Player Matchup

Aphrodite
Aphrodite
Iskren08
Aphrodite
Level 5
God Stats
3W - 4L
1,552 SR
Queue Stats
3W - 4L
1,543 Elo+
Party 1
Nemesis
Nemesis
Kirikias
Nemesis
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
11W - 7L
1,626 Elo+
Party 2
Ra
Ra
PiolinTactico
Ra
Level 5
God Stats
1W - 2L
1,740 SR
Queue Stats
6W - 9L
1,442 Elo+
Party 1
Set
Set
Toastku
Set
Level 7
God Stats
2W - 4L
1,495 SR
Queue Stats
11W - 8L
1,626 Elo+
Party 2
Artemis
Artemis
engelofdead23
Artemis
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 6L
1,543 Elo+
Party 1
Team Averages
Level 6
1,563 SR
1,556 Elo+

VS

Team Averages
Level 23
1,598 SR
1,507 Elo+
Guan Yu
Guan Yu
Ervzn
Guan Yu
Level 17
God Stats
2W - 2L
1,404 SR
Queue Stats
19W - 18L
1,430 Elo+
Party 3
Aphrodite
Aphrodite
Mediocricy
Aphrodite
Level 27
God Stats
5W - 3L
1,826 SR
Queue Stats
115W - 86L
1,587 Elo+
Solo
Yemoja
Yemoja
MrCaceria
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,285 Elo+
Solo
Fenrir
Fenrir
NachtClover
Fenrir
Level 14
God Stats
7W - 5L
1,509 SR
Queue Stats
20W - 15L
1,486 Elo+
Party 3
Izanami
Izanami
drogoblinking
Izanami
Level 28
God Stats
11W - 5L
1,751 SR
Queue Stats
33W - 21L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Iskren08
Aphrodite
5
0 / 3 / 0
3,952
395
1,101
3,437
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Kirikias
Nemesis
9
4 / 3 / 1
5,840
584
5,055
8,055
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 3 / 2
5,493
549
3,143
4,475
1,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
10
2 / 4 / 1
5,551
555
5,117
8,079
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
6
0 / 5 / 0
4,212
421
661
4,367
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ervzn
Guan Yu
10
2 / 2 / 2
5,707
571
3,981
7,297
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Mediocricy
Aphrodite
11
2 / 2 / 4
6,246
625
3,394
6,495
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MrCaceria
Yemoja
10
2 / 0 / 8
6,312
631
3,059
5,420
2,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
5 / 4 / 2
6,539
654
3,852
6,856
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
10
7 / 0 / 1
6,423
642
4,665
4,337
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
18
18
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ervzn
Guan Yu
2
2
2
1.5
L
Aphrodite
Iskren08
Aphrodite
0
3
0
0
L
Nemesis
Kirikias
Nemesis
4
3
1
1.5
W
Aphrodite
Mediocricy
Aphrodite
2
2
4
2
W
Yemoja
MrCaceria
Yemoja
2
0
8
6
W
Fenrir
5
4
2
1.5
L
2
3
2
1
L
Set
2
4
1
0.63
W
Izanami
7
0
1
7.5
L
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
18,951
28,413
Taken
30,405
9,166
Mitigated
14,083
6,979
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ervzn
Guan Yu
3,981
713
0
3,428
7,297
6,696
242
0
6,765
0
21,906
L
Aphrodite
Iskren08
Aphrodite
1,101
339
189
1,293
3,437
937
0
530
2,907
9,826
0
L
Nemesis
Kirikias
Nemesis
5,055
2,955
0
2,544
8,055
2,312
0
1,650
6,375
0
23,469
W
Aphrodite
Mediocricy
Aphrodite
3,394
1,094
1,525
3,630
6,495
1,959
0
1,598
4,627
36,303
0
W
Yemoja
MrCaceria
Yemoja
3,059
1,323
661
800
5,420
2,029
90
910
4,408
16,234
0
W
Fenrir
3,852
1,426
0
624
6,856
2,263
0
822
5,916
0
32,697
L
3,143
333
37
532
4,475
1,499
0
3,102
1,373
16,381
0
L
Set
5,117
2,291
0
2,324
8,079
3,223
0
737
7,012
0
20,174
W
Izanami
4,665
3,288
0
976
4,337
1,136
29
484
3,853
0
31,280
L
Artemis
661
372
0
60
4,367
1,195
125
434
3,933
0
10,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
31,227
175
Minions Killed
279
0
Camps Cleared
0
812,921
Distance Traveled
884,312
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,707
571
44
4
0
160,245
2
L
Aphrodite
3,952
395
12
1
0
106,136
1
L
Nemesis
5,840
584
55
6
0
180,982
0
W
Aphrodite
6,246
625
76
8
0
184,406
0
W
Yemoja
6,312
631
26
3
0
177,840
2
W
Fenrir
6,539
654
63
6
0
183,001
0
L
Ra
5,493
549
43
4
0
193,280
0
L
Set
5,551
555
36
4
0
198,331
0
W
Izanami
6,423
642
70
7
0
178,820
2
L
Artemis
4,212
421
29
3
0
134,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role