Player Matchup

Hel
Hel
ApocryphonZ
Hel
Level 80
God Stats
12W - 2L
2,013 SR
Queue Stats
24W - 12L
1,698 Elo+
Party 3
Xbalanque
Xbalanque
BAK3DBR3AD
Xbalanque
Level 108
God Stats
3W - 1L
1,735 SR
Queue Stats
28W - 16L
1,788 Elo+
Party 3
Terra
Terra
GDGM96
Terra
Level 144
God Stats
5W - 0L
1,721 SR
Queue Stats
120W - 96L
1,628 Elo+
Solo
Pele
Pele
ImpostorAmogus
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,714 Elo+
Party 3
Gilgamesh
Gilgamesh
Terillium
Gilgamesh
Level 83
God Stats
10W - 5L
1,726 SR
Queue Stats
41W - 26L
1,707 Elo+
Party 3
Team Averages
Level 108
1,739 SR
1,707 Elo+

VS

Team Averages
Level 47
1,529 SR
1,529 Elo+
Ymir
Ymir
MeepBeepo
Ymir
Level 29
God Stats
2W - 2L
1,837 SR
Queue Stats
111W - 106L
1,549 Elo+
Party 1
Merlin
Merlin
Sezco
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,565 Elo+
Party 1
Bastet
Bastet
SheThyque
Bastet
Level 33
God Stats
5W - 6L
1,307 SR
Queue Stats
184W - 190L
1,531 Elo+
Party 2
Chang'e
Chang'e
Vantrooperz
Chang'e
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
artilleryej8
Vamana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
7,998
800
6,987
4,353
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
BAK3DBR3AD
Xbalanque
16
5 / 0 / 11
9,212
921
9,284
4,321
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
GDGM96
Terra
13
1 / 1 / 14
7,860
786
6,920
10,458
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 0 / 3
8,913
891
6,338
6,147
3,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Terillium
Gilgamesh
14
5 / 1 / 12
9,201
920
8,935
10,071
6,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 5 / 0
6,072
607
4,919
10,109
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Sezco
Merlin
12
0 / 3 / 1
6,095
610
5,277
6,089
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
SheThyque
Bastet
12
2 / 3 / 0
6,804
680
4,967
8,727
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Vantrooperz
Chang'e
12
0 / 5 / 1
6,003
600
5,440
8,823
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
13
0 / 4 / 1
6,539
654
4,286
11,815
5,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
20
Kills
2
2
Deaths
20
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Xbalanque
BAK3DBR3AD
Xbalanque
5
0
11
10.5
W
Terra
GDGM96
Terra
1
1
14
8
W
6
0
3
7.5
L
Ymir
0
5
0
0
L
Merlin
Sezco
Merlin
0
3
1
0.17
L
Bastet
SheThyque
Bastet
2
3
0
0.67
W
Gilgamesh
Terillium
Gilgamesh
5
1
12
11
L
Chang'e
Vantrooperz
Chang'e
0
5
1
0.1
L
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
24,889
35,350
Taken
45,563
20,820
Mitigated
19,560
18,500
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,987
404
4,991
3,054
4,353
1,760
152
2,302
1,941
28,838
0
W
Xbalanque
BAK3DBR3AD
Xbalanque
9,284
4,624
0
2,543
4,321
1,667
731
1,618
2,489
0
38,524
W
Terra
GDGM96
Terra
6,920
612
2,311
3,715
10,458
7,896
48
4,000
6,140
18,485
0
W
6,338
1,068
0
1,398
6,147
3,224
1,010
1,915
4,076
0
31,960
L
Ymir
4,919
592
0
351
10,109
5,972
0
2,063
8,046
14,950
0
L
Merlin
Sezco
Merlin
5,277
177
0
84
6,089
2,103
0
2,384
3,705
18,894
0
L
Bastet
SheThyque
Bastet
4,967
959
0
974
8,727
2,903
1
3,029
5,698
0
16,992
W
Gilgamesh
Terillium
Gilgamesh
8,935
1,624
0
488
10,071
6,273
588
4,967
4,647
0
17,580
L
Chang'e
Vantrooperz
Chang'e
5,440
481
1,729
1,941
8,823
2,996
0
3,013
5,810
19,276
0
L
Vamana
4,286
1,150
0
942
11,815
5,586
0
3,681
8,134
0
26,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
31,513
268
Minions Killed
198
11
Camps Cleared
6
1,012,101
Distance Traveled
870,551
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,998
800
55
6
4
210,714
3
W
Xbalanque
9,212
921
85
9
1
180,166
5
W
Terra
7,860
786
37
4
0
207,549
5
W
Pele
8,913
891
65
7
2
193,506
2
L
Ymir
6,072
607
12
1
0
157,632
3
L
Merlin
6,095
610
52
5
0
172,919
3
L
Bastet
6,804
680
27
3
2
209,870
2
W
Gilgamesh
9,201
920
26
3
4
220,166
4
L
Chang'e
6,003
600
46
5
1
144,052
2
L
Vamana
6,539
654
61
6
3
186,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role