523
21,661
13,000
668
1,005
20,656
0
64,552
L
Nemesis
na448cho
Nemesis
10,270
4,038
0
1,635
13,893
8,644
0
1,650
12,243
0
69,760
W
14,746
12,373
0
3,797
12,401
4,521
3,459
2,558
9,843
0
56,629
W
Cernunnos
20,452
11,652
0
6,219
13,436
6,680
3,792
4,124
9,312
0
137,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,745
Gold Earned
48,554
635
Minions Killed
433
0
Camps Cleared
0
2,205,496
Distance Traveled
1,984,597
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,597
525
111
5
0
495,332
0
L
Anubis
9,864
411
97
4
0
332,482
1
L
Cthulhu
7,829
326
37
2
0
299,609
0
W
Gilgamesh
12,458
519
119
5
0
399,241
0
W
Merlin
11,815
492
111
5
0
387,916
1
L
Heimdallr
8,798
367
71
3
0
350,470
1
L
Guan Yu
10,717
447
116
5
0
512,797
0
L
Nemesis
11,346
473
112
5
0
489,239
0
W
Rama
12,460
519
87
4
0
474,857
0
W
Cernunnos
15,415
642
207
9
0
448,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role