Player Matchup

Aphrodite
Aphrodite
Ausrie
Aphrodite
Level 160
God Stats
2W - 4L
1,466 SR
Queue Stats
61W - 83L
1,398 Elo+
Party 1
Scylla
Scylla
Cronoxx66
Scylla
Level 147
God Stats
2W - 7L
1,500 SR
Queue Stats
121W - 135L
1,393 Elo+
Party 3
Jing Wei
Jing Wei
EynSof
Jing Wei
Level 100
God Stats
0W - 1L
1,697 SR
Queue Stats
195W - 176L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
bloodhunterbr13
Gilgamesh
Level 153
God Stats
23W - 15L
1,577 SR
Queue Stats
233W - 224L
1,552 Elo+
Party 1
Nemesis
Nemesis
inwar12
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 136
1,548 SR
1,467 Elo+

VS

Team Averages
Level 139
1,594 SR
1,643 Elo+
Ganesha
Ganesha
Fornalha
Ganesha
Level 129
God Stats
6W - 2L
1,784 SR
Queue Stats
70W - 22L
1,816 Elo+
Party 2
Athena
Athena
MalaMalaJ0ng
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
iSeveeN
Chernobog
Level 159
God Stats
3W - 2L
1,621 SR
Queue Stats
203W - 107L
1,732 Elo+
Party 2
Scylla
Scylla
schindler142
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
xSlayerNoobsX
Chaac
Level 139
God Stats
6W - 2L
1,567 SR
Queue Stats
138W - 99L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ausrie
Aphrodite
14
1 / 6 / 2
8,826
883
10,151
16,237
8,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Cronoxx66
Scylla
15
2 / 8 / 2
9,774
977
6,169
13,434
4,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
EynSof
Jing Wei
14
2 / 8 / 2
9,091
909
8,159
13,434
4,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
bloodhunterbr13
Gilgamesh
14
0 / 9 / 3
8,642
864
7,234
17,501
14,977
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
inwar12
Nemesis
15
1 / 2 / 5
9,419
942
6,829
13,211
7,190
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

137

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fornalha
Ganesha
17
0 / 0 / 28
11,069
1,107
10,674
8,818
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
16
4 / 2 / 23
10,967
1,097
8,428
11,241
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
iSeveeN
Chernobog
18
16 / 3 / 11
12,614
1,261
27,663
11,816
5,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
17
6 / 0 / 20
10,811
1,081
8,909
1,976
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 15
11,324
1,132
14,014
9,315
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
130
6
Kills
33
33
Deaths
6
14
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ausrie
Aphrodite
1
6
2
0.33
L
Scylla
Cronoxx66
Scylla
2
8
2
0.38
L
Jing Wei
EynSof
Jing Wei
2
8
2
0.38
W
Ganesha
Fornalha
Ganesha
0
0
28
14
W
Athena
4
2
23
7.75
L
Gilgamesh
bloodhunterbr13
Gilgamesh
0
9
3
0.17
W
Chernobog
iSeveeN
Chernobog
16
3
11
7.17
L
Nemesis
inwar12
Nemesis
1
2
5
1.75
W
Scylla
6
0
20
16
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
69,688
73,817
Taken
43,166
39,762
Mitigated
33,781
8,593
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ausrie
Aphrodite
10,151
1,104
2,696
4,542
16,237
8,017
0
4,758
11,359
26,026
0
L
Scylla
Cronoxx66
Scylla
6,169
757
0
86
13,434
4,799
0
5,831
7,515
43,645
0
L
Jing Wei
EynSof
Jing Wei
8,159
5,852
0
559
13,434
4,779
0
5,439
7,929
0
18,442
W
Ganesha
Fornalha
Ganesha
10,674
517
0
1,076
8,818
9,188
0
3,808
5,010
16,055
0
W
Athena
8,428
1,797
0
765
11,241
12,587
0
4,307
6,934
13,033
0
L
Gilgamesh
bloodhunterbr13
Gilgamesh
7,234
1,255
0
105
17,501
14,977
0
6,742
10,509
0
18,088
W
Chernobog
iSeveeN
Chernobog
27,663
20,824
0
2,893
11,816
5,277
0
4,345
7,471
0
52,640
L
Nemesis
inwar12
Nemesis
6,829
1,721
0
605
13,211
7,190
0
4,631
8,494
0
19,064
W
Scylla
8,909
608
0
139
1,976
719
0
654
1,322
18,638
0
W
14,014
2,818
0
5,400
9,315
6,010
0
3,206
6,109
0
40,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,752
Gold Earned
56,785
163
Minions Killed
170
4
Camps Cleared
11
966,640
Distance Traveled
1,073,244
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,826
883
36
4
0
192,497
2
L
Scylla
9,774
977
71
7
2
189,206
0
L
Jing Wei
9,091
909
14
1
1
189,874
1
W
Ganesha
11,069
1,107
0
0
0
211,458
1
W
Athena
10,967
1,097
8
1
2
201,039
0
L
Gilgamesh
8,642
864
19
2
0
182,901
0
W
Chernobog
12,614
1,261
66
7
3
225,743
0
L
Nemesis
9,419
942
23
2
1
212,162
0
W
Scylla
10,811
1,081
34
3
2
207,304
1
W
Chaac
11,324
1,132
62
6
4
227,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role