Player Matchup

Gilgamesh
Gilgamesh
KrakaRapta
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,537 Elo+
Solo
Loki
Loki
NikoBeanz
Loki
Level 7
God Stats
8W - 6L
1,616 SR
Queue Stats
140W - 152L
1,471 Elo+
Party 3
Xing Tian
Xing Tian
RayTJ
Xing Tian
Level 116
God Stats
2W - 6L
1,892 SR
Queue Stats
322W - 323L
1,494 Elo+
Party 3
Eset
Eset
团子yyds
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,514 Elo+
Party 1
Izanami
Izanami
大鸡萝莉
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,514 Elo+
Party 1
Team Averages
Level 32
1,602 SR
1,506 Elo+

VS

Team Averages
Level 16
1,412 SR
1,400 Elo+
Khepri
Khepri
Bravoguy41
Khepri
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,194 Elo+
Party 2
Olorun
Olorun
Grizzlvie
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Chernobog
Chernobog
Paeso
Chernobog
Level 13
God Stats
3W - 2L
1,277 SR
Queue Stats
18W - 14L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
SitDownWhenUPee
Tsukuyomi
Level 22
God Stats
1W - 5L
1,293 SR
Queue Stats
30W - 35L
1,194 Elo+
Party 2
Cu Chulainn
Cu Chulainn
w4keupd3ad
Cu Chulainn
Level 29
God Stats
20W - 20L
1,489 SR
Queue Stats
109W - 116L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KrakaRapta
Gilgamesh
4
0 / 2 / 0
2,861
572
110
2,182
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
6
1 / 2 / 1
3,679
736
1,070
2,912
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
RayTJ
Xing Tian
6
1 / 1 / 0
3,335
667
782
3,753
1,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
978
196
0
0
0
Izanami
大鸡萝莉
Izanami
1
0 / 0 / 0
2,478
496
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bravoguy41
Khepri
5
0 / 1 / 0
3,336
667
1,018
1,583
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Grizzlvie
Olorun
6
2 / 1 / 1
3,909
782
1,418
1,576
426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Paeso
Chernobog
4
0 / 0 / 0
3,033
607
1,132
1,021
228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
SitDownWhenUPee
Tsukuyomi
6
1 / 0 / 2
3,902
780
243
2,618
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
w4keupd3ad
Cu Chulainn
7
2 / 0 / 0
4,253
851
1,213
2,212
596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bravoguy41
Khepri
0
1
0
0
W
Olorun
Grizzlvie
Olorun
2
1
1
2.5
L
Gilgamesh
KrakaRapta
Gilgamesh
0
2
0
0
L
Loki
1
2
1
0.75
W
Chernobog
Paeso
Chernobog
0
0
0
0
L
Xing Tian
RayTJ
Xing Tian
1
1
0
1
W
Tsukuyomi
SitDownWhenUPee
Tsukuyomi
1
0
2
2
W
Cu Chulainn
w4keupd3ad
Cu Chulainn
2
0
0
2
L
0
0
0
0
L
Izanami
大鸡萝莉
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,962
Damage
5,024
8,847
Taken
9,010
2,734
Mitigated
2,476
2,032
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bravoguy41
Khepri
1,018
267
0
256
1,583
688
37
669
914
3,982
0
W
Olorun
Grizzlvie
Olorun
1,418
577
90
280
1,576
426
308
88
1,488
9,492
0
L
Gilgamesh
KrakaRapta
Gilgamesh
110
37
0
522
2,182
788
0
0
2,182
0
4,501
L
Loki
1,070
260
0
240
2,912
772
0
917
1,995
0
11,224
W
Chernobog
Paeso
Chernobog
1,132
764
0
676
1,021
228
694
25
996
0
11,876
L
Xing Tian
RayTJ
Xing Tian
782
244
0
1,270
3,753
1,174
0
1,519
2,234
6,442
0
W
Tsukuyomi
SitDownWhenUPee
Tsukuyomi
243
118
0
1,338
2,618
538
0
0
2,618
0
12,383
W
Cu Chulainn
w4keupd3ad
Cu Chulainn
1,213
128
0
675
2,212
596
326
0
2,212
0
14,391
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
大鸡萝莉
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,331
Gold Earned
18,433
49
Minions Killed
131
0
Camps Cleared
0
288,237
Distance Traveled
468,808
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,336
667
14
3
0
102,815
1
W
Olorun
3,909
782
18
4
0
90,939
0
L
Gilgamesh
2,861
572
10
2
0
79,886
1
L
Loki
3,679
736
32
6
0
99,445
2
W
Chernobog
3,033
607
17
3
0
60,110
0
L
Xing Tian
3,335
667
7
1
0
103,700
1
W
Tsukuyomi
3,902
780
43
9
0
116,254
0
W
Cu Chulainn
4,253
851
39
8
0
98,690
0
L
Eset
978
196
0
0
0
0
0
L
Izanami
2,478
496
0
0
0
5,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role