Player Matchup

Neith
Neith
Disappointment70
Neith
Level 9
God Stats
6W - 1L
1,887 SR
Queue Stats
12W - 3L
1,743 Elo+
Party 1
Mercury
Mercury
XxLostVaynexX69
Mercury
Level 16
God Stats
1W - 0L
1,723 SR
Queue Stats
41W - 68L
1,756 Elo+
Party 3
Nox
Nox
XxShinnonxX
Nox
Level 17
God Stats
4W - 4L
1,579 SR
Queue Stats
67W - 89L
1,630 Elo+
Party 3
Chang'e
Chang'e
gravitylane
Chang'e
Level 79
God Stats
20W - 22L
1,575 SR
Queue Stats
167W - 197L
1,473 Elo+
Party 1
Yemoja
Yemoja
yuujiphoria
Yemoja
Level 22
God Stats
4W - 1L
1,804 SR
Queue Stats
29W - 25L
1,508 Elo+
Party 1
Team Averages
Level 29
1,714 SR
1,622 Elo+

VS

Team Averages
Level 26
1,503 SR
1,450 Elo+
Bellona
Bellona
Kesegsa_24
Bellona
Level 18
God Stats
93W - 90L
1,532 SR
Queue Stats
240W - 259L
1,430 Elo+
Party 2
Yemoja
Yemoja
SanPochoklo
Yemoja
Level 11
God Stats
16W - 18L
1,268 SR
Queue Stats
135W - 155L
1,460 Elo+
Party 2
Izanami
Izanami
anthvarela
Izanami
Level 29
God Stats
13W - 10L
1,612 SR
Queue Stats
415W - 409L
1,458 Elo+
Party 2
Ares
Ares
godoyb2005
Ares
Level 3
God Stats
6W - 4L
1,597 SR
Queue Stats
12W - 21L
1,461 Elo+
Party 2
Eset
Eset
noammii
Eset
Level 69
God Stats
18W - 17L
1,508 SR
Queue Stats
571W - 562L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 3
12,109
637
16,928
9,611
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
8,179
430
1,679
11,239
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 0
8,351
440
708
9,508
3,395
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
gravitylane
Chang'e
18
5 / 0 / 5
10,957
577
11,719
12,829
6,100
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
15
2 / 0 / 14
11,260
593
12,435
21,324
18,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kesegsa_24
Bellona
11
1 / 3 / 1
7,233
381
5,172
12,845
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
12
0 / 5 / 0
7,460
393
3,837
10,774
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
anthvarela
Izanami
12
0 / 4 / 0
7,440
392
8,307
12,469
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 0
6,425
338
4,229
10,944
4,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
noammii
Eset
17
8 / 3 / 1
10,469
551
12,727
10,257
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
9
9
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
L
Bellona
Kesegsa_24
Bellona
1
3
1
0.5
L
Yemoja
0
5
0
0
W
1
2
1
0.75
W
0
7
0
0
L
Izanami
anthvarela
Izanami
0
4
0
0
L
0
6
0
0
W
Chang'e
gravitylane
Chang'e
5
0
5
7.5
L
Eset
noammii
Eset
8
3
1
2.83
W
Yemoja
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,469
Damage
34,272
64,511
Taken
57,289
35,250
Mitigated
27,122
23,700
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,928
6,487
0
3,317
9,611
4,226
1,875
1,939
7,628
0
93,860
L
Bellona
Kesegsa_24
Bellona
5,172
903
0
3,340
12,845
6,203
0
6,205
6,640
0
27,318
L
Yemoja
3,837
1,025
503
1,649
10,774
8,246
559
6,033
4,741
28,847
0
W
1,679
867
0
3,003
11,239
3,301
746
2,254
8,901
0
32,984
W
708
337
0
0
9,508
3,395
1,499
5,311
3,759
33,169
0
L
Izanami
anthvarela
Izanami
8,307
5,792
0
4,514
12,469
3,451
878
4,704
7,765
0
61,290
L
4,229
47
0
532
10,944
4,473
182
4,037
6,907
13,917
0
W
Chang'e
gravitylane
Chang'e
11,719
1,796
2,162
8,496
12,829
6,100
3,071
3,445
9,380
68,426
0
L
Eset
noammii
Eset
12,727
817
0
3,047
10,257
4,749
671
3,883
6,374
63,428
0
W
Yemoja
12,435
2,430
2,041
4,681
21,324
18,228
635
7,086
14,050
40,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
39,027
425
Minions Killed
364
0
Camps Cleared
0
1,699,549
Distance Traveled
1,679,189
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,109
637
147
8
0
349,036
2
L
Bellona
7,233
381
61
3
0
372,798
3
L
Yemoja
7,460
393
53
3
0
267,095
0
W
Mercury
8,179
430
46
2
0
371,365
0
W
Nox
8,351
440
57
3
0
300,485
0
L
Izanami
7,440
392
109
6
0
349,356
2
L
Ares
6,425
338
18
1
0
368,537
0
W
Chang'e
10,957
577
114
6
0
332,787
3
L
Eset
10,469
551
123
6
0
321,403
7
W
Yemoja
11,260
593
61
3
0
345,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role