Player Matchup

Ah Puch
Ah Puch
AzuTheAzure
Ah Puch
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 61L
1,511 Elo+
Party 2
Horus
Horus
Deadman Titan
Horus
Level 27
God Stats
1W - 3L
1,172 SR
Queue Stats
68W - 110L
1,362 Elo+
Party 2
Neith
Neith
Mochi5615
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SlayCourage
Nemesis
Level 30
God Stats
7W - 9L
1,376 SR
Queue Stats
89W - 94L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
l Rimuru
Amaterasu
Level 27
God Stats
4W - 4L
1,365 SR
Queue Stats
183W - 177L
1,432 Elo+
Solo
Team Averages
Level 21
1,383 SR
1,440 Elo+

VS

Team Averages
Level 13
1,507 SR
1,541 Elo+
Ganesha
Ganesha
Birds are mean
Ganesha
Level 19
God Stats
2W - 1L
1,341 SR
Queue Stats
4W - 19L
1,728 Elo+
Party 3
Heimdallr
Heimdallr
BurnVictim2012
Heimdallr
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 3
Nike
Nike
Spartanjoe24482
Nike
Level 18
God Stats
2W - 1L
1,635 SR
Queue Stats
35W - 17L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
clowndotjpeg
Aphrodite
Level 7
God Stats
5W - 8L
1,761 SR
Queue Stats
17W - 19L
1,468 Elo+
Solo
Apollo
Apollo
wizardoflkw
Apollo
Level 17
God Stats
9W - 5L
1,516 SR
Queue Stats
66W - 46L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AzuTheAzure
Ah Puch
20
12 / 2 / 6
14,327
512
39,696
17,403
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 14
13,624
487
4,124
22,475
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Mochi5615
Neith
18
4 / 8 / 4
13,738
491
16,532
19,184
7,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SlayCourage
Nemesis
20
9 / 3 / 6
15,041
537
10,969
25,265
13,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
l Rimuru
Amaterasu
20
6 / 3 / 9
14,162
506
19,919
36,585
24,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
9,477
338
8,656
26,270
15,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
BurnVictim2012
Heimdallr
15
1 / 10 / 2
9,987
357
7,258
18,262
7,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 0 / 5
13,028
465
24,214
23,441
26,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
clowndotjpeg
Aphrodite
15
1 / 9 / 4
10,614
379
11,008
18,563
11,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
17
8 / 7 / 4
12,446
445
17,329
22,569
7,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
34
Kills
17
18
Deaths
35
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AzuTheAzure
Ah Puch
12
2
6
7.5
L
1
9
3
0.28
L
Heimdallr
BurnVictim2012
Heimdallr
1
10
2
0.2
W
3
2
14
5
W
Neith
Mochi5615
Neith
4
8
4
0.75
W
Nemesis
SlayCourage
Nemesis
9
3
6
4
L
6
0
5
8.5
L
Aphrodite
clowndotjpeg
Aphrodite
1
9
4
0.33
W
Amaterasu
l Rimuru
Amaterasu
6
3
9
3.5
L
Apollo
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,240
Damage
68,465
120,912
Taken
109,105
80,496
Mitigated
68,560
47,345
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AzuTheAzure
Ah Puch
39,696
490
0
4,874
17,403
7,679
997
3,036
14,307
125,590
0
L
8,656
402
0
2,277
26,270
15,512
115
13,090
12,912
28,747
0
L
Heimdallr
BurnVictim2012
Heimdallr
7,258
2,917
0
1,436
18,262
7,568
136
9,193
9,069
0
51,431
W
4,124
1,570
5,518
12,592
22,475
26,297
832
3,600
18,785
0
29,826
W
Neith
Mochi5615
Neith
16,532
7,185
0
3,831
19,184
7,968
6,628
6,310
12,751
0
75,835
W
Nemesis
SlayCourage
Nemesis
10,969
4,999
0
2,543
25,265
13,873
0
4,245
20,870
0
138,206
L
24,214
3,909
0
3,057
23,441
26,878
0
5,897
17,427
0
83,073
L
Aphrodite
clowndotjpeg
Aphrodite
11,008
2,298
4,224
7,363
18,563
11,426
752
3,904
14,659
61,712
0
W
Amaterasu
l Rimuru
Amaterasu
19,919
11,968
0
17,987
36,585
24,679
2,981
7,472
27,928
0
85,502
L
Apollo
17,329
11,693
0
5,677
22,569
7,176
1,012
7,612
14,728
0
53,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,892
Gold Earned
55,552
616
Minions Killed
442
0
Camps Cleared
0
2,802,496
Distance Traveled
2,375,830
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,327
512
139
5
0
541,175
8
L
Ganesha
9,477
338
11
0
0
467,868
0
L
Heimdallr
9,987
357
114
4
0
456,288
1
W
Horus
13,624
487
43
2
0
577,397
3
W
Neith
13,738
491
130
5
0
469,803
0
W
Nemesis
15,041
537
172
6
0
622,271
5
L
Nike
13,028
465
112
4
0
490,167
6
L
Aphrodite
10,614
379
126
5
0
452,027
0
W
Amaterasu
14,162
506
132
5
0
591,850
3
L
Apollo
12,446
445
79
3
0
509,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role