Player Matchup

Ymir
Ymir
MlgFatBanana
Ymir
Level 26
God Stats
2W - 1L
1,666 SR
Queue Stats
102W - 68L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
ShmiteShmurf
Danzaburou
Level 11
God Stats
9W - 0L
1,953 SR
Queue Stats
65W - 38L
1,641 Elo+
Solo
Hel
Hel
TiWong5453
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 112L
1,580 Elo+
Party 2
Team Averages
Level 52
1,706 SR
1,619 Elo+

VS

Team Averages
Level 74
1,527 SR
1,654 Elo+
Sylvanus
Sylvanus
Run-You-MF
Sylvanus
Level 114
God Stats
6W - 8L
1,632 SR
Queue Stats
428W - 397L
1,554 Elo+
Party 1
Anhur
Anhur
SoC1xtch
Anhur
Level 106
God Stats
1W - 2L
1,421 SR
Queue Stats
43W - 30L
1,644 Elo+
Solo
Zeus
Zeus
jcorley17
Zeus
Level 3
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 1L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
8,827
736
4,128
12,125
8,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ShmiteShmurf
Danzaburou
14
9 / 0 / 2
10,072
839
11,063
6,220
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 10
7,809
651
4,124
8,096
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Run-You-MF
Sylvanus
10
0 / 5 / 1
7,709
642
3,565
10,807
5,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
SoC1xtch
Anhur
11
1 / 2 / 1
7,474
623
5,111
6,945
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
2 / 4 / 1
7,632
636
11,874
5,661
2,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Sylvanus
Run-You-MF
Sylvanus
0
5
1
0.1
W
Danzaburou
ShmiteShmurf
Danzaburou
9
0
2
10
L
Anhur
SoC1xtch
Anhur
1
2
1
0.75
W
0
2
10
2.5
L
Zeus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,315
Damage
20,550
26,441
Taken
23,413
13,884
Mitigated
9,817
14,917
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,128
784
0
1,338
12,125
8,363
99
6,876
5,249
17,284
0
L
Sylvanus
Run-You-MF
Sylvanus
3,565
1,467
1,894
2,508
10,807
5,251
48
4,802
6,005
17,348
0
W
Danzaburou
ShmiteShmurf
Danzaburou
11,063
3,661
0
2,413
6,220
2,391
1,060
3,089
3,131
0
51,048
L
Anhur
SoC1xtch
Anhur
5,111
2,042
0
1,730
6,945
2,456
0
2,121
4,824
0
34,841
W
4,124
476
6,293
4,873
8,096
3,130
238
5,494
2,602
20,537
0
L
Zeus
11,874
127
0
1,052
5,661
2,110
202
1,403
4,258
30,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
22,815
147
Minions Killed
126
0
Camps Cleared
0
676,120
Distance Traveled
537,812
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,827
736
26
2
0
219,109
0
L
Sylvanus
7,709
642
39
3
0
164,059
1
W
Danzaburou
10,072
839
93
8
0
232,704
1
L
Anhur
7,474
623
51
4
0
185,287
3
W
Hel
7,809
651
28
2
0
224,307
2
L
Zeus
7,632
636
36
3
0
188,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role