Player Matchup

Baron Samedi
Baron Samedi
Gold III
Gone Braindead
Baron Samedi
Gold III
Level 45
God Stats
2W - 1L
1,854 SR
Queue Stats
19W - 15L
1,817 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
M89x
Cu Chulainn
Gold I
Level 158
God Stats
2W - 3L
1,607 SR
Queue Stats
110W - 105L
1,698 MMR
Party 2
Fenrir
Fenrir
Platinum III
NopalitoBandito
Fenrir
Platinum III
Level 126
God Stats
38W - 14L
1,822 SR
Queue Stats
62W - 47L
1,978 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,761 SR
1,831 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,839 SR
1,769 MMR
Kumbhakarna
Kumbhakarna
Gold I
KhepriChrist
Kumbhakarna
Gold I
Level 159
God Stats
3W - 4L
1,838 SR
Queue Stats
27W - 22L
1,825 MMR
Party 1
Hou Yi
Hou Yi
Gold II
TheonlySpudKing
Hou Yi
Gold II
Level 154
God Stats
2W - 2L
1,914 SR
Queue Stats
27W - 22L
1,791 MMR
Party 1
Vulcan
Vulcan
Platinum III
baconflapjackz
Vulcan
Platinum III
Level 150
God Stats
15W - 16L
1,764 SR
Queue Stats
523W - 608L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gone Braindead
Baron Samedi
14
3 / 7 / 7
10,186
679
9,982
13,362
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
M89x
Cu Chulainn
12
1 / 7 / 3
9,176
612
6,727
16,852
8,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 4 / 4
10,550
703
11,815
14,829
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeTiamatCthulhuGilgameshDanzaburou

VS

Bans
AthenaScyllaMedusaThothHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KhepriChrist
Kumbhakarna
14
4 / 4 / 12
11,756
784
5,808
15,072
12,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 2 / 4
11,856
790
10,217
11,530
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 12
11,155
744
17,597
8,920
4,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
18
18
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Gone Braindead
Baron Samedi
3
7
7
0.93
W
Kumbhakarna
KhepriChrist
Kumbhakarna
4
4
12
2.5
L
Cu Chulainn
M89x
Cu Chulainn
1
7
3
0.36
L
6
4
4
2
W
10
2
4
6
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
33,622
45,043
Taken
35,522
25,514
Mitigated
22,234
8,284
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Gone Braindead
Baron Samedi
9,982
1,070
805
3,826
13,362
5,726
81
6,958
6,404
48,342
0
W
Kumbhakarna
KhepriChrist
Kumbhakarna
5,808
769
0
540
15,072
12,509
80
4,953
9,696
15,287
0
L
Cu Chulainn
M89x
Cu Chulainn
6,727
944
0
978
16,852
8,925
0
9,205
7,647
3,185
34,568
L
11,815
2,786
0
2,675
14,829
10,863
176
7,416
7,413
0
38,692
W
10,217
4,742
0
1,383
11,530
4,993
2,579
3,580
7,459
0
42,003
W
17,597
8,831
360
1,270
8,920
4,732
865
1,649
6,899
58,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
34,767
173
Minions Killed
152
0
Camps Cleared
0
756,280
Distance Traveled
795,247
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,186
679
75
5
0
227,289
4
W
Kumbhakarna
11,756
784
10
1
0
268,601
10
L
Cu Chulainn
9,176
612
47
3
0
244,408
4
L
Fenrir
10,550
703
51
3
0
284,583
5
W
Hou Yi
11,856
790
63
4
0
251,686
1
W
Vulcan
11,155
744
79
5
0
274,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role