Player Matchup

Set
Set
Ervzn
Set
Level 17
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 18L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
NachtClover
Amaterasu
Level 14
God Stats
8W - 3L
1,823 SR
Queue Stats
20W - 15L
1,508 Elo+
Party 1
Ra
Ra
rico96979999
Ra
Level 22
God Stats
0W - 4L
1,117 SR
Queue Stats
246W - 226L
1,567 Elo+
Solo
Ymir
Ymir
seeeed
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,297 Elo+
Solo
Heimdallr
Heimdallr
tef02049
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,464 Elo+

VS

Team Averages
Level 29
1,531 SR
1,461 Elo+
Merlin
Merlin
MrCaceria
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,354 Elo+
Solo
Ares
Ares
PandaxSH
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
WizardSteve-
Apollo
Level 16
God Stats
2W - 2L
1,269 SR
Queue Stats
3W - 3L
1,280 Elo+
Party 2
Nemesis
Nemesis
mateog79
Nemesis
Level 28
God Stats
9W - 6L
1,595 SR
Queue Stats
93W - 83L
1,510 Elo+
Solo
King Arthur
King Arthur
oswaron
King Arthur
Level 73
God Stats
11W - 12L
1,792 SR
Queue Stats
30W - 24L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ervzn
Set
13
4 / 1 / 0
7,759
597
2,131
7,968
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
NachtClover
Amaterasu
10
1 / 3 / 1
5,932
456
2,724
9,995
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 2
7,375
567
4,263
8,196
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
seeeed
Ymir
8
1 / 5 / 2
5,440
418
1,226
9,130
5,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
tef02049
Heimdallr
13
2 / 1 / 2
7,221
555
7,813
8,427
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrCaceria
Merlin
14
4 / 3 / 2
8,030
618
7,073
7,665
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
1 / 1 / 3
5,535
426
2,122
6,141
4,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
9
0 / 3 / 1
5,608
431
1,620
4,694
1,221
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
mateog79
Nemesis
14
4 / 0 / 2
7,808
601
7,256
9,127
4,173
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
oswaron
King Arthur
14
5 / 1 / 1
8,322
640
9,421
10,582
6,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
14
14
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
Ervzn
Set
4
1
0
4
W
Merlin
MrCaceria
Merlin
4
3
2
1.67
L
Amaterasu
NachtClover
Amaterasu
1
3
1
0.5
W
Ares
1
1
3
2.5
W
Apollo
0
3
1
0.17
W
Nemesis
mateog79
Nemesis
4
0
2
5
W
King Arthur
oswaron
King Arthur
5
1
1
5.5
L
0
4
2
0.25
L
Ymir
seeeed
Ymir
1
5
2
0.4
L
Heimdallr
tef02049
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,157
Damage
27,492
43,716
Taken
38,209
18,688
Mitigated
18,955
12,973
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Ervzn
Set
2,131
793
0
3,956
7,968
2,993
0
0
7,968
0
41,423
W
Merlin
MrCaceria
Merlin
7,073
353
0
1,250
7,665
2,619
0
2,625
5,027
50,912
0
L
Amaterasu
NachtClover
Amaterasu
2,724
1,197
0
3,587
9,995
4,726
1,008
379
9,596
0
22,396
W
Ares
2,122
117
0
410
6,141
4,054
0
246
5,895
9,651
0
W
Apollo
1,620
885
0
527
4,694
1,221
0
499
4,195
0
25,911
W
Nemesis
mateog79
Nemesis
7,256
4,195
0
780
9,127
4,173
0
1,343
7,784
0
57,268
W
King Arthur
oswaron
King Arthur
9,421
1,942
0
2,422
10,582
6,888
70
776
9,788
0
53,071
L
4,263
770
0
2,069
8,196
2,735
647
5,037
2,903
52,100
0
L
Ymir
seeeed
Ymir
1,226
41
0
909
9,130
5,297
0
1,709
7,383
9,028
0
L
Heimdallr
tef02049
Heimdallr
7,813
3,785
0
2,452
8,427
2,937
80
1,718
6,671
0
50,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
35,303
319
Minions Killed
383
0
Camps Cleared
0
1,248,867
Distance Traveled
1,298,074
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,759
597
78
6
0
275,840
1
W
Merlin
8,030
618
101
8
0
224,154
5
L
Amaterasu
5,932
456
38
3
0
285,317
0
W
Ares
5,535
426
11
1
0
227,152
3
W
Apollo
5,608
431
58
4
0
298,249
2
W
Nemesis
7,808
601
110
8
0
271,448
4
W
King Arthur
8,322
640
103
8
0
277,071
1
L
Ra
7,375
567
103
8
0
225,253
3
L
Ymir
5,440
418
25
2
0
243,184
1
L
Heimdallr
7,221
555
75
6
0
219,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role