Player Matchup

Mulan
Mulan
Acoraida
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,178 Elo+
Solo
Medusa
Medusa
Tesrorf
Medusa
Level 14
God Stats
5W - 7L
1,704 SR
Queue Stats
580W - 597L
1,308 Elo+
Solo
Mercury
Mercury
YayCheeseCake
Mercury
Level 6
God Stats
17W - 14L
1,582 SR
Queue Stats
30W - 36L
1,045 Elo+
Solo
Ra
Ra
brashidgg
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 2
Bellona
Bellona
exeaxe1
Bellona
Level 7
God Stats
5W - 5L
1,462 SR
Queue Stats
7W - 14L
1,289 Elo+
Party 2
Team Averages
Level 7
1,549 SR
1,237 Elo+

VS

Team Averages
Level 32
1,490 SR
1,516 Elo+
Ymir
Ymir
MrBrut4l
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 1
Skadi
Skadi
Solkheim
Skadi
Level 23
God Stats
2W - 3L
1,160 SR
Queue Stats
9W - 6L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
YOYITO
Gilgamesh
Level 109
God Stats
1W - 0L
1,792 SR
Queue Stats
3W - 0L
1,707 Elo+
Party 1
Neith
Neith
beardedbat
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Geb
Geb
tactical3paraco
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acoraida
Mulan
16
1 / 14 / 10
10,019
1,002
4,768
23,060
13,945
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Tesrorf
Medusa
16
6 / 9 / 9
11,355
1,136
19,933
21,859
9,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
14
1 / 4 / 5
9,068
907
2,867
6,188
2,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 6 / 9
10,982
1,098
18,567
12,403
5,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
exeaxe1
Bellona
17
3 / 10 / 10
11,042
1,104
11,590
24,399
18,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 5 / 19
11,275
1,128
13,060
12,511
14,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Solkheim
Skadi
19
21 / 2 / 8
13,669
1,367
23,923
11,105
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
YOYITO
Gilgamesh
18
11 / 1 / 19
12,601
1,260
23,335
13,841
7,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
3 / 3 / 14
10,427
1,043
6,753
11,016
4,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 30
12,288
1,229
15,202
15,432
14,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
133
15
Kills
43
43
Deaths
15
43
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Mulan
Acoraida
Mulan
1
14
10
0.43
W
Ymir
4
5
19
2.7
W
Skadi
Solkheim
Skadi
21
2
8
12.5
L
Medusa
Tesrorf
Medusa
6
9
9
1.17
W
Gilgamesh
YOYITO
Gilgamesh
11
1
19
20.5
L
Mercury
1
4
5
0.88
W
Neith
3
3
14
3.33
L
4
6
9
1.42
L
Bellona
exeaxe1
Bellona
3
10
10
0.8
W
4
4
30
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,725
Damage
82,273
87,909
Taken
63,905
49,789
Mitigated
46,860
8,765
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Acoraida
Mulan
4,768
1,445
0
880
23,060
13,945
0
5,120
17,940
0
13,069
W
Ymir
13,060
818
0
0
12,511
14,797
0
4,610
7,901
35,495
0
W
Skadi
Solkheim
Skadi
23,923
15,593
0
679
11,105
5,116
0
3,024
8,081
0
41,876
L
Medusa
Tesrorf
Medusa
19,933
11,377
0
2,241
21,859
9,989
0
8,923
12,936
0
34,714
W
Gilgamesh
YOYITO
Gilgamesh
23,335
10,010
0
427
13,841
7,212
0
4,126
9,715
0
37,350
L
Mercury
2,867
1,109
0
927
6,188
2,252
0
2,199
3,989
0
7,737
W
Neith
6,753
4,602
0
1,361
11,016
4,772
0
2,176
8,840
0
19,465
L
18,567
3,026
2,889
1,093
12,403
5,537
0
3,918
8,485
48,324
0
L
Bellona
exeaxe1
Bellona
11,590
2,849
0
735
24,399
18,066
0
8,102
16,121
0
22,590
W
15,202
1,678
549
909
15,432
14,963
0
4,631
10,801
31,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,466
Gold Earned
60,260
151
Minions Killed
192
3
Camps Cleared
5
741,521
Distance Traveled
915,715
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,019
1,002
20
2
0
117,886
1
W
Ymir
11,275
1,128
60
6
0
146,312
4
W
Skadi
13,669
1,367
40
4
4
206,881
2
L
Medusa
11,355
1,136
21
2
0
160,632
0
W
Gilgamesh
12,601
1,260
36
4
1
219,433
0
L
Mercury
9,068
907
14
1
1
119,461
0
W
Neith
10,427
1,043
27
3
0
130,786
1
L
Ra
10,982
1,098
65
7
1
167,060
0
L
Bellona
11,042
1,104
31
3
1
176,482
1
W
Geb
12,288
1,229
29
3
0
212,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role